Player Matchup

Horus
Horus
 
Horus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Coringa77
Sun Wukong
Level 124
God Stats
197W - 169L
1,522 SR
Queue Stats
320W - 351L
1,463 Elo+
Solo
Zhong Kui
Zhong Kui
Lolito_Uruguayo6
Zhong Kui
Level 42
God Stats
2W - 0L
1,613 SR
Queue Stats
118W - 141L
1,416 Elo+
Solo
Artemis
Artemis
MaquinaMBS
Artemis
Level 82
God Stats
2W - 0L
1,340 SR
Queue Stats
45W - 51L
1,448 Elo+
Party 2
Bacchus
Bacchus
Vieira100
Bacchus
Level 122
God Stats
3W - 1L
1,396 SR
Queue Stats
236W - 191L
1,528 Elo+
Party 2
Team Averages
Level 105
1,474 SR
1,471 Elo+

VS

Team Averages
Level 48
1,500 SR
1,333 Elo+
Shiva
Shiva
 
Shiva
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Allanghieri
Poseidon
Level 68
God Stats
9W - 9L
1,500 SR
Queue Stats
465W - 482L
1,438 Elo+
Solo
Thor
Thor
Blyzito
Thor
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 19L
1,242 Elo+
Party 1
Ymir
Ymir
gyuzada
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,242 Elo+
Party 1
Cupid
Cupid
luguebetes
Cupid
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
1 / 0 / 8
6,035
604
3,520
6,762
5,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Coringa77
Sun Wukong
11
4 / 0 / 3
6,513
651
2,983
6,123
2,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
12
6 / 0 / 0
7,180
718
2,801
4,339
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
MaquinaMBS
Artemis
10
6 / 0 / 4
6,336
634
7,828
5,376
1,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Vieira100
Bacchus
10
2 / 2 / 3
5,775
578
5,242
7,590
5,884
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
2 / 3 / 0
5,595
560
4,626
9,379
3,800
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Allanghieri
Poseidon
9
0 / 2 / 0
5,268
527
1,487
2,898
569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
Blyzito
Thor
7
0 / 4 / 0
4,490
449
2,759
7,183
1,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
gyuzada
Ymir
6
0 / 4 / 0
4,409
441
1,181
7,624
3,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
7
0 / 6 / 0
4,409
441
2,229
5,763
1,009
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
19
Kills
2
2
Deaths
19
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
8
5
L
Shiva
 
Shiva
2
3
0
0.67
L
Poseidon
Allanghieri
Poseidon
0
2
0
0
L
Thor
Blyzito
Thor
0
4
0
0
W
Sun Wukong
Coringa77
Sun Wukong
4
0
3
5.5
W
Zhong Kui
6
0
0
6
W
Artemis
MaquinaMBS
Artemis
6
0
4
8
W
Bacchus
Vieira100
Bacchus
2
2
3
1.75
L
Ymir
gyuzada
Ymir
0
4
0
0
L
Cupid
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,374
Damage
12,282
30,190
Taken
32,847
17,638
Mitigated
10,932
13,893
Healing
8,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,520
1,345
920
2,216
6,762
5,136
147
685
6,077
0
16,812
L
Shiva
 
Shiva
4,626
994
233
3,522
9,379
3,800
0
3,791
5,588
0
28,900
L
Poseidon
Allanghieri
Poseidon
1,487
80
0
502
2,898
569
0
1,230
1,668
26,875
0
L
Thor
Blyzito
Thor
2,759
1,334
0
2,272
7,183
1,724
0
1,112
6,071
0
19,121
W
Sun Wukong
Coringa77
Sun Wukong
2,983
524
0
1,695
6,123
2,399
174
170
5,953
0
29,732
W
Zhong Kui
2,801
606
0
3,452
4,339
2,713
571
1,130
3,209
37,778
0
W
Artemis
MaquinaMBS
Artemis
7,828
4,861
0
2,054
5,376
1,506
1,248
264
5,112
0
31,358
W
Bacchus
Vieira100
Bacchus
5,242
537
0
3,556
7,590
5,884
219
419
7,171
28,333
0
L
Ymir
gyuzada
Ymir
1,181
215
0
646
7,624
3,830
0
1,579
6,045
5,389
0
L
Cupid
2,229
1,546
0
1,027
5,763
1,009
0
331
5,432
0
15,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,839
Gold Earned
24,171
260
Minions Killed
198
0
Camps Cleared
0
1,025,867
Distance Traveled
930,515
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,035
604
22
2
0
213,090
1
L
Shiva
5,595
560
54
5
0
188,762
3
L
Poseidon
5,268
527
62
6
0
178,458
2
L
Thor
4,490
449
39
4
0
199,413
0
W
Sun Wukong
6,513
651
60
6
0
222,751
5
W
Zhong Kui
7,180
718
76
8
0
206,486
2
W
Artemis
6,336
634
52
5
0
178,661
0
W
Bacchus
5,775
578
50
5
0
204,879
5
L
Ymir
4,409
441
10
1
0
193,997
2
L
Cupid
4,409
441
33
3
0
169,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role