Player Matchup

Medusa
Medusa
Masters
Jaggi
Medusa
Masters
Level 160
God Stats
10W - 12L
1,530 SR
Queue Stats
512W - 505L
2,464 MMR
Party 2
Thanatos
Thanatos
Diamond III
Lakenatoŕ
Thanatos
Diamond III
Level 159
God Stats
1W - 6L
1,848 SR
Queue Stats
390W - 375L
2,273 MMR
Solo
Athena
Athena
Diamond II
NicoWilliamsJR
Athena
Diamond II
Level 83
God Stats
4W - 3L
1,907 SR
Queue Stats
76W - 70L
2,317 MMR
Solo
Persephone
Persephone
Diamond III
XD001
Persephone
Diamond III
Level 160
God Stats
13W - 12L
1,516 SR
Queue Stats
189W - 165L
2,286 MMR
Party 2
Bellona
Bellona
Diamond IV
superdeathfang
Bellona
Diamond IV
Level 156
God Stats
94W - 85L
1,867 SR
Queue Stats
527W - 496L
2,202 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,734 SR
2,308 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 132
1,646 SR
2,178 MMR
Sun Wukong
Sun Wukong
Diamond IV
 
Sun Wukong
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Diamond IV
AyoHello
Izanami
Diamond IV
Level 100
God Stats
6W - 5L
1,760 SR
Queue Stats
326W - 295L
2,173 MMR
Solo
Da Ji
Da Ji
Diamond I
BenBoy0
Da Ji
Diamond I
Level 156
God Stats
6W - 3L
1,786 SR
Queue Stats
195W - 176L
2,461 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Masters
Privative
Morgan Le Fay
Masters
Level 142
God Stats
21W - 18L
1,712 SR
Queue Stats
519W - 415L
2,399 MMR
Solo
Gilgamesh
Gilgamesh
Diamond II
fléxin
Gilgamesh
Diamond II
Level 104
God Stats
2W - 4L
1,470 SR
Queue Stats
185W - 163L
2,358 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jaggi
Medusa
20
7 / 7 / 4
12,685
552
18,605
18,405
7,038
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
Lakenatoŕ
Thanatos
18
6 / 7 / 5
12,154
528
11,898
20,707
9,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 4 / 10
11,107
483
6,114
26,702
26,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
XD001
Persephone
20
8 / 4 / 4
13,832
601
22,716
17,715
5,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
3 / 7 / 4
13,054
568
12,684
27,440
29,336
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
FenrirCliodhnaThoth

VS

Bans
CamazotzAgniLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
5 / 2 / 13
14,763
642
15,596
28,264
27,816
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Izanami
AyoHello
Izanami
20
3 / 4 / 7
13,507
587
17,908
17,410
4,823
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
BenBoy0
Da Ji
20
9 / 9 / 7
13,858
603
14,790
20,361
6,644
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
Privative
Morgan Le Fay
20
8 / 5 / 10
14,299
622
23,119
17,198
6,611
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
fléxin
Gilgamesh
18
4 / 5 / 16
12,959
563
10,002
20,720
24,371
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
82
25
Kills
29
29
Deaths
25
27
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
2
13
5.75
W
Izanami
AyoHello
Izanami
3
4
7
1.63
W
Da Ji
BenBoy0
Da Ji
9
9
7
1.39
L
Medusa
Jaggi
Medusa
7
7
4
1.29
L
Thanatos
Lakenatoŕ
Thanatos
6
7
5
1.21
L
1
4
10
1.5
W
Morgan Le Fay
Privative
Morgan Le Fay
8
5
10
2.6
L
Persephone
XD001
Persephone
8
4
4
2.5
W
Gilgamesh
fléxin
Gilgamesh
4
5
16
2.4
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,017
Damage
81,415
110,969
Taken
103,953
77,832
Mitigated
70,265
31,160
Healing
32,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
15,596
4,201
0
13,767
28,264
27,816
647
6,588
21,451
0
112,153
W
Izanami
AyoHello
Izanami
17,908
13,794
0
9,728
17,410
4,823
6,329
3,514
13,840
0
138,471
W
Da Ji
BenBoy0
Da Ji
14,790
4,707
0
4,268
20,361
6,644
72
5,893
14,278
0
90,986
L
Medusa
Jaggi
Medusa
18,605
5,906
0
2,681
18,405
7,038
408
6,063
12,342
0
107,511
L
Thanatos
Lakenatoŕ
Thanatos
11,898
2,533
0
13,189
20,707
9,154
570
3,095
17,612
0
80,960
L
6,114
1,099
0
3,329
26,702
26,813
0
7,302
15,535
37,971
2,475
W
Morgan Le Fay
Privative
Morgan Le Fay
23,119
1,251
0
2,784
17,198
6,611
990
5,774
11,228
114,126
0
L
Persephone
XD001
Persephone
22,716
1,128
0
5,136
17,715
5,491
576
5,838
11,873
90,888
0
W
Gilgamesh
fléxin
Gilgamesh
10,002
1,688
0
2,318
20,720
24,371
190
6,045
13,885
128
43,660
L
12,684
5,432
0
6,825
27,440
29,336
872
4,584
22,856
0
99,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,832
Gold Earned
69,386
706
Minions Killed
734
0
Camps Cleared
0
2,223,471
Distance Traveled
2,201,517
22
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,763
642
201
9
0
454,875
3
W
Izanami
13,507
587
205
9
0
428,840
8
W
Da Ji
13,858
603
110
5
0
419,363
4
L
Medusa
12,685
552
151
7
0
399,380
7
L
Thanatos
12,154
528
125
5
0
441,741
2
L
Athena
11,107
483
68
3
0
485,855
5
W
Morgan Le Fay
14,299
622
164
7
0
435,565
13
L
Persephone
13,832
601
153
7
0
461,781
5
W
Gilgamesh
12,959
563
54
2
0
462,874
5
L
Bellona
13,054
568
209
9
0
434,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role