Player Matchup

Janus
Janus
Captain AYDS
Janus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 28L
1,470 Elo+
Solo
Pele
Pele
Di1ks
Pele
Level 148
God Stats
4W - 1L
1,500 SR
Queue Stats
64W - 53L
1,731 Elo+
Solo
Ao Kuang
Ao Kuang
EthelDL
Ao Kuang
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 18L
1,436 Elo+
Solo
Sol
Sol
Weirdalicious
Sol
Level 160
God Stats
2W - 0L
1,887 SR
Queue Stats
74W - 67L
1,430 Elo+
Solo
Tyr
Tyr
fifty5delta
Tyr
Level 85
God Stats
8W - 6L
1,273 SR
Queue Stats
509W - 517L
1,504 Elo+
Solo
Team Averages
Level 124
1,532 SR
1,514 Elo+

VS

Team Averages
Level 108
1,385 SR
1,493 Elo+
Chronos
Chronos
Hummer389
Chronos
Level 87
God Stats
3W - 4L
1,092 SR
Queue Stats
140W - 145L
1,510 Elo+
Solo
Camazotz
Camazotz
MBobat
Camazotz
Level 160
God Stats
3W - 3L
1,711 SR
Queue Stats
209W - 198L
1,517 Elo+
Solo
Kumbhakarna
Kumbhakarna
RockLobsterz
Kumbhakarna
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,370 Elo+
Solo
Osiris
Osiris
Sleepy_Clown714
Osiris
Level 76
God Stats
4W - 5L
1,534 SR
Queue Stats
160W - 160L
1,583 Elo+
Solo
Tiamat
Tiamat
x 0bnoxious x
Tiamat
Level 109
God Stats
5W - 10L
1,088 SR
Queue Stats
265W - 284L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 17
9,820
893
13,733
7,776
2,919
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
Di1ks
Pele
14
6 / 8 / 14
9,519
865
14,979
16,035
11,091
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
EthelDL
Ao Kuang
19
12 / 3 / 10
11,112
1,010
13,760
10,411
4,554
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
4 / 1 / 19
10,181
926
13,570
6,816
2,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 2 / 21
9,222
838
6,901
16,720
14,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Hummer389
Chronos
14
5 / 9 / 5
8,761
796
14,288
15,573
5,289
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
MBobat
Camazotz
14
2 / 6 / 6
8,148
741
8,398
16,865
7,159
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
RockLobsterz
Kumbhakarna
14
1 / 5 / 10
8,326
757
5,633
13,437
14,466
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
1 / 5 / 6
7,789
708
5,699
12,594
8,222
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
7 / 4 / 4
9,405
855
14,486
10,483
7,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
47
29
Kills
16
17
Deaths
29
81
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
3
17
4.5
W
Pele
Di1ks
Pele
6
8
14
1.63
W
Ao Kuang
EthelDL
Ao Kuang
12
3
10
5.67
L
Chronos
Hummer389
Chronos
5
9
5
0.83
L
Camazotz
MBobat
Camazotz
2
6
6
0.83
L
Kumbhakarna
RockLobsterz
Kumbhakarna
1
5
10
1.2
L
1
5
6
0.8
W
4
1
19
13.5
W
2
2
21
6.25
L
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,943
Damage
48,504
57,758
Taken
68,952
36,298
Mitigated
42,205
23,337
Healing
19,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,733
2,037
1,949
1,199
7,776
2,919
1,049
4,762
3,014
32,782
0
W
Pele
Di1ks
Pele
14,979
1,727
971
4,120
16,035
11,091
0
9,940
6,095
0
23,414
W
Ao Kuang
EthelDL
Ao Kuang
13,760
4,473
272
3,478
10,411
4,554
1,154
4,907
5,504
24,667
0
L
Chronos
Hummer389
Chronos
14,288
3,059
975
1,893
15,573
5,289
0
9,170
6,403
21,769
0
L
Camazotz
MBobat
Camazotz
8,398
1,673
466
6,973
16,865
7,159
0
9,321
7,544
0
15,351
L
Kumbhakarna
RockLobsterz
Kumbhakarna
5,633
459
1,051
1,619
13,437
14,466
317
7,425
6,012
9,425
0
L
5,699
1,472
411
2,202
12,594
8,222
439
8,057
4,537
247
11,242
W
13,570
4,828
1,227
2,821
6,816
2,736
2,640
4,595
2,221
22,665
2,148
W
6,901
1,824
1,317
5,983
16,720
14,998
493
10,402
6,318
0
12,660
L
14,486
712
552
3,818
10,483
7,069
280
5,967
4,516
28,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,854
Gold Earned
42,429
114
Minions Killed
81
0
Camps Cleared
0
1,076,271
Distance Traveled
928,818
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,820
893
46
4
0
210,002
3
W
Pele
9,519
865
9
1
0
207,823
0
W
Ao Kuang
11,112
1,010
18
2
0
207,103
0
L
Chronos
8,761
796
15
1
0
183,091
1
L
Camazotz
8,148
741
11
1
0
199,399
1
L
Kumbhakarna
8,326
757
6
1
0
190,348
0
L
Osiris
7,789
708
19
2
0
159,698
0
W
Sol
10,181
926
32
3
0
221,377
0
W
Tyr
9,222
838
9
1
0
229,966
1
L
Tiamat
9,405
855
30
3
0
196,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role