Player Matchup

Tyr
Tyr
Juliusrabis
Tyr
Level 98
God Stats
1W - 2L
1,288 SR
Queue Stats
126W - 123L
1,550 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lakkari
Morgan Le Fay
Level 63
God Stats
2W - 4L
1,380 SR
Queue Stats
21W - 28L
1,459 Elo+
Party 3
Arachne
Arachne
SkaddiDaddy
Arachne
Level 121
God Stats
1W - 1L
1,729 SR
Queue Stats
48W - 59L
1,450 Elo+
Party 2
Shiva
Shiva
SwimMirror91119
Shiva
Level 99
God Stats
5W - 11L
1,472 SR
Queue Stats
477W - 481L
1,504 Elo+
Solo
Rama
Rama
WaitUrMyStepBro
Rama
Level 80
God Stats
7W - 4L
1,351 SR
Queue Stats
107W - 95L
1,441 Elo+
Party 3
Team Averages
Level 92
1,444 SR
1,481 Elo+

VS

Team Averages
Level 120
1,611 SR
1,497 Elo+
Khepri
Khepri
MarkNatal
Khepri
Level 121
God Stats
31W - 36L
1,603 SR
Queue Stats
35W - 42L
1,550 Elo+
Party 1
Bellona
Bellona
MindMovesAll
Bellona
Level 125
God Stats
6W - 4L
1,590 SR
Queue Stats
95W - 122L
1,452 Elo+
Party 1
Scylla
Scylla
OSE DKMX666
Scylla
Level 123
God Stats
3W - 4L
1,539 SR
Queue Stats
596W - 573L
1,506 Elo+
Party 4
Rama
Rama
gamer7891
Rama
Level 124
God Stats
4W - 5L
1,673 SR
Queue Stats
68W - 92L
1,447 Elo+
Party 1
Horus
Horus
keirark
Horus
Level 106
God Stats
13W - 11L
1,650 SR
Queue Stats
603W - 578L
1,530 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 1
11,437
497
10,658
21,599
24,657
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Lakkari
Morgan Le Fay
15
3 / 4 / 3
9,969
433
11,685
12,692
4,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
SkaddiDaddy
Arachne
19
2 / 4 / 3
11,323
492
9,811
20,839
7,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

14
2 / 3 / 4
9,925
432
11,570
14,514
9,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 1 / 3
12,413
540
18,001
14,611
5,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
MarkNatal
Khepri
14
2 / 3 / 4
9,362
407
5,805
17,596
14,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bellona
MindMovesAll
Bellona
18
4 / 2 / 3
11,219
488
13,899
22,643
17,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
19
4 / 3 / 3
11,718
509
13,251
13,150
5,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rama
16
1 / 6 / 3
10,247
446
6,059
16,079
5,553
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Horus
keirark
Horus
18
2 / 0 / 7
11,152
485
14,456
18,539
23,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
14
Kills
13
14
Deaths
14
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Morgan Le Fay
Lakkari
Morgan Le Fay
3
4
3
1.13
W
Khepri
MarkNatal
Khepri
2
3
4
1.33
W
Bellona
MindMovesAll
Bellona
4
2
3
2.75
W
Scylla
4
3
3
1.83
L
Arachne
SkaddiDaddy
Arachne
2
4
3
0.88
L
2
3
4
1.33
L
6
1
3
7.5
W
Rama
1
6
3
0.42
W
Horus
keirark
Horus
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,725
Damage
53,470
84,255
Taken
88,007
51,848
Mitigated
65,311
31,030
Healing
31,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,658
652
0
10,800
21,599
24,657
0
2,143
18,369
0
81,973
L
Morgan Le Fay
Lakkari
Morgan Le Fay
11,685
1,280
0
2,119
12,692
4,621
69
5,864
6,417
51,865
0
W
Khepri
MarkNatal
Khepri
5,805
864
457
4,714
17,596
14,275
0
4,588
12,689
26,431
0
W
Bellona
MindMovesAll
Bellona
13,899
4,427
0
6,654
22,643
17,460
0
2,886
19,531
0
101,888
W
Scylla
13,251
404
590
3,644
13,150
5,017
276
2,416
10,574
86,785
0
L
Arachne
SkaddiDaddy
Arachne
9,811
6,685
0
7,230
20,839
7,850
554
2,341
18,312
0
116,313
L
11,570
2,402
232
2,420
14,514
9,066
0
3,670
10,366
257
31,573
L
18,001
14,056
0
8,229
14,611
5,654
1,132
4,455
9,980
0
112,433
W
Rama
6,059
4,786
0
7,142
16,079
5,553
734
530
15,483
0
75,237
W
Horus
keirark
Horus
14,456
5,169
1,635
7,117
18,539
23,006
150
591
17,932
0
66,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,067
Gold Earned
53,698
655
Minions Killed
611
0
Camps Cleared
0
2,247,176
Distance Traveled
2,239,329
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,437
497
160
7
0
473,429
5
L
Morgan Le Fay
9,969
433
101
4
0
436,805
3
W
Khepri
9,362
407
27
1
0
399,757
6
W
Bellona
11,219
488
141
6
0
506,872
3
W
Scylla
11,718
509
183
8
0
426,667
6
L
Arachne
11,323
492
162
7
0
421,972
6
L
Shiva
9,925
432
47
2
0
475,703
0
L
Rama
12,413
540
185
8
0
439,267
4
W
Rama
10,247
446
129
6
0
411,677
5
W
Horus
11,152
485
131
6
0
494,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role