Player Matchup

Neith
Neith
Silver IV
 
Neith
Silver IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver III
Donaldkat
Kali
Silver III
Level 111
God Stats
5W - 0L
1,802 SR
Queue Stats
119W - 132L
836 MMR
Solo
Nu Wa
Nu Wa
Silver V
G1be69
Nu Wa
Silver V
Level 69
God Stats
11W - 8L
1,333 SR
Queue Stats
104W - 124L
673 MMR
Solo
Osiris
Osiris
Silver III
Zfrom350
Osiris
Silver III
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 52L
784 MMR
Solo
Artio
Artio
Silver V
alexanderona
Artio
Silver V
Level 146
God Stats
3W - 2L
1,325 SR
Queue Stats
40W - 65L
476 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,492 SR
854 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,388 SR
885 MMR
Agni
Agni
Silver II
 
Agni
Silver II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver II
 
Apollo
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver II
GotmiIky
Athena
Silver II
Level 128
God Stats
4W - 6L
1,426 SR
Queue Stats
185W - 205L
1,051 MMR
Solo
Hel
Hel
Bronze V
KeeperCelt
Hel
Bronze V
Level 61
God Stats
19W - 55L
1,228 SR
Queue Stats
63W - 155L
-358 MMR
Solo
Awilix
Awilix
Silver IV
LittleDebbi03
Awilix
Silver IV
Level 63
God Stats
0W - 2L
1,285 SR
Queue Stats
70W - 90L
730 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
2 / 0 / 0
3,707
741
3,134
2,239
374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kali
5
0 / 0 / 0
3,033
607
598
2,745
635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nu Wa
G1be69
Nu Wa
6
0 / 0 / 0
3,428
686
594
1,786
379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
Zfrom350
Osiris
6
0 / 0 / 0
3,447
689
1,464
1,758
976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

4
0 / 0 / 2
3,474
695
783
2,617
1,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
GilgameshArachneSolGeb

VS

Bans
CliodhnaOdinBastetChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
7
0 / 0 / 0
3,516
703
1,339
2,132
463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
 
Apollo
5
0 / 1 / 0
3,038
608
2,119
2,775
464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
GotmiIky
Athena
5
0 / 1 / 0
3,072
614
1,008
3,771
1,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
2,415
483
0
92
28
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
0 / 0 / 0
3,169
634
263
2,481
574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
0
2
L
Agni
 
Agni
0
0
0
0
L
Apollo
 
Apollo
0
1
0
0
W
Kali
0
0
0
0
W
Nu Wa
G1be69
Nu Wa
0
0
0
0
L
Athena
GotmiIky
Athena
0
1
0
0
L
0
0
0
0
L
0
0
0
0
W
Osiris
Zfrom350
Osiris
0
0
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,573
Damage
4,729
11,145
Taken
11,251
3,503
Mitigated
2,676
5,958
Healing
4,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,134
1,913
0
1,716
2,239
374
192
381
1,858
0
16,520
L
Agni
 
Agni
1,339
127
0
405
2,132
463
0
329
1,803
19,133
0
L
Apollo
 
Apollo
2,119
1,271
0
1,322
2,775
464
0
288
2,487
0
14,055
W
Kali
598
469
0
608
2,745
635
0
357
2,358
0
12,521
W
Nu Wa
G1be69
Nu Wa
594
112
0
941
1,786
379
0
884
834
15,891
0
L
Athena
GotmiIky
Athena
1,008
289
21
1,366
3,771
1,147
0
579
3,192
4,955
0
L
0
0
0
0
92
28
0
92
0
0
0
L
263
39
0
1,119
2,481
574
0
89
2,150
0
7,063
W
Osiris
Zfrom350
Osiris
1,464
243
0
1,116
1,758
976
0
0
1,758
0
11,906
W
783
285
196
1,381
2,617
1,139
0
627
1,990
3,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,089
Gold Earned
15,210
112
Minions Killed
99
0
Camps Cleared
0
479,680
Distance Traveled
406,228
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,707
741
30
6
0
87,086
1
L
Agni
3,516
703
40
8
0
98,303
1
L
Apollo
3,038
608
25
5
0
86,003
0
W
Kali
3,033
607
26
5
0
90,177
0
W
Nu Wa
3,428
686
29
6
0
94,809
1
L
Athena
3,072
614
8
2
0
100,210
0
L
Hel
2,415
483
0
0
0
10,913
0
L
Awilix
3,169
634
26
5
0
110,799
0
W
Osiris
3,447
689
23
5
0
103,518
1
W
Artio
3,474
695
4
1
0
104,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role