Player Matchup

Ganesha
Ganesha
ESPARRAGO173
Ganesha
Level 23
God Stats
0W - 2L
1,258 SR
Queue Stats
13W - 14L
1,534 Elo+
Solo
Medusa
Medusa
IPanchame
Medusa
Level 82
God Stats
4W - 6L
1,803 SR
Queue Stats
44W - 44L
1,589 Elo+
Party 1
Susano
Susano
LoLYoureSoBadXD
Susano
Level 160
God Stats
3W - 3L
1,631 SR
Queue Stats
125W - 104L
1,722 Elo+
Party 1
Bellona
Bellona
Ubermami
Bellona
Level 36
God Stats
12W - 9L
1,684 SR
Queue Stats
38W - 29L
1,714 Elo+
Party 1
Nu Wa
Nu Wa
Vikold
Nu Wa
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 37L
1,676 Elo+
Solo
Team Averages
Level 70
1,575 SR
1,647 Elo+

VS

Team Averages
Level 52
1,636 SR
1,641 Elo+
King Arthur
King Arthur
Nealium
King Arthur
Level 44
God Stats
2W - 0L
1,806 SR
Queue Stats
28W - 24L
1,498 Elo+
Solo
Cabrakan
Cabrakan
TekDore
Cabrakan
Level 40
God Stats
3W - 1L
1,264 SR
Queue Stats
22W - 8L
1,753 Elo+
Party 2
Zeus
Zeus
Top Hebby9729
Zeus
Level 6
God Stats
4W - 0L
1,857 SR
Queue Stats
12W - 10L
1,573 Elo+
Solo
Charybdis
Charybdis
llIKillerlll
Charybdis
Level 136
God Stats
2W - 0L
1,751 SR
Queue Stats
22W - 9L
1,731 Elo+
Party 2
Ravana
Ravana
llIMarIlI
Ravana
Level 34
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 16L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ESPARRAGO173
Ganesha
16
0 / 4 / 9
9,942
663
6,129
21,929
26,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
IPanchame
Medusa
17
2 / 7 / 4
10,422
695
12,211
15,513
6,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
13 / 1 / 4
12,594
840
27,082
15,395
6,051
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Ubermami
Bellona
15
1 / 10 / 5
9,418
628
10,815
21,856
22,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Vikold
Nu Wa
17
3 / 4 / 6
10,409
694
11,084
7,616
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Nealium
King Arthur
17
2 / 6 / 12
10,984
732
7,680
24,513
22,411
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
TekDore
Cabrakan
20
13 / 1 / 11
13,709
914
22,356
21,439
26,360
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
2 / 6 / 1
10,279
685
8,119
8,311
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
llIKillerlll
Charybdis
19
5 / 3 / 10
11,554
770
12,520
12,015
4,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
llIMarIlI
Ravana
19
4 / 3 / 13
11,866
791
16,526
17,190
9,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
73
19
Kills
26
26
Deaths
19
28
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ganesha
ESPARRAGO173
Ganesha
0
4
9
1.13
L
Medusa
IPanchame
Medusa
2
7
4
0.57
L
13
1
4
15
W
King Arthur
Nealium
King Arthur
2
6
12
1.33
W
Cabrakan
TekDore
Cabrakan
13
1
11
18.5
W
2
6
1
0.42
L
Bellona
Ubermami
Bellona
1
10
5
0.35
L
Nu Wa
Vikold
Nu Wa
3
4
6
1.5
W
Charybdis
llIKillerlll
Charybdis
5
3
10
3.33
W
Ravana
llIMarIlI
Ravana
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,321
Damage
67,201
82,309
Taken
83,468
63,433
Mitigated
65,712
6,018
Healing
15,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
ESPARRAGO173
Ganesha
6,129
1,211
48
948
21,929
26,057
852
8,188
13,574
12,377
0
L
Medusa
IPanchame
Medusa
12,211
4,606
0
2,309
15,513
6,412
364
5,604
9,586
0
46,984
L
27,082
5,817
0
1,338
15,395
6,051
0
5,865
9,270
0
63,749
W
King Arthur
Nealium
King Arthur
7,680
643
382
1,047
24,513
22,411
453
8,396
15,907
0
22,882
W
Cabrakan
TekDore
Cabrakan
22,356
2,818
584
8,365
21,439
26,360
1,727
3,920
17,306
52,470
0
W
8,119
243
0
0
8,311
2,452
398
1,525
6,747
29,919
0
L
Bellona
Ubermami
Bellona
10,815
3,383
0
939
21,856
22,311
337
8,730
12,682
0
19,113
L
Nu Wa
Vikold
Nu Wa
11,084
2,841
0
436
7,616
2,602
408
1,644
5,889
45,173
0
W
Charybdis
llIKillerlll
Charybdis
12,520
8,653
0
3,320
12,015
4,631
3,753
2,323
9,608
0
50,840
W
Ravana
llIMarIlI
Ravana
16,526
5,072
0
2,300
17,190
9,858
474
1,049
15,958
0
58,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,785
Gold Earned
58,392
243
Minions Killed
302
0
Camps Cleared
0
1,444,097
Distance Traveled
1,455,623
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,942
663
2
0
0
294,588
2
L
Medusa
10,422
695
69
5
0
280,745
5
L
Susano
12,594
840
78
5
0
384,091
0
W
King Arthur
10,984
732
16
1
0
290,298
0
W
Cabrakan
13,709
914
67
4
0
301,052
2
W
Zeus
10,279
685
54
4
0
206,287
0
L
Bellona
9,418
628
31
2
0
280,985
0
L
Nu Wa
10,409
694
63
4
0
203,688
2
W
Charybdis
11,554
770
86
6
0
302,957
2
W
Ravana
11,866
791
79
5
0
355,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role