Player Matchup

Ra
Ra
C0LD Mxlo
Ra
Level 80
God Stats
1W - 0L
1,692 SR
Queue Stats
8W - 9L
1,415 Elo+
Party 2
Hou Yi
Hou Yi
Killa_Ghost_X
Hou Yi
Level 146
God Stats
2W - 0L
1,507 SR
Queue Stats
53W - 55L
1,487 Elo+
Party 1
Atlas
Atlas
NuBaNaToR2147
Atlas
Level 120
God Stats
11W - 5L
1,453 SR
Queue Stats
90W - 109L
1,514 Elo+
Party 2
Mercury
Mercury
SeanyB0y_21
Mercury
Level 157
God Stats
6W - 3L
1,171 SR
Queue Stats
251W - 206L
1,429 Elo+
Party 1
Bellona
Bellona
YUSTGL
Bellona
Level 148
God Stats
15W - 9L
1,515 SR
Queue Stats
235W - 249L
1,472 Elo+
Solo
Team Averages
Level 130
1,468 SR
1,464 Elo+

VS

Team Averages
Level 117
1,606 SR
1,437 Elo+
Atlas
Atlas
EL C4LABER
Atlas
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
324W - 328L
1,486 Elo+
Solo
Shiva
Shiva
HaveFunInTeLobby
Shiva
Level 138
God Stats
5W - 3L
1,782 SR
Queue Stats
117W - 126L
1,485 Elo+
Party 3
Medusa
Medusa
TheGiantGerman
Medusa
Level 117
God Stats
5W - 3L
1,862 SR
Queue Stats
41W - 51L
1,393 Elo+
Solo
Hera
Hera
buckinghammer79
Hera
Level 120
God Stats
3W - 2L
1,319 SR
Queue Stats
92W - 104L
1,405 Elo+
Party 3
Loki
Loki
jackjoemom
Loki
Level 68
God Stats
18W - 16L
1,565 SR
Queue Stats
336W - 342L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 2
5,400
600
2,478
4,639
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 1 / 1
5,503
611
2,372
5,411
1,244
8
1 / 1 / 3
5,328
592
3,191
6,720
3,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
SeanyB0y_21
Mercury
10
3 / 1 / 2
5,832
648
4,671
6,204
1,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
YUSTGL
Bellona
7
0 / 4 / 0
4,440
493
2,746
7,846
4,135
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
8
0 / 1 / 2
4,998
555
3,410
5,084
2,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
6 / 0 / 0
5,931
659
6,287
9,179
5,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

9
2 / 3 / 0
5,248
583
4,639
5,596
1,429
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 3 / 1
4,903
545
1,739
4,658
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 1 / 3
4,904
545
2,318
4,989
1,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
8
Kills
11
11
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
4
2
0.75
L
Atlas
0
1
2
1
L
6
0
0
6
W
2
1
1
2.5
W
1
1
3
2.5
W
Mercury
SeanyB0y_21
Mercury
3
1
2
4
L
2
3
0
0.67
W
Bellona
YUSTGL
Bellona
0
4
0
0
L
1
3
1
0.5
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,458
Damage
18,393
30,820
Taken
29,506
11,836
Mitigated
12,476
7,791
Healing
11,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,478
782
80
1,016
4,639
1,367
0
1,589
2,967
22,613
0
L
Atlas
3,410
1,504
562
1,839
5,084
2,871
0
1,833
3,251
16,401
0
L
6,287
1,521
0
4,804
9,179
5,815
0
298
8,881
0
27,478
W
2,372
1,415
0
1,942
5,411
1,244
49
563
4,848
0
29,538
W
3,191
1,399
51
1,823
6,720
3,395
30
2,021
4,653
19,163
0
W
Mercury
SeanyB0y_21
Mercury
4,671
2,718
0
696
6,204
1,695
0
645
5,410
0
35,170
L
4,639
2,245
0
1,103
5,596
1,429
0
1,148
4,448
0
32,417
W
Bellona
YUSTGL
Bellona
2,746
698
0
2,183
7,846
4,135
0
137
7,283
0
17,549
L
1,739
354
0
1,145
4,658
1,084
0
1,210
3,448
22,142
0
L
2,318
583
68
1,639
4,989
1,277
0
1,180
3,809
0
13,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,503
Gold Earned
25,984
238
Minions Killed
214
0
Camps Cleared
0
933,048
Distance Traveled
869,171
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,400
600
41
5
0
176,985
3
L
Atlas
4,998
555
17
2
0
174,254
2
L
Shiva
5,931
659
51
6
0
191,614
0
W
Hou Yi
5,503
611
63
7
0
168,904
2
W
Atlas
5,328
592
26
3
0
178,747
1
W
Mercury
5,832
648
73
8
0
231,804
2
L
Medusa
5,248
583
68
8
0
159,228
0
W
Bellona
4,440
493
35
4
0
176,608
2
L
Hera
4,903
545
42
5
0
194,744
5
L
Loki
4,904
545
36
4
0
149,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role