Player Matchup

Sol
Sol
 
Sol
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
SirGarrison
Chaac
Level 80
God Stats
8W - 6L
1,757 SR
Queue Stats
29W - 27L
1,634 Elo+
Party 2
Team Averages
Level 54
1,586 SR
1,545 Elo+

VS

Team Averages
Level 22
1,198 SR
1,006 Elo+
Eset
Eset
Sade_Kush707
Eset
Level 18
God Stats
0W - 5L
1,075 SR
Queue Stats
2W - 22L
972 Elo+
Party 1
Zeus
Zeus
SweetGráss
Zeus
Level 12
God Stats
0W - 3L
1,240 SR
Queue Stats
1W - 21L
953 Elo+
Party 1
Amaterasu
Amaterasu
xElizabethxo
Amaterasu
Level 36
God Stats
0W - 1L
1,280 SR
Queue Stats
8W - 40L
1,094 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 1 / 13
8,073
807
5,830
4,706
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Awilix
 
Awilix
11
2 / 2 / 10
7,564
756
4,062
6,268
2,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
11 / 0 / 5
9,351
935
11,329
7,900
5,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
6,288
629
4,228
7,012
1,802
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 6 / 2
6,280
628
2,848
8,191
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
xElizabethxo
Amaterasu
10
1 / 4 / 0
6,135
614
3,978
9,297
6,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
16
Kills
2
3
Deaths
16
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
13
9.5
W
Awilix
 
Awilix
2
2
10
3.5
L
1
6
1
0.25
W
11
0
5
13.5
L
0
6
2
0.17
L
Amaterasu
xElizabethxo
Amaterasu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,221
Damage
11,054
18,874
Taken
24,500
9,730
Mitigated
10,054
4,890
Healing
3,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,830
323
0
1,622
4,706
1,414
2,320
2,437
2,269
27,717
0
W
Awilix
 
Awilix
4,062
1,266
0
517
6,268
2,519
194
1,973
4,295
0
7,160
L
4,228
605
586
534
7,012
1,802
0
742
6,065
11,122
0
W
11,329
1,414
0
2,751
7,900
5,797
180
2,862
5,038
644
28,498
L
2,848
259
0
1,345
8,191
2,190
0
2,333
5,315
17,631
0
L
Amaterasu
xElizabethxo
Amaterasu
3,978
1,471
99
749
9,297
6,062
0
2,511
6,274
0
16,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,988
Gold Earned
18,703
125
Minions Killed
69
3
Camps Cleared
3
573,616
Distance Traveled
479,862
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,073
807
56
6
1
190,908
1
W
Awilix
7,564
756
13
1
1
179,164
0
L
Eset
6,288
629
16
2
0
143,287
0
W
Chaac
9,351
935
56
6
1
203,544
2
L
Zeus
6,280
628
34
3
0
151,498
0
L
Amaterasu
6,135
614
19
2
3
185,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role