Player Matchup

Vulcan
Vulcan
Gold III
Bеnj
Vulcan
Gold III
Level 128
God Stats
3W - 1L
1,600 SR
Queue Stats
50W - 53L
1,459 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
CapFrigoPoya
Gilgamesh
Silver I
Level 128
God Stats
6W - 1L
1,732 SR
Queue Stats
21W - 14L
1,386 MMR
Solo
Medusa
Medusa
Gold V
CatellA
Medusa
Gold V
Level 144
God Stats
7W - 5L
1,500 SR
Queue Stats
204W - 207L
1,462 MMR
Solo
Bacchus
Bacchus
Silver II
crocology23
Bacchus
Silver II
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 68L
1,477 MMR
Solo
Xing Tian
Xing Tian
Silver II
xPickleRickxxx
Xing Tian
Silver II
Level 67
God Stats
1W - 0L
1,961 SR
Queue Stats
18W - 27L
1,409 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,659 SR
1,438 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,636 SR
1,457 MMR
Scylla
Scylla
Gold V
MlSAT0
Scylla
Gold V
Level 57
God Stats
3W - 2L
1,634 SR
Queue Stats
47W - 46L
1,480 MMR
Solo
Khepri
Khepri
Gold IV
Pollencio7
Khepri
Gold IV
Level 109
God Stats
18W - 7L
1,764 SR
Queue Stats
166W - 159L
1,472 MMR
Solo
Bellona
Bellona
Silver III
Smellyzindabad
Bellona
Silver III
Level 88
God Stats
26W - 17L
1,707 SR
Queue Stats
77W - 81L
1,426 MMR
Solo
Charybdis
Charybdis
Gold V
SynthN7
Charybdis
Gold V
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
197W - 188L
1,431 MMR
Solo
Thanatos
Thanatos
Gold V
likidplayer
Thanatos
Gold V
Level 145
God Stats
14W - 15L
1,575 SR
Queue Stats
129W - 149L
1,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bеnj
Vulcan
20
4 / 4 / 8
12,897
586
16,302
10,010
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
CapFrigoPoya
Gilgamesh
20
7 / 4 / 8
13,013
592
15,074
17,289
10,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
CatellA
Medusa
20
4 / 1 / 3
13,048
593
12,918
14,592
5,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
crocology23
Bacchus
20
7 / 2 / 3
13,014
592
13,138
15,687
19,600
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xing Tian
xPickleRickxxx
Xing Tian
17
4 / 2 / 10
11,814
537
4,218
16,348
18,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AtlasAgniCamazotzMulan

VS

Bans
BastetAthenaCliodhnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MlSAT0
Scylla
18
6 / 6 / 2
11,522
524
10,140
11,892
4,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Pollencio7
Khepri
15
0 / 2 / 9
9,889
450
6,420
18,439
21,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
2 / 5 / 2
10,374
472
9,181
17,029
17,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
SynthN7
Charybdis
18
1 / 5 / 2
10,907
496
7,721
14,630
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
likidplayer
Thanatos
18
4 / 8 / 3
10,995
500
10,050
19,386
6,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
31
26
Kills
13
13
Deaths
26
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Bеnj
Vulcan
4
4
8
2
W
Gilgamesh
CapFrigoPoya
Gilgamesh
7
4
8
2.75
W
Medusa
CatellA
Medusa
4
1
3
5.5
L
Scylla
MlSAT0
Scylla
6
6
2
1.17
L
Khepri
Pollencio7
Khepri
0
2
9
2.25
L
2
5
2
0.6
L
Charybdis
SynthN7
Charybdis
1
5
2
0.4
W
Bacchus
crocology23
Bacchus
7
2
3
4.25
L
Thanatos
likidplayer
Thanatos
4
8
3
0.69
W
Xing Tian
xPickleRickxxx
Xing Tian
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,650
Damage
43,512
73,926
Taken
81,376
58,194
Mitigated
54,113
20,511
Healing
24,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Bеnj
Vulcan
16,302
2,291
0
864
10,010
4,076
0
1,875
8,135
101,302
0
W
Gilgamesh
CapFrigoPoya
Gilgamesh
15,074
5,343
0
5,447
17,289
10,630
565
5,821
11,468
0
93,610
W
Medusa
CatellA
Medusa
12,918
6,908
0
6,361
14,592
5,320
9,892
2,164
12,428
0
120,351
L
Scylla
MlSAT0
Scylla
10,140
1,320
98
1,178
11,892
4,996
0
4,241
7,651
78,024
0
L
Khepri
Pollencio7
Khepri
6,420
651
346
2,235
18,439
21,689
0
7,639
10,800
27,635
0
L
9,181
3,019
0
2,693
17,029
17,138
0
11,014
6,015
0
59,939
L
Charybdis
SynthN7
Charybdis
7,721
4,158
0
4,376
14,630
3,746
2,911
4,016
10,614
0
93,011
W
Bacchus
crocology23
Bacchus
13,138
2,571
0
5,230
15,687
19,600
104
2,625
13,062
73,093
0
L
Thanatos
likidplayer
Thanatos
10,050
2,044
0
13,722
19,386
6,544
0
6,748
12,638
0
74,364
W
Xing Tian
xPickleRickxxx
Xing Tian
4,218
497
0
2,609
16,348
18,568
871
4,075
11,265
18,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,786
Gold Earned
53,687
601
Minions Killed
594
0
Camps Cleared
0
2,169,923
Distance Traveled
2,083,998
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,897
586
158
7
0
453,415
4
W
Gilgamesh
13,013
592
141
6
0
473,828
4
W
Medusa
13,048
593
174
8
0
404,134
7
L
Scylla
11,522
524
139
6
0
367,231
6
L
Khepri
9,889
450
35
2
0
468,321
10
L
Bellona
10,374
472
133
6
0
410,296
5
L
Charybdis
10,907
496
173
8
0
389,882
6
W
Bacchus
13,014
592
108
5
0
417,091
6
L
Thanatos
10,995
500
114
5
0
448,268
1
W
Xing Tian
11,814
537
20
1
0
421,455
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role