Player Matchup

Neith
Neith
Silver II
 
Neith
Silver II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold III
Muhh guff
Vamana
Gold III
Level 143
God Stats
21W - 16L
1,285 SR
Queue Stats
172W - 167L
1,582 MMR
Party 2
Scylla
Scylla
Silver II
vicalbo
Scylla
Silver II
Level 119
God Stats
4W - 2L
1,715 SR
Queue Stats
50W - 40L
1,469 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,500 SR
1,517 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,536 SR
1,488 MMR
Ra
Ra
Silver I
ComePizzaBr
Ra
Silver I
Level 143
God Stats
7W - 8L
1,497 SR
Queue Stats
10W - 12L
1,431 MMR
Party 1
Ganesha
Ganesha
Silver I
danhenriquesc
Ganesha
Silver I
Level 149
God Stats
25W - 24L
1,232 SR
Queue Stats
145W - 142L
1,246 MMR
Party 1
Heimdallr
Heimdallr
Gold II
tiagocerilo
Heimdallr
Gold II
Level 104
God Stats
1W - 1L
1,878 SR
Queue Stats
21W - 16L
1,786 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 4 / 6
10,989
733
9,876
9,741
3,333
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
Muhh guff
Vamana
16
5 / 0 / 5
10,812
721
11,246
15,187
17,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
vicalbo
Scylla
17
6 / 2 / 7
11,813
788
19,103
8,930
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AtlasThothZeusGebBacchus

VS

Bans
BastetHadesSobekNoxAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 1
10,675
712
9,028
12,736
5,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
14
0 / 5 / 5
9,984
666
4,755
17,197
17,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
tiagocerilo
Heimdallr
14
1 / 5 / 3
9,476
632
9,813
15,036
6,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
15
Kills
6
6
Deaths
15
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
4
6
1.75
L
5
5
1
1.1
W
Vamana
Muhh guff
Vamana
5
0
5
7.5
L
Ganesha
0
5
5
0.5
L
Heimdallr
tiagocerilo
Heimdallr
1
5
3
0.5
W
Scylla
vicalbo
Scylla
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,225
Damage
23,596
33,858
Taken
44,969
23,579
Mitigated
29,104
9,991
Healing
9,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,876
3,755
0
1,471
9,741
3,333
1,587
4,778
4,963
0
38,216
L
9,028
290
1,859
2,528
12,736
5,027
0
5,775
6,488
38,513
0
W
Vamana
Muhh guff
Vamana
11,246
4,673
0
6,131
15,187
17,155
728
4,365
10,822
196
40,388
L
Ganesha
4,755
251
0
2,171
17,197
17,224
0
7,576
8,743
15,587
0
L
Heimdallr
tiagocerilo
Heimdallr
9,813
2,788
0
2,454
15,036
6,853
130
5,265
9,316
0
33,969
W
Scylla
vicalbo
Scylla
19,103
1,138
0
2,389
8,930
3,091
238
5,115
3,815
50,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,614
Gold Earned
30,135
189
Minions Killed
152
9
Camps Cleared
4
966,278
Distance Traveled
776,020
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,989
733
79
5
3
369,058
0
L
Ra
10,675
712
82
5
2
275,974
4
W
Vamana
10,812
721
54
4
2
322,695
2
L
Ganesha
9,984
666
0
0
0
262,006
8
L
Heimdallr
9,476
632
70
5
2
238,040
4
W
Scylla
11,813
788
56
4
4
274,525
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role