Player Matchup

Fenrir
Fenrir
FaZe_narigon
Fenrir
Level 28
God Stats
6W - 5L
1,653 SR
Queue Stats
13W - 11L
1,551 Elo+
Party 2
Jormungandr
Jormungandr
TheDark_division
Jormungandr
Level 86
God Stats
6W - 11L
1,470 SR
Queue Stats
83W - 105L
1,448 Elo+
Party 2
Thanatos
Thanatos
WK GOLDLABEL
Thanatos
Level 65
God Stats
4W - 1L
1,715 SR
Queue Stats
31W - 24L
1,487 Elo+
Solo
Chronos
Chronos
matheus_fassa
Chronos
Level 78
God Stats
7W - 5L
1,495 SR
Queue Stats
235W - 254L
1,398 Elo+
Solo
Shiva
Shiva
yess743
Shiva
Level 142
God Stats
5W - 1L
1,903 SR
Queue Stats
249W - 272L
1,406 Elo+
Party 2
Team Averages
Level 80
1,647 SR
1,458 Elo+

VS

Team Averages
Level 51
1,413 SR
1,401 Elo+
Osiris
Osiris
Avery_SHARP
Osiris
Level 45
God Stats
1W - 4L
1,274 SR
Queue Stats
29W - 31L
1,401 Elo+
Solo
Arachne
Arachne
Elf_of_Darkness1
Arachne
Level 25
God Stats
13W - 19L
1,401 SR
Queue Stats
57W - 72L
1,337 Elo+
Party 1
Danzaburou
Danzaburou
KrisCookie23
Danzaburou
Level 84
God Stats
8W - 7L
1,164 SR
Queue Stats
205W - 201L
1,426 Elo+
Party 1
Thoth
Thoth
ewhited05
Thoth
Level 32
God Stats
0W - 1L
1,692 SR
Queue Stats
104W - 104L
1,409 Elo+
Solo
Fenrir
Fenrir
upwards21
Fenrir
Level 71
God Stats
1W - 4L
1,531 SR
Queue Stats
73W - 86L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
2 / 6 / 6
12,821
427
10,031
22,271
13,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
TheDark_division
Jormungandr
19
6 / 4 / 8
14,099
470
15,300
29,656
29,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
WK GOLDLABEL
Thanatos
20
17 / 6 / 4
19,238
641
23,253
28,069
14,500
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
19
4 / 7 / 9
14,498
483
17,885
23,482
9,370
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shiva
yess743
Shiva
20
12 / 3 / 5
17,102
570
32,847
37,187
42,642
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
1 / 5 / 4
10,071
336
6,850
13,260
8,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
7 / 11 / 7
13,488
450
22,668
28,245
17,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
KrisCookie23
Danzaburou
20
6 / 10 / 7
14,943
498
16,583
26,535
10,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
ewhited05
Thoth
20
2 / 7 / 10
13,186
440
14,672
19,755
7,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
upwards21
Fenrir
20
9 / 8 / 7
16,992
566
21,068
37,826
34,714
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
60
41
Kills
25
26
Deaths
41
32
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
5
4
0.6
L
7
11
7
0.95
W
Fenrir
2
6
6
0.83
L
Danzaburou
KrisCookie23
Danzaburou
6
10
7
0.95
W
Jormungandr
TheDark_division
Jormungandr
6
4
8
2.5
W
Thanatos
WK GOLDLABEL
Thanatos
17
6
4
3.17
L
Thoth
ewhited05
Thoth
2
7
10
1
W
Chronos
4
7
9
1.21
L
Fenrir
upwards21
Fenrir
9
8
7
1.56
W
Shiva
yess743
Shiva
12
3
5
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,316
Damage
81,841
140,665
Taken
125,621
109,562
Mitigated
78,341
61,080
Healing
27,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
6,850
3,519
0
2,697
13,260
8,459
0
1,163
12,097
0
37,306
L
22,668
14,049
0
6,143
28,245
17,222
0
10,353
17,830
0
89,112
W
Fenrir
10,031
1,014
311
7,000
22,271
13,847
2,178
2,559
19,712
0
70,014
L
Danzaburou
KrisCookie23
Danzaburou
16,583
6,041
211
6,148
26,535
10,190
0
2,654
23,551
0
92,250
W
Jormungandr
TheDark_division
Jormungandr
15,300
5,176
361
7,193
29,656
29,203
1,197
1,776
27,880
89,807
0
W
Thanatos
WK GOLDLABEL
Thanatos
23,253
6,373
0
28,881
28,069
14,500
6,215
1,803
25,998
130
159,248
L
Thoth
ewhited05
Thoth
14,672
535
77
1,807
19,755
7,756
0
6,022
13,684
94,035
0
W
Chronos
17,885
5,165
0
3,337
23,482
9,370
6,916
7,010
16,472
93,027
0
L
Fenrir
upwards21
Fenrir
21,068
5,307
2,835
7,813
37,826
34,714
0
14,236
23,377
1,025
48,369
W
Shiva
yess743
Shiva
32,847
6,346
398
13,599
37,187
42,642
0
2,204
34,983
1,368
140,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,758
Gold Earned
68,680
790
Minions Killed
547
0
Camps Cleared
0
2,702,143
Distance Traveled
2,392,440
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,071
336
77
3
0
315,437
3
L
Arachne
13,488
450
141
5
0
580,093
0
W
Fenrir
12,821
427
73
2
0
548,868
5
L
Danzaburou
14,943
498
145
5
0
479,047
5
W
Jormungandr
14,099
470
125
4
0
528,423
0
W
Thanatos
19,238
641
258
9
0
578,006
3
L
Thoth
13,186
440
123
4
0
490,758
4
W
Chronos
14,498
483
142
5
0
468,931
0
L
Fenrir
16,992
566
61
2
0
527,105
2
W
Shiva
17,102
570
192
6
0
577,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role