Player Matchup

Shiva
Shiva
DrPwnMnstr
Shiva
Level 84
God Stats
4W - 3L
1,637 SR
Queue Stats
109W - 148L
1,470 Elo+
Party 2
Scylla
Scylla
ScorelessVirus4
Scylla
Level 65
God Stats
6W - 11L
1,393 SR
Queue Stats
17W - 18L
1,323 Elo+
Solo
Loki
Loki
Stoner Dreaming
Loki
Level 102
God Stats
1W - 1L
1,204 SR
Queue Stats
42W - 50L
1,462 Elo+
Party 2
Team Averages
Level 84
1,411 SR
1,419 Elo+

VS

Team Averages
Level 46
1,445 SR
1,326 Elo+
Cerberus
Cerberus
IAmGroot1991
Cerberus
Level 29
God Stats
6W - 8L
1,391 SR
Queue Stats
8W - 12L
1,479 Elo+
Party 1
Shiva
Shiva
KuJaK666
Shiva
Level 89
God Stats
2W - 8L
1,455 SR
Queue Stats
36W - 90L
1,153 Elo+
Party 1
Nu Wa
Nu Wa
tcLANCYS
Nu Wa
Level 20
God Stats
5W - 6L
1,491 SR
Queue Stats
7W - 10L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
5 / 1 / 17
10,597
815
11,320
12,971
9,050
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
7 / 1 / 19
11,052
850
13,317
6,959
1,831
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
17 / 2 / 8
12,442
957
20,631
11,773
5,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IAmGroot1991
Cerberus
10
0 / 13 / 3
7,489
576
6,059
17,019
9,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
KuJaK666
Shiva
12
4 / 7 / 0
9,096
700
9,277
21,213
11,835
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Nu Wa
tcLANCYS
Nu Wa
12
0 / 9 / 3
8,282
637
8,706
12,285
3,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
10
29
Kills
4
4
Deaths
29
44
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Shiva
5
1
17
13.5
L
Cerberus
IAmGroot1991
Cerberus
0
13
3
0.12
L
Shiva
KuJaK666
Shiva
4
7
0
0.57
W
7
1
19
16.5
W
17
2
8
10.5
L
Nu Wa
tcLANCYS
Nu Wa
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,268
Damage
24,042
31,703
Taken
50,517
16,331
Mitigated
23,986
9,651
Healing
5,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
11,320
2,826
1,034
3,152
12,971
9,050
377
5,923
6,703
5,368
40,745
L
Cerberus
IAmGroot1991
Cerberus
6,059
780
488
941
17,019
9,033
33
5,756
11,263
11,502
0
L
Shiva
KuJaK666
Shiva
9,277
1,172
344
2,325
21,213
11,835
63
6,583
14,630
0
22,943
W
13,317
1,049
1,052
2,381
6,959
1,831
502
3,392
3,353
36,963
0
W
20,631
3,631
0
2,032
11,773
5,450
1,917
5,336
6,015
0
56,494
L
Nu Wa
tcLANCYS
Nu Wa
8,706
2,301
0
944
12,285
3,118
33
2,141
10,144
25,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,091
Gold Earned
24,867
173
Minions Killed
111
8
Camps Cleared
3
772,579
Distance Traveled
629,999
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,597
815
68
5
3
264,139
0
L
Cerberus
7,489
576
18
1
0
195,544
1
L
Shiva
9,096
700
30
2
0
243,389
5
W
Scylla
11,052
850
47
4
1
234,097
2
W
Loki
12,442
957
58
4
4
274,343
4
L
Nu Wa
8,282
637
63
5
3
191,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role