Player Matchup

Ullr
Ullr
 
Ullr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Herztown
Odin
Level 9
God Stats
0W - 3L
1,212 SR
Queue Stats
4W - 11L
1,263 Elo+
Solo
Kukulkan
Kukulkan
davidfnt_2002
Kukulkan
Level 26
God Stats
6W - 12L
1,468 SR
Queue Stats
22W - 44L
1,424 Elo+
Party 3
Nemesis
Nemesis
ragnarok120
Nemesis
Level 147
God Stats
0W - 3L
1,500 SR
Queue Stats
99W - 102L
1,524 Elo+
Party 1
Chang'e
Chang'e
rolo1976barcelo
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 30L
1,350 Elo+
Party 3
Team Averages
Level 70
1,436 SR
1,412 Elo+

VS

Team Averages
Level 77
1,457 SR
1,498 Elo+
Neith
Neith
 
Neith
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Fæstemø
Vulcan
Level 128
God Stats
12W - 6L
1,762 SR
Queue Stats
397W - 332L
1,545 Elo+
Party 2
Sobek
Sobek
Jaybobinator
Sobek
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 4
Mulan
Mulan
LallenOP
Mulan
Level 47
God Stats
4W - 4L
1,335 SR
Queue Stats
85W - 80L
1,465 Elo+
Party 2
Sol
Sol
Wugahump
Sol
Level 103
God Stats
1W - 0L
1,188 SR
Queue Stats
6W - 4L
1,479 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
0 / 3 / 2
7,246
659
4,631
9,664
3,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
13
1 / 6 / 2
7,285
662
4,891
11,593
6,177
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
davidfnt_2002
Kukulkan
15
3 / 6 / 0
7,832
712
5,489
9,472
3,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
ragnarok120
Nemesis
16
3 / 2 / 0
8,346
759
10,340
10,192
4,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 5 / 1
7,070
643
3,341
8,704
3,774
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 0 / 6
7,853
714
4,436
4,996
1,819
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Fæstemø
Vulcan
18
14 / 0 / 6
10,690
972
20,317
5,789
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 7 / 8
8,034
730
1,376
12,976
11,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
LallenOP
Mulan
16
5 / 0 / 9
8,945
813
11,969
11,138
8,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 1 / 2
8,369
761
6,217
7,703
2,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
8
Kills
22
22
Deaths
8
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
3
2
0.33
W
Neith
 
Neith
2
0
6
5
W
Vulcan
Fæstemø
Vulcan
14
0
6
17
L
Odin
1
6
2
0.33
W
0
7
8
0.57
W
Mulan
LallenOP
Mulan
5
0
9
9.5
W
1
1
2
2
L
Kukulkan
davidfnt_2002
Kukulkan
3
6
0
0.5
L
Nemesis
ragnarok120
Nemesis
3
2
0
1.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,692
Damage
44,315
49,625
Taken
42,602
21,342
Mitigated
26,891
7,530
Healing
7,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,631
586
0
579
9,664
3,213
0
5,745
3,589
0
19,370
W
Neith
 
Neith
4,436
2,685
0
498
4,996
1,819
2,062
1,028
3,940
0
12,814
W
Vulcan
Fæstemø
Vulcan
20,317
5,693
109
1,231
5,789
2,411
2,425
893
4,844
52,869
0
L
Odin
4,891
881
0
0
11,593
6,177
0
5,535
5,637
0
19,562
W
1,376
201
189
1,061
12,976
11,874
217
2,689
10,036
4,199
0
W
Mulan
LallenOP
Mulan
11,969
1,265
443
1,725
11,138
8,686
590
3,660
7,249
2,960
22,307
W
6,217
2,173
0
2,047
7,703
2,101
1,781
0
7,703
30,814
0
L
Kukulkan
davidfnt_2002
Kukulkan
5,489
219
229
692
9,472
3,360
0
5,384
3,619
25,891
0
L
Nemesis
ragnarok120
Nemesis
10,340
3,949
0
4,005
10,192
4,818
0
5,569
4,501
0
34,109
L
3,341
328
1,114
911
8,704
3,774
0
5,659
2,641
7,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,779
Gold Earned
43,891
173
Minions Killed
202
0
Camps Cleared
0
994,042
Distance Traveled
1,125,346
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,246
659
27
2
0
214,271
2
W
Neith
7,853
714
16
1
0
205,967
1
W
Vulcan
10,690
972
92
8
0
274,044
2
L
Odin
7,285
662
33
3
0
198,684
2
W
Sobek
8,034
730
12
1
0
187,597
2
W
Mulan
8,945
813
28
3
0
243,800
0
W
Sol
8,369
761
54
5
0
213,938
0
L
Kukulkan
7,832
712
48
4
0
204,359
1
L
Nemesis
8,346
759
56
5
0
245,166
0
L
Chang'e
7,070
643
9
1
0
131,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role