Player Matchup

Apollo
Apollo
Dimasik2222
Apollo
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,500 Elo+
Party 2
Ganesha
Ganesha
Zadiss
Ganesha
Level 140
God Stats
1W - 4L
1,153 SR
Queue Stats
27W - 33L
1,326 Elo+
Solo
Chronos
Chronos
iLoveAngelinu
Chronos
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Team Averages
Level 96
1,384 SR
1,442 Elo+

VS

Team Averages
Level 63
1,527 SR
1,368 Elo+
Atlas
Atlas
MattiasOMGawd
Atlas
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 51L
1,516 Elo+
Solo
Danzaburou
Danzaburou
TornadoTim
Danzaburou
Level 27
God Stats
6W - 6L
1,590 SR
Queue Stats
24W - 45L
1,302 Elo+
Party 1
Shiva
Shiva
Valhalla1993
Shiva
Level 93
God Stats
9W - 9L
1,493 SR
Queue Stats
34W - 61L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
1 / 10 / 2
7,216
656
4,142
15,372
4,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Zadiss
Ganesha
11
0 / 4 / 4
7,161
651
5,486
14,319
12,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
10
2 / 4 / 1
7,307
664
4,197
9,506
2,907
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 6
9,247
841
13,039
11,318
7,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TornadoTim
Danzaburou
14
5 / 0 / 11
9,619
874
14,583
6,909
2,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
4 / 3 / 9
8,480
771
6,763
9,709
7,241
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
3
Kills
18
18
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
10
2
0.2
W
9
1
6
12
W
Danzaburou
TornadoTim
Danzaburou
5
0
11
10.5
W
4
3
9
2.83
L
Ganesha
Zadiss
Ganesha
0
4
4
0.5
L
Chronos
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,825
Damage
34,385
39,197
Taken
27,936
20,247
Mitigated
17,733
3,635
Healing
7,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
4,142
2,361
131
728
15,372
4,887
0
4,341
10,818
0
18,398
W
13,039
3,841
0
2,101
11,318
7,729
340
4,433
6,885
30,577
0
W
Danzaburou
TornadoTim
Danzaburou
14,583
8,230
0
2,677
6,909
2,763
1,408
2,667
4,242
0
46,979
W
6,763
915
494
2,246
9,709
7,241
1,054
3,255
6,454
0
23,282
L
Ganesha
Zadiss
Ganesha
5,486
395
0
1,908
14,319
12,453
0
4,163
9,868
12,356
0
L
Chronos
4,197
1,232
0
868
9,506
2,907
0
3,770
5,472
9,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,684
Gold Earned
27,346
59
Minions Killed
139
0
Camps Cleared
10
530,498
Distance Traveled
617,040
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,216
656
40
4
0
150,097
1
W
Atlas
9,247
841
39
4
2
211,803
0
W
Danzaburou
9,619
874
73
7
3
202,509
2
W
Shiva
8,480
771
27
2
5
202,728
4
L
Ganesha
7,161
651
3
0
0
195,444
2
L
Chronos
7,307
664
16
1
0
184,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role