Player Matchup

Aphrodite
Aphrodite
HazzelEyes
Aphrodite
Level 119
God Stats
108W - 98L
1,574 SR
Queue Stats
166W - 164L
1,546 Elo+
Solo
Charybdis
Charybdis
Joey442
Charybdis
Level 68
God Stats
18W - 9L
1,575 SR
Queue Stats
40W - 41L
1,449 Elo+
Party 2
Hercules
Hercules
Nell115
Hercules
Level 88
God Stats
7W - 2L
1,753 SR
Queue Stats
26W - 14L
1,559 Elo+
Party 2
Team Averages
Level 92
1,634 SR
1,518 Elo+

VS

Team Averages
Level 127
1,564 SR
1,454 Elo+
Bacchus
Bacchus
TragicSinner
Bacchus
Level 149
God Stats
3W - 6L
1,688 SR
Queue Stats
356W - 418L
1,449 Elo+
Solo
Izanami
Izanami
sadbihour
Izanami
Level 124
God Stats
2W - 4L
1,694 SR
Queue Stats
6W - 18L
1,472 Elo+
Party 1
Sol
Sol
the halfxican95
Sol
Level 109
God Stats
0W - 2L
1,311 SR
Queue Stats
6W - 14L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HazzelEyes
Aphrodite
16
6 / 2 / 17
11,525
768
13,125
14,960
6,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Joey442
Charybdis
18
12 / 2 / 10
12,659
844
18,796
9,933
3,864
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
Nell115
Hercules
16
5 / 1 / 18
12,159
811
14,785
27,079
23,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
TragicSinner
Bacchus
13
3 / 7 / 2
10,741
716
10,110
21,308
25,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Izanami
sadbihour
Izanami
14
1 / 8 / 4
9,666
644
11,684
15,896
6,305
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 8 / 4
10,124
675
13,499
15,691
5,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
23
Kills
5
5
Deaths
23
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
HazzelEyes
Aphrodite
6
2
17
7.25
W
Charybdis
Joey442
Charybdis
12
2
10
8.5
W
Hercules
Nell115
Hercules
5
1
18
14
L
Bacchus
TragicSinner
Bacchus
3
7
2
0.57
L
Izanami
sadbihour
Izanami
1
8
4
0.38
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,706
Damage
35,293
51,972
Taken
52,895
33,749
Mitigated
38,118
32,357
Healing
6,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
HazzelEyes
Aphrodite
13,125
461
13,492
11,516
14,960
6,676
333
8,026
6,934
39,479
0
W
Charybdis
Joey442
Charybdis
18,796
8,574
0
1,271
9,933
3,864
1,643
4,550
5,383
0
52,710
W
Hercules
Nell115
Hercules
14,785
3,036
664
5,414
27,079
23,209
304
10,526
16,553
4,349
29,665
L
Bacchus
TragicSinner
Bacchus
10,110
530
0
1,077
21,308
25,906
320
5,781
15,527
18,942
0
L
Izanami
sadbihour
Izanami
11,684
7,213
0
2,266
15,896
6,305
647
3,558
12,338
0
36,577
L
13,499
4,600
0
2,682
15,691
5,907
833
5,352
10,339
39,072
3,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,343
Gold Earned
30,531
162
Minions Killed
136
10
Camps Cleared
3
869,127
Distance Traveled
729,538
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,525
768
58
4
4
283,839
2
W
Charybdis
12,659
844
73
5
4
260,657
2
W
Hercules
12,159
811
31
2
2
324,631
1
L
Bacchus
10,741
716
21
1
0
241,934
0
L
Izanami
9,666
644
59
4
1
238,391
2
L
Sol
10,124
675
56
4
2
249,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role