Player Matchup

Scylla
Scylla
Silver II
 
Scylla
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum III
GustavoBr4
Medusa
Platinum III
Level 160
God Stats
6W - 9L
1,512 SR
Queue Stats
387W - 405L
1,575 MMR
Solo
Guan Yu
Guan Yu
Silver II
StormDevil18
Guan Yu
Silver II
Level 136
God Stats
0W - 2L
1,715 SR
Queue Stats
7W - 8L
1,547 MMR
Party 1
Bacchus
Bacchus
Bronze IV
snh50
Bacchus
Bronze IV
Level 89
God Stats
4W - 6L
1,500 SR
Queue Stats
8W - 18L
1,546 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,546 SR
1,534 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,577 SR
1,562 MMR
Achilles
Achilles
Gold III
 
Achilles
Gold III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cliodhna
Cliodhna
Gold III
 
Cliodhna
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum III
ICheGuevara
Izanami
Platinum III
Level 149
God Stats
4W - 0L
1,814 SR
Queue Stats
126W - 108L
1,773 MMR
Party 2
Sylvanus
Sylvanus
Gold II
chukiol
Sylvanus
Gold II
Level 141
God Stats
10W - 4L
1,529 SR
Queue Stats
253W - 251L
1,518 MMR
Party 3
Zeus
Zeus
Gold III
thrösh
Zeus
Gold III
Level 148
God Stats
6W - 5L
1,545 SR
Queue Stats
211W - 217L
1,516 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
5 / 4 / 5
10,448
498
15,284
11,541
4,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
 
Fenrir
15
6 / 8 / 4
10,010
477
8,184
21,667
7,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
GustavoBr4
Medusa
16
1 / 3 / 2
9,305
443
8,880
14,903
4,161
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
StormDevil18
Guan Yu
14
0 / 10 / 4
8,837
421
5,216
26,064
29,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
snh50
Bacchus
12
2 / 5 / 6
8,331
397
7,517
18,006
20,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
AtlasAnhurBastetArtio

VS

Bans
ThothJanusAthenaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
12 / 2 / 7
13,356
636
24,062
23,600
26,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
 
Cliodhna
20
6 / 3 / 10
13,333
635
16,118
18,530
7,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
ICheGuevara
Izanami
20
5 / 1 / 2
13,675
651
11,553
11,772
4,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
chukiol
Sylvanus
17
3 / 3 / 12
10,841
516
7,762
20,669
23,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
thrösh
Zeus
16
3 / 5 / 14
11,497
547
12,154
9,913
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
74
14
Kills
29
30
Deaths
14
21
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
4
5
1.88
L
Fenrir
 
Fenrir
6
8
4
1
W
Achilles
 
Achilles
12
2
7
7.75
W
Cliodhna
 
Cliodhna
6
3
10
3.67
L
Medusa
GustavoBr4
Medusa
1
3
2
0.67
W
Izanami
ICheGuevara
Izanami
5
1
2
6
L
Guan Yu
StormDevil18
Guan Yu
0
10
4
0.2
W
Sylvanus
chukiol
Sylvanus
3
3
12
3
L
Bacchus
snh50
Bacchus
2
5
6
1
W
Zeus
thrösh
Zeus
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,081
Damage
71,649
92,181
Taken
84,484
66,518
Mitigated
64,109
21,554
Healing
34,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
15,284
1,568
0
626
11,541
4,272
112
3,434
7,959
84,848
0
L
Fenrir
 
Fenrir
8,184
1,587
0
5,142
21,667
7,695
0
4,745
16,765
0
57,860
W
Achilles
 
Achilles
24,062
9,417
0
5,094
23,600
26,444
2,452
5,500
18,100
0
74,589
W
Cliodhna
 
Cliodhna
16,118
3,284
0
10,684
18,530
7,029
1,378
7,222
11,308
0
110,199
L
Medusa
GustavoBr4
Medusa
8,880
3,209
0
4,416
14,903
4,161
0
1,441
13,360
0
73,021
W
Izanami
ICheGuevara
Izanami
11,553
7,964
0
4,798
11,772
4,447
2,613
2,397
9,375
0
139,424
L
Guan Yu
StormDevil18
Guan Yu
5,216
767
590
8,086
26,064
29,761
0
3,696
21,482
0
44,100
W
Sylvanus
chukiol
Sylvanus
7,762
2,231
5,923
6,999
20,669
23,158
320
6,719
13,950
25,943
11,739
L
Bacchus
snh50
Bacchus
7,517
1,183
0
2,694
18,006
20,629
0
5,926
11,952
17,126
0
W
Zeus
thrösh
Zeus
12,154
2,256
0
1,133
9,913
3,031
948
2,304
7,609
78,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,931
Gold Earned
62,702
449
Minions Killed
626
0
Camps Cleared
0
2,048,994
Distance Traveled
2,189,722
34
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,448
498
141
7
0
403,675
10
L
Fenrir
10,010
477
79
4
0
445,166
5
W
Achilles
13,356
636
114
5
0
463,634
3
W
Cliodhna
13,333
635
177
8
0
501,171
2
L
Medusa
9,305
443
127
6
0
430,588
7
W
Izanami
13,675
651
194
9
0
413,183
8
L
Guan Yu
8,837
421
86
4
0
345,679
6
W
Sylvanus
10,841
516
44
2
0
406,280
10
L
Bacchus
8,331
397
16
1
0
423,886
6
W
Zeus
11,497
547
97
5
0
405,454
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role