Player Matchup

Cthulhu
Cthulhu
Gold III
JrJumpyyy
Cthulhu
Gold III
Level 140
God Stats
2W - 0L
1,721 SR
Queue Stats
25W - 17L
1,767 MMR
Solo
Thanatos
Thanatos
Gold III
Lay MEme
Thanatos
Gold III
Level 143
God Stats
7W - 4L
1,771 SR
Queue Stats
70W - 56L
1,790 MMR
Party 1
Amaterasu
Amaterasu
Gold IV
ultmeme
Amaterasu
Gold IV
Level 144
God Stats
6W - 0L
1,871 SR
Queue Stats
84W - 66L
1,706 MMR
Party 1
Hera
Hera
Gold I
valS_madneSS
Hera
Gold I
Level 160
God Stats
90W - 78L
1,737 SR
Queue Stats
692W - 705L
1,771 MMR
Solo
Sol
Sol
Platinum IV
vvv Dee
Sol
Platinum IV
Level 157
God Stats
54W - 40L
1,665 SR
Queue Stats
557W - 543L
1,772 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 149
1,753 SR
1,761 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 139
1,628 SR
1,714 MMR
Geb
Geb
Platinum V
 
Geb
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold III
ArmedPenguin
Arachne
Gold III
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
231W - 247L
1,600 MMR
Party 2
Charybdis
Charybdis
Platinum IV
OSPidgyV2
Charybdis
Platinum IV
Level 119
God Stats
13W - 10L
1,755 SR
Queue Stats
309W - 300L
1,901 MMR
Party 2
Vulcan
Vulcan
Platinum V
Viinjiince
Vulcan
Platinum V
Level 160
God Stats
45W - 41L
1,789 SR
Queue Stats
713W - 708L
1,815 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
iFrobama
Cu Chulainn
Gold I
Level 108
God Stats
7W - 7L
1,595 SR
Queue Stats
27W - 25L
1,756 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JrJumpyyy
Cthulhu
15
3 / 1 / 12
10,141
534
7,305
15,102
14,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thanatos
Lay MEme
Thanatos
18
14 / 5 / 2
12,174
641
14,679
17,094
6,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
ultmeme
Amaterasu
16
4 / 3 / 6
10,438
549
11,789
17,967
17,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
2 / 1 / 10
10,848
571
13,124
8,249
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
19
5 / 3 / 8
12,411
653
14,543
17,961
5,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
CliodhnaMulanBastet

VS

Bans
ArtioKaliAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 5 / 3
7,600
400
3,813
13,999
8,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
ArmedPenguin
Arachne
14
3 / 7 / 4
9,390
494
6,564
17,847
5,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
OSPidgyV2
Charybdis
16
4 / 7 / 1
10,193
536
12,523
17,769
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
Viinjiince
Vulcan
16
3 / 3 / 2
9,962
524
13,333
10,307
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
iFrobama
Cu Chulainn
15
3 / 6 / 4
9,468
498
10,287
17,652
10,678
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
27
28
Kills
13
13
Deaths
28
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
5
3
0.3
L
Arachne
ArmedPenguin
Arachne
3
7
4
0.71
W
Cthulhu
JrJumpyyy
Cthulhu
3
1
12
9
W
Thanatos
Lay MEme
Thanatos
14
5
2
3
L
Charybdis
OSPidgyV2
Charybdis
4
7
1
0.64
L
Vulcan
Viinjiince
Vulcan
3
3
2
1.33
L
Cu Chulainn
iFrobama
Cu Chulainn
3
6
4
0.83
W
Amaterasu
ultmeme
Amaterasu
4
3
6
2.33
W
2
1
10
7
W
Sol
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,440
Damage
46,520
76,373
Taken
77,574
45,211
Mitigated
33,329
33,747
Healing
16,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,813
153
1,139
3,142
13,999
8,321
0
7,407
6,592
11,357
2,562
L
Arachne
ArmedPenguin
Arachne
6,564
4,866
0
2,941
17,847
5,293
0
6,277
11,570
0
58,046
W
Cthulhu
JrJumpyyy
Cthulhu
7,305
736
582
1,945
15,102
14,119
69
3,741
9,737
32,425
0
W
Thanatos
Lay MEme
Thanatos
14,679
5,868
0
13,947
17,094
6,271
2,448
2,596
14,498
0
75,935
L
Charybdis
OSPidgyV2
Charybdis
12,523
5,207
0
5,138
17,769
4,792
1,132
9,902
7,867
0
84,105
L
Vulcan
Viinjiince
Vulcan
13,333
4,091
0
615
10,307
4,245
0
6,955
3,352
83,589
0
L
Cu Chulainn
iFrobama
Cu Chulainn
10,287
1,969
0
3,771
17,652
10,678
0
4,431
13,221
3,405
42,409
W
Amaterasu
ultmeme
Amaterasu
11,789
5,267
0
4,272
17,967
17,061
1,753
3,131
14,836
0
67,916
W
13,124
3,854
0
1,746
8,249
2,697
730
3,003
5,246
82,120
0
W
Sol
14,543
6,866
0
11,255
17,961
5,063
7,259
5,166
12,795
106,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,012
Gold Earned
46,613
595
Minions Killed
479
0
Camps Cleared
0
1,905,547
Distance Traveled
1,708,374
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,600
400
22
1
0
321,490
3
L
Arachne
9,390
494
90
5
0
363,262
10
W
Cthulhu
10,141
534
34
2
0
404,260
8
W
Thanatos
12,174
641
111
6
0
405,081
0
L
Charybdis
10,193
536
142
7
0
302,717
3
L
Vulcan
9,962
524
135
7
0
372,402
4
L
Cu Chulainn
9,468
498
90
5
0
348,503
5
W
Amaterasu
10,438
549
121
6
0
357,297
0
W
Hera
10,848
571
152
8
0
372,253
8
W
Sol
12,411
653
177
9
0
366,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role