Player Matchup

Shiva
Shiva
AL-HaGeSs-9
Shiva
Level 73
God Stats
9W - 8L
1,441 SR
Queue Stats
147W - 161L
1,384 Elo+
Party 2
Thanatos
Thanatos
CasperGW
Thanatos
Level 41
God Stats
10W - 17L
1,435 SR
Queue Stats
11W - 22L
1,334 Elo+
Party 3
Hades
Hades
Dnwii
Hades
Level 66
God Stats
31W - 21L
1,257 SR
Queue Stats
132W - 113L
1,395 Elo+
Party 2
Chang'e
Chang'e
amrk78
Chang'e
Level 92
God Stats
6W - 5L
1,866 SR
Queue Stats
35W - 33L
1,523 Elo+
Solo
Hou Yi
Hou Yi
antonriis2015
Hou Yi
Level 23
God Stats
1W - 2L
1,493 SR
Queue Stats
17W - 32L
1,351 Elo+
Party 3
Team Averages
Level 59
1,498 SR
1,397 Elo+

VS

Team Averages
Level 113
1,590 SR
1,416 Elo+
Arachne
Arachne
 
Arachne
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Cz_gamer_hk
Horus
Level 154
God Stats
23W - 21L
1,585 SR
Queue Stats
1,130W - 1,199L
1,420 Elo+
Solo
Medusa
Medusa
Granitozz_
Medusa
Level 37
God Stats
4W - 6L
1,876 SR
Queue Stats
196W - 249L
1,381 Elo+
Party 1
Bacchus
Bacchus
MissesGoku
Bacchus
Level 126
God Stats
157W - 168L
1,510 SR
Queue Stats
458W - 515L
1,382 Elo+
Party 1
Anubis
Anubis
x_xdawa_zonex_x
Anubis
Level 127
God Stats
228W - 240L
1,478 SR
Queue Stats
348W - 375L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
7,796
410
4,973
18,915
15,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
CasperGW
Thanatos
16
2 / 7 / 1
9,730
512
6,909
18,503
7,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
Dnwii
Hades
14
2 / 3 / 1
8,209
432
7,821
14,874
6,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
amrk78
Chang'e
12
2 / 5 / 2
8,113
427
10,155
12,636
2,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
2 / 8 / 2
9,879
520
6,002
13,116
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
9 / 4 / 4
11,195
589
13,535
17,007
7,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 2 / 8
10,044
529
12,643
18,497
10,833
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Medusa
Granitozz_
Medusa
16
9 / 2 / 9
10,890
573
14,052
15,823
5,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
MissesGoku
Bacchus
13
2 / 1 / 12
9,647
508
5,899
16,028
19,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 2 / 0
10,998
579
8,722
6,704
3,494
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
8
Kills
30
30
Deaths
11
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
9
4
4
2.75
L
0
7
1
0.07
L
Thanatos
CasperGW
Thanatos
2
7
1
0.36
W
4
2
8
4
L
Hades
Dnwii
Hades
2
3
1
0.83
W
Medusa
Granitozz_
Medusa
9
2
9
6.75
W
Bacchus
MissesGoku
Bacchus
2
1
12
8
L
Chang'e
amrk78
Chang'e
2
5
2
0.6
L
2
8
2
0.38
W
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,860
Damage
54,851
78,044
Taken
74,059
35,634
Mitigated
47,860
31,608
Healing
22,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
13,535
8,642
0
4,106
17,007
7,762
41
6,108
10,899
0
85,375
L
4,973
983
302
3,160
18,915
15,534
0
6,158
12,757
0
37,822
L
Thanatos
CasperGW
Thanatos
6,909
1,510
229
14,031
18,503
7,166
1,030
1,491
17,012
0
76,942
W
12,643
4,918
747
3,212
18,497
10,833
468
9,776
8,721
2,330
47,977
L
Hades
Dnwii
Hades
7,821
855
538
5,134
14,874
6,745
0
5,405
9,469
48,564
0
W
Medusa
Granitozz_
Medusa
14,052
5,866
0
5,517
15,823
5,962
46
3,507
12,316
487
64,387
W
Bacchus
MissesGoku
Bacchus
5,899
928
930
4,032
16,028
19,809
683
4,209
11,819
26,571
0
L
Chang'e
amrk78
Chang'e
10,155
1,394
331
4,644
12,636
2,903
0
1,851
10,785
45,656
0
L
6,002
3,971
0
3,239
13,116
3,286
0
958
12,158
0
54,180
W
8,722
271
0
3,574
6,704
3,494
2,267
1,840
4,864
83,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,727
Gold Earned
52,774
502
Minions Killed
458
0
Camps Cleared
0
1,534,909
Distance Traveled
1,808,060
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,195
589
101
5
0
396,474
5
L
Shiva
7,796
410
72
4
0
360,051
5
L
Thanatos
9,730
512
139
7
0
319,407
0
W
Horus
10,044
529
85
4
0
356,633
1
L
Hades
8,209
432
107
6
0
330,133
8
W
Medusa
10,890
573
94
5
0
363,858
3
W
Bacchus
9,647
508
23
1
0
395,417
0
L
Chang'e
8,113
427
87
5
0
234,599
4
L
Hou Yi
9,879
520
97
5
0
290,719
0
W
Anubis
10,998
579
155
8
0
295,678
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role