Player Matchup

Serqet
Serqet
 
Serqet
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
WoNdErWeNiS555
Chang'e
Level 85
God Stats
17W - 12L
1,793 SR
Queue Stats
335W - 299L
1,688 Elo+
Party 1
Medusa
Medusa
yurstepsister
Medusa
Level 48
God Stats
0W - 1L
1,684 SR
Queue Stats
105W - 88L
1,683 Elo+
Party 1
Team Averages
Level 91
1,659 SR
1,623 Elo+

VS

Team Averages
Level 145
1,597 SR
1,619 Elo+
Zhong Kui
Zhong Kui
ChaoticChungus
Zhong Kui
Level 128
God Stats
17W - 8L
1,764 SR
Queue Stats
277W - 222L
1,647 Elo+
Party 2
Nemesis
Nemesis
Obi1Jacoby8
Nemesis
Level 152
God Stats
19W - 19L
1,539 SR
Queue Stats
489W - 494L
1,593 Elo+
Party 2
Achilles
Achilles
Van1X
Achilles
Level 156
God Stats
13W - 10L
1,488 SR
Queue Stats
69W - 56L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
1 / 3 / 6
8,556
658
7,410
12,328
7,298
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
4 / 3 / 4
9,619
740
11,142
10,209
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 4 / 4
9,048
696
12,618
11,207
4,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChaoticChungus
Zhong Kui
15
2 / 3 / 7
9,502
731
12,072
11,761
9,731
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Obi1Jacoby8
Nemesis
13
3 / 3 / 5
9,608
739
3,823
11,764
10,267
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Van1X
Achilles
15
5 / 2 / 5
10,277
791
11,551
18,678
17,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
8
Kills
10
10
Deaths
8
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
3
6
1.33
W
Zhong Kui
ChaoticChungus
Zhong Kui
2
3
7
1.83
W
Nemesis
Obi1Jacoby8
Nemesis
3
3
5
1.83
W
Achilles
Van1X
Achilles
5
2
5
3.75
L
4
3
4
2
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,170
Damage
27,446
33,744
Taken
42,203
15,536
Mitigated
37,132
7,788
Healing
14,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,410
685
0
0
12,328
7,298
0
4,722
7,292
4,030
23,419
W
Zhong Kui
ChaoticChungus
Zhong Kui
12,072
733
0
4,532
11,761
9,731
1,724
4,204
7,150
45,526
0
W
Nemesis
Obi1Jacoby8
Nemesis
3,823
1,081
286
2,574
11,764
10,267
228
2,579
8,599
125
13,311
W
Achilles
Van1X
Achilles
11,551
2,111
0
7,201
18,678
17,134
499
6,114
12,545
0
25,653
L
11,142
433
3,424
3,810
10,209
3,712
1,028
4,288
5,640
36,700
0
L
12,618
6,074
0
554
11,207
4,526
1,130
3,732
7,124
0
37,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,223
Gold Earned
29,387
162
Minions Killed
122
9
Camps Cleared
4
770,010
Distance Traveled
759,982
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,556
658
38
3
6
273,620
2
W
Zhong Kui
9,502
731
77
6
3
243,609
2
W
Nemesis
9,608
739
19
1
1
258,300
2
W
Achilles
10,277
791
26
2
0
258,073
6
L
Chang'e
9,619
740
71
5
2
252,808
1
L
Medusa
9,048
696
53
4
1
243,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role