Player Matchup

Artemis
Artemis
 
Artemis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
LovoOscuro
Ra
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
119W - 98L
1,608 Elo+
Party 2
Bastet
Bastet
RespectFate1
Bastet
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
1,418 Elo+
Solo
Thoth
Thoth
Swifteyes85
Thoth
Level 157
God Stats
30W - 24L
1,691 SR
Queue Stats
74W - 70L
1,658 Elo+
Party 2
Atlas
Atlas
jerkinvonchicken
Atlas
Level 14
God Stats
2W - 2L
1,767 SR
Queue Stats
5W - 8L
1,463 Elo+
Solo
Team Averages
Level 86
1,592 SR
1,529 Elo+

VS

Team Averages
Level 42
1,527 SR
1,397 Elo+
Anhur
Anhur
Dxvilmaycry
Anhur
Level 83
God Stats
1W - 2L
1,536 SR
Queue Stats
65W - 92L
1,504 Elo+
Party 1
Zeus
Zeus
PandyEgg
Zeus
Level 11
God Stats
1W - 3L
1,696 SR
Queue Stats
5W - 9L
1,215 Elo+
Solo
Serqet
Serqet
VexfulTTV
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,179 Elo+
Party 1
Bakasura
Bakasura
fanton756
Bakasura
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 17L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
yoop8080
Sun Wukong
Level 67
God Stats
0W - 2L
1,401 SR
Queue Stats
4W - 4L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
10 / 1 / 7
11,408
878
17,276
14,375
6,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 2 / 18
10,018
771
13,748
11,384
6,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bastet
18
6 / 3 / 10
10,434
803
11,240
13,034
5,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 2 / 16
10,137
780
14,573
6,565
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 4 / 15
10,486
807
9,775
19,000
24,537
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 2
9,201
708
7,116
11,932
3,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
17
5 / 5 / 3
10,395
800
16,491
14,157
4,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
VexfulTTV
Serqet
15
1 / 7 / 3
9,016
694
2,775
13,445
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
fanton756
Bakasura
16
2 / 6 / 3
9,307
716
6,130
16,918
5,472
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
yoop8080
Sun Wukong
17
1 / 4 / 5
9,738
749
7,566
20,242
20,075
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
28
28
Kills
12
12
Deaths
28
66
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
10
1
7
13.5
L
3
6
2
0.67
W
2
2
18
5.5
L
Zeus
5
5
3
1.3
W
Bastet
6
3
10
3.67
W
3
2
16
5.5
L
Serqet
VexfulTTV
Serqet
1
7
3
0.36
L
Bakasura
fanton756
Bakasura
2
6
3
0.58
W
7
4
15
3.63
L
Sun Wukong
yoop8080
Sun Wukong
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,612
Damage
40,078
64,358
Taken
76,694
45,860
Mitigated
37,382
22,373
Healing
9,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
17,276
11,343
0
5,002
14,375
6,108
3,104
1,806
12,209
0
51,431
L
7,116
2,781
113
394
11,932
3,878
1,927
4,375
7,557
0
25,258
W
13,748
801
6,255
5,998
11,384
6,897
1,171
3,251
7,629
49,272
0
L
Zeus
16,491
1,593
0
2,507
14,157
4,147
0
8,278
5,879
42,050
0
W
Bastet
11,240
2,431
514
2,316
13,034
5,628
504
3,206
9,118
0
22,574
W
14,573
633
0
790
6,565
2,690
1,729
2,491
3,788
46,183
0
L
Serqet
VexfulTTV
Serqet
2,775
561
0
127
13,445
3,810
75
7,685
5,760
0
6,909
L
Bakasura
fanton756
Bakasura
6,130
4,077
0
1,412
16,918
5,472
0
8,705
8,213
0
17,279
W
9,775
2,868
566
932
19,000
24,537
892
4,726
13,200
24,921
0
L
Sun Wukong
yoop8080
Sun Wukong
7,566
397
224
4,239
20,242
20,075
0
9,053
11,189
0
34,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,483
Gold Earned
47,657
264
Minions Killed
222
0
Camps Cleared
0
1,411,859
Distance Traveled
1,177,530
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,408
878
66
5
0
272,280
1
L
Anhur
9,201
708
39
3
0
227,377
0
W
Ra
10,018
771
85
7
0
295,962
2
L
Zeus
10,395
800
67
5
0
207,289
0
W
Bastet
10,434
803
28
2
0
296,389
0
W
Thoth
10,137
780
63
5
0
285,118
3
L
Serqet
9,016
694
19
1
0
224,290
0
L
Bakasura
9,307
716
40
3
0
255,379
3
W
Atlas
10,486
807
22
2
0
262,110
1
L
Sun Wukong
9,738
749
57
4
0
263,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role