Player Matchup

Olorun
Olorun
 
Olorun
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Merxy_X
Tsukuyomi
Level 65
God Stats
0W - 1L
1,285 SR
Queue Stats
4W - 2L
1,228 Elo+
Solo
Mulan
Mulan
illLKlli
Mulan
Level 65
God Stats
30W - 30L
1,538 SR
Queue Stats
290W - 310L
1,383 Elo+
Solo
Team Averages
Level 88
1,464 SR
1,422 Elo+

VS

Team Averages
Level 100
1,598 SR
1,459 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Skjortaa
Hel
Level 41
God Stats
191W - 212L
1,478 SR
Queue Stats
476W - 541L
1,468 Elo+
Solo
Shiva
Shiva
ZzRUFFL3SzZ
Shiva
Level 77
God Stats
3W - 4L
2,011 SR
Queue Stats
116W - 122L
1,380 Elo+
Party 1
Chiron
Chiron
icewollfBR42
Chiron
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 89L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
2 / 8 / 1
9,247
514
16,268
13,227
4,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
 
Athena
11
1 / 7 / 2
7,897
439
5,665
19,912
14,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
 
Discordia
13
0 / 4 / 1
7,585
421
4,611
8,349
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Merxy_X
Tsukuyomi
10
0 / 8 / 3
6,948
386
5,390
13,439
3,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mulan
illLKlli
Mulan
15
4 / 5 / 0
9,088
505
9,438
16,958
7,804
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
4 / 1 / 7
10,935
608
7,454
10,975
15,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
 
Yemoja
14
6 / 1 / 11
10,329
574
8,977
15,226
19,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
8 / 2 / 5
11,008
612
15,189
12,419
5,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
8 / 1 / 9
10,314
573
11,318
12,979
6,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
14
6 / 2 / 10
9,295
516
13,533
12,922
5,163
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
74
7
Kills
32
32
Deaths
7
7
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
8
1
0.31
L
Athena
 
Athena
1
7
2
0.29
L
Discordia
 
Discordia
0
4
1
0.13
W
Tsukuyomi
 
Tsukuyomi
4
1
7
7.5
W
Yemoja
 
Yemoja
6
1
11
11.5
L
Tsukuyomi
Merxy_X
Tsukuyomi
0
8
3
0.19
W
8
2
5
5.25
W
8
1
9
12.5
W
Chiron
6
2
10
5.5
L
Mulan
illLKlli
Mulan
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,372
Damage
56,471
71,885
Taken
64,521
32,137
Mitigated
51,777
12,660
Healing
31,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
16,268
7,222
317
3,292
13,227
4,012
0
5,012
8,215
72,978
0
L
Athena
 
Athena
5,665
2,503
258
2,498
19,912
14,906
0
4,841
15,071
19,729
0
L
Discordia
 
Discordia
4,611
460
0
446
8,349
2,290
39
4,608
3,741
44,365
0
W
Tsukuyomi
 
Tsukuyomi
7,454
2,686
0
3,744
10,975
15,013
2,317
753
10,222
0
74,178
W
Yemoja
 
Yemoja
8,977
1,024
1,521
3,920
15,226
19,834
92
9,936
5,290
37,122
1,615
L
Tsukuyomi
Merxy_X
Tsukuyomi
5,390
1,339
46
3,095
13,439
3,125
0
3,465
9,974
0
29,247
W
15,189
858
4,542
6,900
12,419
5,330
554
2,726
9,693
77,167
598
W
11,318
3,043
533
4,534
12,979
6,437
1,382
4,058
8,590
0
62,438
W
Chiron
13,533
5,891
1,422
4,446
12,922
5,163
1,693
9,015
3,851
0
51,808
L
Mulan
illLKlli
Mulan
9,438
1,361
0
2,708
16,958
7,804
0
4,882
12,076
0
49,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,765
Gold Earned
51,881
384
Minions Killed
532
0
Camps Cleared
0
1,534,941
Distance Traveled
1,826,724
27
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,247
514
130
7
0
307,378
4
L
Athena
7,897
439
26
1
0
331,192
6
L
Discordia
7,585
421
83
5
0
305,515
5
W
Tsukuyomi
10,935
608
148
8
0
378,573
0
W
Yemoja
10,329
574
59
3
0
316,232
5
L
Tsukuyomi
6,948
386
55
3
0
278,054
4
W
Hel
11,008
612
148
8
0
369,306
1
W
Shiva
10,314
573
102
6
0
425,330
0
W
Chiron
9,295
516
75
4
0
337,283
0
L
Mulan
9,088
505
90
5
0
312,802
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role