Player Matchup

Fenrir
Fenrir
Lordanghelo
Fenrir
Level 109
God Stats
0W - 3L
1,424 SR
Queue Stats
44W - 64L
1,559 Elo+
Solo
Hera
Hera
Needle10
Hera
Level 106
God Stats
51W - 24L
1,701 SR
Queue Stats
224W - 146L
1,704 Elo+
Party 2
Danzaburou
Danzaburou
xXTheUndieingXx
Danzaburou
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 71L
1,547 Elo+
Party 2
Team Averages
Level 87
1,542 SR
1,603 Elo+

VS

Team Averages
Level 81
1,648 SR
1,714 Elo+
Hou Yi
Hou Yi
EwAnKiWi
Hou Yi
Level 118
God Stats
7W - 2L
1,792 SR
Queue Stats
47W - 32L
1,769 Elo+
Party 1
Sobek
Sobek
Tallowa
Sobek
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 18L
1,790 Elo+
Party 1
Poseidon
Poseidon
tylerr412
Poseidon
Level 98
God Stats
3W - 1L
1,652 SR
Queue Stats
51W - 62L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
0 / 3 / 4
8,279
591
4,777
11,681
9,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
13
3 / 3 / 0
9,170
655
7,587
6,615
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
xXTheUndieingXx
Danzaburou
12
1 / 4 / 3
8,473
605
3,994
7,447
2,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
EwAnKiWi
Hou Yi
16
6 / 1 / 4
10,584
756
12,170
7,782
4,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Tallowa
Sobek
14
3 / 0 / 7
10,600
757
4,022
10,968
13,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
tylerr412
Poseidon
14
1 / 3 / 6
9,366
669
6,008
6,998
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
4
Kills
10
10
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
EwAnKiWi
Hou Yi
6
1
4
8
L
Fenrir
0
3
4
0.67
L
Hera
3
3
0
1
W
Sobek
Tallowa
Sobek
3
0
7
6.5
W
Poseidon
tylerr412
Poseidon
1
3
6
1.33
L
Danzaburou
xXTheUndieingXx
Danzaburou
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,358
Damage
22,200
25,743
Taken
25,748
14,333
Mitigated
20,185
3,403
Healing
7,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
EwAnKiWi
Hou Yi
12,170
5,345
0
2,532
7,782
4,548
1,817
2,549
5,166
0
61,134
L
Fenrir
4,777
968
0
2,046
11,681
9,212
0
4,752
6,537
0
15,209
L
Hera
7,587
1,409
0
491
6,615
2,277
0
2,012
4,501
37,004
0
W
Sobek
Tallowa
Sobek
4,022
273
0
2,412
10,968
13,130
26
3,573
6,690
9,029
0
W
Poseidon
tylerr412
Poseidon
6,008
821
181
1,940
6,998
2,507
550
1,874
4,905
32,844
0
L
Danzaburou
xXTheUndieingXx
Danzaburou
3,994
448
0
866
7,447
2,844
0
2,938
4,339
0
20,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,922
Gold Earned
30,550
148
Minions Killed
183
3
Camps Cleared
9
775,598
Distance Traveled
749,644
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,584
756
114
8
7
245,911
1
L
Fenrir
8,279
591
19
1
0
265,114
5
L
Hera
9,170
655
86
6
2
274,611
6
W
Sobek
10,600
757
9
1
0
268,044
2
W
Poseidon
9,366
669
60
4
2
235,689
4
L
Danzaburou
8,473
605
43
3
1
235,873
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role