Player Matchup

Kukulkan
Kukulkan
Fil200108
Kukulkan
Level 57
God Stats
8W - 11L
1,336 SR
Queue Stats
66W - 90L
1,211 Elo+
Solo
Artemis
Artemis
GG_IlIlIllIIlIlI
Artemis
Level 63
God Stats
3W - 2L
1,818 SR
Queue Stats
13W - 19L
1,446 Elo+
Party 1
Discordia
Discordia
titanfan6677
Discordia
Level 80
God Stats
2W - 10L
1,131 SR
Queue Stats
34W - 53L
1,350 Elo+
Party 1
Team Averages
Level 67
1,428 SR
1,336 Elo+

VS

Team Averages
Level 117
1,442 SR
1,558 Elo+
Hercules
Hercules
KingOfDaKings20
Hercules
Level 128
God Stats
30W - 22L
1,577 SR
Queue Stats
98W - 79L
1,590 Elo+
Party 2
Bastet
Bastet
Lord_FazzyShnish
Bastet
Level 126
God Stats
11W - 4L
1,493 SR
Queue Stats
57W - 51L
1,583 Elo+
Party 2
Scylla
Scylla
demonicgod6666
Scylla
Level 97
God Stats
2W - 1L
1,255 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fil200108
Kukulkan
11
0 / 7 / 1
7,639
546
4,063
9,196
2,678
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 2 / 2
9,374
670
9,622
7,027
2,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Discordia
titanfan6677
Discordia
11
2 / 7 / 2
8,461
604
8,830
10,655
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
5 / 1 / 10
9,935
710
5,596
15,055
12,404
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
11 / 2 / 4
11,253
804
15,921
11,562
3,566
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 1 / 8
8,499
607
3,301
7,667
1,904
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
16
16
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Fil200108
Kukulkan
0
7
1
0.07
L
2
2
2
1.5
W
Hercules
5
1
10
10
W
11
2
4
6.5
W
0
1
8
4
L
Discordia
titanfan6677
Discordia
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,515
Damage
24,818
26,878
Taken
34,284
7,299
Mitigated
17,874
1,999
Healing
8,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Fil200108
Kukulkan
4,063
97
0
0
9,196
2,678
0
964
8,166
14,323
0
L
9,622
2,601
0
0
7,027
2,319
0
1,165
5,780
0
30,467
W
Hercules
5,596
505
304
5,613
15,055
12,404
0
4,521
10,534
0
17,278
W
15,921
1,365
0
2,142
11,562
3,566
182
4,329
7,233
0
52,160
W
3,301
0
0
166
7,667
1,904
400
4,444
3,223
19,234
0
L
Discordia
titanfan6677
Discordia
8,830
78
0
1,999
10,655
2,302
0
1,288
9,283
26,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,474
Gold Earned
29,687
136
Minions Killed
132
2
Camps Cleared
9
643,962
Distance Traveled
747,963
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,639
546
29
2
0
187,502
0
L
Artemis
9,374
670
66
5
0
241,592
4
W
Hercules
9,935
710
24
2
0
263,961
2
W
Bastet
11,253
804
83
6
9
251,609
2
W
Scylla
8,499
607
25
2
0
232,393
3
L
Discordia
8,461
604
41
3
2
214,868
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role