Player Matchup

Hercules
Hercules
 
Hercules
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Bonmac
Atlas
Level 47
God Stats
14W - 1L
2,002 SR
Queue Stats
115W - 66L
1,678 Elo+
Party 1
Skadi
Skadi
Bonyolo
Skadi
Level 156
God Stats
4W - 1L
1,949 SR
Queue Stats
155W - 104L
1,668 Elo+
Party 1
Chronos
Chronos
DarkReturns666
Chronos
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 16L
1,695 Elo+
Party 1
Ao Kuang
Ao Kuang
Seliath
Ao Kuang
Level 159
God Stats
4W - 4L
1,288 SR
Queue Stats
123W - 104L
1,650 Elo+
Party 1
Team Averages
Level 112
1,648 SR
1,638 Elo+

VS

Team Averages
Level 47
1,400 SR
1,312 Elo+
Anhur
Anhur
Bantacr7
Anhur
Level 54
God Stats
2W - 5L
1,177 SR
Queue Stats
50W - 72L
1,402 Elo+
Party 2
Izanami
Izanami
Dodgey fin 9
Izanami
Level 61
God Stats
1W - 2L
1,372 SR
Queue Stats
2W - 4L
1,323 Elo+
Party 2
Ares
Ares
FullCobra
Ares
Level 26
God Stats
2W - 3L
1,580 SR
Queue Stats
2W - 6L
1,215 Elo+
Party 2
Kukulkan
Kukulkan
KEYLOCK05
Kukulkan
Level 7
God Stats
1W - 2L
1,243 SR
Queue Stats
1W - 2L
1,404 Elo+
Party 2
Zeus
Zeus
Sxm cxlleya
Zeus
Level 87
God Stats
1W - 2L
1,628 SR
Queue Stats
5W - 9L
1,215 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
4 / 0 / 9
8,869
806
7,387
16,778
13,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atlas
Bonmac
Atlas
15
1 / 0 / 12
8,821
802
6,407
10,558
9,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Bonyolo
Skadi
17
3 / 1 / 9
9,309
846
8,681
6,587
2,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 1 / 8
8,756
796
10,005
6,260
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ao Kuang
Seliath
Ao Kuang
17
15 / 0 / 5
9,996
909
14,445
12,164
4,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bantacr7
Anhur
13
0 / 3 / 1
6,971
634
6,116
7,209
3,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Dodgey fin 9
Izanami
13
0 / 7 / 0
6,929
630
4,440
11,437
4,611
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ares
12
0 / 2 / 0
6,878
625
2,575
11,499
6,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
KEYLOCK05
Kukulkan
11
0 / 9 / 1
6,639
604
1,712
12,306
4,592
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 0
7,704
700
11,909
9,376
3,593
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
4
25
Kills
2
2
Deaths
25
43
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
0
9
8.5
L
Anhur
Bantacr7
Anhur
0
3
1
0.17
W
Atlas
Bonmac
Atlas
1
0
12
7
W
Skadi
Bonyolo
Skadi
3
1
9
7.5
W
2
1
8
6
L
Izanami
Dodgey fin 9
Izanami
0
7
0
0
L
Ares
0
2
0
0
L
Kukulkan
KEYLOCK05
Kukulkan
0
9
1
0.06
W
Ao Kuang
Seliath
Ao Kuang
15
0
5
17.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,925
Damage
26,752
52,347
Taken
51,827
32,835
Mitigated
22,461
20,692
Healing
3,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,387
1,384
1,241
8,040
16,778
13,913
58
5,660
10,961
0
20,238
L
Anhur
Bantacr7
Anhur
6,116
1,997
0
246
7,209
3,463
0
1,803
5,297
0
19,165
W
Atlas
Bonmac
Atlas
6,407
1,751
961
1,388
10,558
9,151
533
2,336
8,222
18,966
0
W
Skadi
Bonyolo
Skadi
8,681
3,618
0
320
6,587
2,460
2,627
3,012
3,575
0
53,602
W
10,005
3,684
0
2,433
6,260
2,727
1,849
1,802
4,458
39,744
0
L
Izanami
Dodgey fin 9
Izanami
4,440
2,726
327
581
11,437
4,611
0
8,801
2,572
0
15,934
L
Ares
2,575
0
0
1,336
11,499
6,202
0
6,727
4,594
7,198
0
L
Kukulkan
KEYLOCK05
Kukulkan
1,712
631
0
297
12,306
4,592
0
8,645
3,595
7,989
0
W
Ao Kuang
Seliath
Ao Kuang
14,445
3,553
0
6,309
12,164
4,584
822
3,386
8,528
29,211
0
L
11,909
1,196
0
925
9,376
3,593
0
4,881
4,460
29,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,751
Gold Earned
35,121
243
Minions Killed
124
0
Camps Cleared
0
1,168,664
Distance Traveled
831,431
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,869
806
40
4
0
253,996
3
L
Anhur
6,971
634
33
3
0
180,312
4
W
Atlas
8,821
802
19
2
0
250,371
4
W
Skadi
9,309
846
90
8
0
224,056
2
W
Chronos
8,756
796
67
6
0
203,109
4
L
Izanami
6,929
630
29
3
0
146,556
2
L
Ares
6,878
625
8
1
0
183,756
0
L
Kukulkan
6,639
604
15
1
0
133,281
1
W
Ao Kuang
9,996
909
27
2
0
237,132
1
L
Zeus
7,704
700
39
4
0
187,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role