Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
MightyMangoO574
Gilgamesh
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,320 Elo+
Party 1
Set
Set
lazy_vessel
Set
Level 46
God Stats
0W - 3L
1,257 SR
Queue Stats
3W - 7L
1,453 Elo+
Party 1
Team Averages
Level 98
1,419 SR
1,424 Elo+

VS

Team Averages
Level 116
1,486 SR
1,469 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
DeltaKnight17
Thoth
Level 115
God Stats
4W - 4L
1,457 SR
Queue Stats
329W - 276L
1,574 Elo+
Solo
Pele
Pele
d3cayedfang
Pele
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 50L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 12 / 6
8,916
686
8,216
16,732
6,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
MightyMangoO574
Gilgamesh
13
5 / 9 / 4
10,567
813
11,516
15,321
5,556
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 5 / 4
10,023
771
8,183
14,087
4,273
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
3 / 3 / 13
10,191
784
8,433
11,154
10,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
7 / 5 / 12
11,093
853
17,070
11,617
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
16 / 2 / 6
12,095
930
14,542
15,464
12,164
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
10
Kills
26
26
Deaths
10
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
12
6
0.33
W
Sun Wukong
 
Sun Wukong
3
3
13
3.17
W
7
5
12
2.6
L
Gilgamesh
MightyMangoO574
Gilgamesh
5
9
4
0.78
W
16
2
6
9.5
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,915
Damage
40,045
46,140
Taken
38,235
15,900
Mitigated
26,434
7,354
Healing
11,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,216
43
1,214
2,068
16,732
6,071
0
7,198
9,316
21,398
0
W
Sun Wukong
 
Sun Wukong
8,433
2,069
360
1,464
11,154
10,189
0
2,924
8,230
117
28,744
W
17,070
591
0
3,257
11,617
4,081
536
2,974
8,643
42,532
0
L
Gilgamesh
MightyMangoO574
Gilgamesh
11,516
2,851
255
1,884
15,321
5,556
0
6,291
8,787
0
22,500
W
14,542
6,406
0
6,131
15,464
12,164
758
3,168
12,296
0
50,141
L
8,183
4,053
269
1,664
14,087
4,273
0
4,101
9,807
0
31,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,506
Gold Earned
33,379
85
Minions Killed
159
2
Camps Cleared
10
654,816
Distance Traveled
752,585
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,916
686
24
2
0
210,505
0
W
Sun Wukong
10,191
784
44
3
0
247,775
0
W
Thoth
11,093
853
57
4
5
245,759
3
L
Gilgamesh
10,567
813
27
2
1
219,201
2
W
Pele
12,095
930
58
4
5
259,051
1
L
Set
10,023
771
34
3
1
225,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role