Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Hantadash
Camazotz
Level 120
God Stats
3W - 3L
1,456 SR
Queue Stats
139W - 142L
1,606 Elo+
Solo
Ra
Ra
haxomg
Ra
Level 156
God Stats
1W - 2L
1,210 SR
Queue Stats
192W - 209L
1,528 Elo+
Solo
Jing Wei
Jing Wei
rapierek2712
Jing Wei
Level 150
God Stats
5W - 3L
1,504 SR
Queue Stats
182W - 193L
1,551 Elo+
Solo
Team Averages
Level 148
1,434 SR
1,537 Elo+

VS

Team Averages
Level 138
1,544 SR
1,560 Elo+
Freya
Freya
GDVP95
Freya
Level 113
God Stats
2W - 2L
1,500 SR
Queue Stats
230W - 248L
1,487 Elo+
Solo
Ra
Ra
HSVKrauseReload
Ra
Level 158
God Stats
0W - 3L
1,226 SR
Queue Stats
194W - 213L
1,510 Elo+
Solo
Tiamat
Tiamat
WoodyWeedPecker
Tiamat
Level 100
God Stats
2W - 3L
1,733 SR
Queue Stats
221W - 210L
1,570 Elo+
Solo
Hachiman
Hachiman
Wìndranger
Hachiman
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,606 Elo+
Solo
Cthulhu
Cthulhu
Zymirius
Cthulhu
Level 160
God Stats
1W - 3L
1,762 SR
Queue Stats
527W - 404L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
1 / 1 / 10
7,634
954
3,050
8,662
8,382
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
 
Cthulhu
12
0 / 2 / 9
7,423
928
3,685
9,237
8,780
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Camazotz
Hantadash
Camazotz
15
5 / 0 / 5
8,307
1,038
9,764
12,779
5,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
13
4 / 1 / 7
8,307
1,038
5,799
4,433
1,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
rapierek2712
Jing Wei
14
2 / 0 / 6
7,955
994
5,464
7,438
2,742
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
GDVP95
Freya
12
1 / 3 / 1
6,194
774
7,010
8,358
3,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 4 / 1
6,923
865
3,828
6,966
3,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 2
6,432
804
5,799
8,033
9,067
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
Wìndranger
Hachiman
12
1 / 2 / 1
6,416
802
13,214
6,317
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Zymirius
Cthulhu
1
0 / 0 / 0
2,132
267
0
0
0

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
12
Kills
4
4
Deaths
12
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
1
10
6
W
Cthulhu
 
Cthulhu
0
2
9
2.25
L
Freya
GDVP95
Freya
1
3
1
0.5
L
0
4
1
0.13
W
Camazotz
Hantadash
Camazotz
5
0
5
7.5
L
2
3
2
1
L
Hachiman
Wìndranger
Hachiman
1
2
1
0.75
L
Cthulhu
Zymirius
Cthulhu
0
0
0
0
W
Ra
4
1
7
7.5
W
Jing Wei
rapierek2712
Jing Wei
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,762
Damage
29,851
42,549
Taken
29,674
27,307
Mitigated
18,204
26,341
Healing
12,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,050
156
162
876
8,662
8,382
311
3,291
5,371
4,871
0
W
Cthulhu
 
Cthulhu
3,685
52
1,384
966
9,237
8,780
106
2,202
7,035
8,269
0
L
Freya
GDVP95
Freya
7,010
2,218
130
2,608
8,358
3,640
0
2,841
5,517
11,201
0
L
3,828
54
4,632
1,463
6,966
3,072
0
4,125
2,841
22,131
0
W
Camazotz
Hantadash
Camazotz
9,764
1,107
209
4,575
12,779
5,753
995
6,664
6,115
0
22,153
L
5,799
527
267
2,097
8,033
9,067
0
3,321
4,712
10,090
0
L
Hachiman
Wìndranger
Hachiman
13,214
5,873
0
830
6,317
2,425
0
2,247
4,070
0
19,260
L
Cthulhu
Zymirius
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Ra
5,799
197
12,163
2,089
4,433
1,650
985
1,951
2,482
13,558
0
W
Jing Wei
rapierek2712
Jing Wei
5,464
3,046
1,994
1,923
7,438
2,742
2,089
2,529
4,909
0
20,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,626
Gold Earned
28,097
107
Minions Killed
69
0
Camps Cleared
0
862,327
Distance Traveled
590,799
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,634
954
5
1
0
161,374
0
W
Cthulhu
7,423
928
12
2
0
143,838
0
L
Freya
6,194
774
12
2
0
151,714
3
L
Ra
6,923
865
34
4
0
148,973
1
W
Camazotz
8,307
1,038
17
2
0
187,737
2
L
Tiamat
6,432
804
7
1
0
140,779
1
L
Hachiman
6,416
802
16
2
0
149,333
1
L
Cthulhu
2,132
267
0
0
0
0
0
W
Ra
8,307
1,038
27
3
0
192,847
0
W
Jing Wei
7,955
994
46
6
0
176,531
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role