Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum II
CAR0L0
Ah Muzen Cab
Platinum II
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 142L
1,941 MMR
Party 1
Odin
Odin
Gold I
Neyouno
Odin
Gold I
Level 156
God Stats
1W - 2L
1,483 SR
Queue Stats
215W - 210L
1,804 MMR
Solo
Scylla
Scylla
Platinum IV
SmitePlayer667
Scylla
Platinum IV
Level 97
God Stats
15W - 21L
1,495 SR
Queue Stats
673W - 672L
1,797 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
m4nY
Sun Wukong
Gold I
Level 138
God Stats
93W - 69L
1,640 SR
Queue Stats
123W - 111L
1,808 MMR
Solo
Set
Set
Platinum II
shapy12
Set
Platinum II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 104L
1,924 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,524 SR
1,855 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,572 SR
1,809 MMR
Hel
Hel
Platinum IV
 
Hel
Platinum IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum II
BasilBrúsh
Agni
Platinum II
Level 160
God Stats
1W - 1L
1,331 SR
Queue Stats
136W - 122L
1,969 MMR
Party 2
Amaterasu
Amaterasu
Platinum IV
BingoBrúsh
Amaterasu
Platinum IV
Level 154
God Stats
5W - 1L
1,690 SR
Queue Stats
56W - 39L
1,875 MMR
Party 2
Ravana
Ravana
Platinum V
Cherryo
Ravana
Platinum V
Level 160
God Stats
14W - 7L
1,500 SR
Queue Stats
148W - 111L
1,932 MMR
Solo
Sol
Sol
Platinum II
shershaw
Sol
Platinum II
Level 147
God Stats
39W - 24L
1,841 SR
Queue Stats
356W - 346L
1,772 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CAR0L0
Ah Muzen Cab
9
0 / 5 / 0
5,716
520
4,605
9,806
2,752
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
Neyouno
Odin
10
1 / 4 / 1
6,420
584
2,492
9,029
5,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 1 / 0
5,412
492
254
1,670
380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
m4nY
Sun Wukong
9
0 / 3 / 0
5,246
477
1,817
7,889
2,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Set
11
1 / 3 / 1
6,371
579
3,675
7,538
1,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
KaliCliodhnaAtlas

VS

Bans
BastetThothFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
4 / 0 / 5
7,710
701
3,640
5,416
5,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 0 / 3
7,087
644
3,215
3,221
919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
BingoBrúsh
Amaterasu
13
5 / 0 / 3
7,866
715
5,984
7,753
6,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
Cherryo
Ravana
13
6 / 1 / 5
7,640
695
6,475
5,446
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
1 / 1 / 2
8,061
733
5,906
6,679
1,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
16
16
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
0
5
6.5
W
0
0
3
1.5
W
Amaterasu
BingoBrúsh
Amaterasu
5
0
3
6.5
L
Ah Muzen Cab
CAR0L0
Ah Muzen Cab
0
5
0
0
W
Ravana
Cherryo
Ravana
6
1
5
8.5
L
Odin
Neyouno
Odin
1
4
1
0.38
L
0
1
0
0
L
Sun Wukong
m4nY
Sun Wukong
0
3
0
0
L
Set
1
3
1
0.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,843
Damage
25,220
35,932
Taken
28,515
12,548
Mitigated
16,754
5,934
Healing
18,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,640
184
4,037
3,702
5,416
5,354
0
0
5,416
19,487
3,544
W
3,215
707
0
964
3,221
919
468
41
3,180
52,850
0
W
Amaterasu
BingoBrúsh
Amaterasu
5,984
1,879
0
4,218
7,753
6,198
466
146
7,582
0
46,020
L
Ah Muzen Cab
CAR0L0
Ah Muzen Cab
4,605
1,806
0
887
9,806
2,752
84
1,961
7,845
0
33,327
W
Ravana
Cherryo
Ravana
6,475
2,158
0
2,065
5,446
2,497
0
42
5,404
0
47,041
L
Odin
Neyouno
Odin
2,492
288
0
1,167
9,029
5,211
0
3,685
5,344
0
28,220
L
254
83
0
350
1,670
380
217
589
1,081
27,663
0
L
Sun Wukong
m4nY
Sun Wukong
1,817
92
0
2,724
7,889
2,392
0
1,918
5,971
0
31,121
L
Set
3,675
1,054
0
806
7,538
1,813
0
4,493
3,045
0
38,361
W
5,906
1,990
0
3,343
6,679
1,786
850
0
6,679
58,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,165
Gold Earned
38,364
351
Minions Killed
479
0
Camps Cleared
0
1,143,037
Distance Traveled
1,231,345
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,710
701
34
3
0
244,354
3
W
Agni
7,087
644
125
11
0
243,092
4
W
Amaterasu
7,866
715
109
10
0
245,413
5
L
Ah Muzen Cab
5,716
520
78
7
0
218,740
1
W
Ravana
7,640
695
97
9
0
263,488
4
L
Odin
6,420
584
59
5
0
224,600
1
L
Scylla
5,412
492
70
6
0
224,246
4
L
Sun Wukong
5,246
477
57
5
0
240,772
9
L
Set
6,371
579
87
8
0
234,679
3
W
Sol
8,061
733
114
10
0
234,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role