Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold V
 
Morgan Le Fay
Gold V
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Gold III
GonnaSplitPush
Chronos
Gold III
Level 100
God Stats
8W - 4L
1,736 SR
Queue Stats
43W - 38L
1,630 MMR
Solo
Odin
Odin
Silver I
Minipulator24
Odin
Silver I
Level 149
God Stats
42W - 21L
1,668 SR
Queue Stats
67W - 42L
1,592 MMR
Solo
Ah Puch
Ah Puch
Silver II
Reptar
Ah Puch
Silver II
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 23L
1,594 MMR
Party 1
Neith
Neith
Gold II
saggio731
Neith
Gold II
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 190L
1,618 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,581 SR
1,587 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 114
1,602 SR
1,592 MMR
Horus
Horus
Gold III
 
Horus
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zeus
Zeus
Gold III
Greatwitenarwal
Zeus
Gold III
Level 128
God Stats
9W - 7L
1,543 SR
Queue Stats
129W - 125L
1,586 MMR
Solo
Cernunnos
Cernunnos
Gold V
RawExotics
Cernunnos
Gold V
Level 39
God Stats
3W - 1L
1,762 SR
Queue Stats
34W - 33L
1,633 MMR
Solo
Sylvanus
Sylvanus
Gold IV
p0peeZy
Sylvanus
Gold IV
Level 145
God Stats
1W - 2L
1,744 SR
Queue Stats
61W - 61L
1,609 MMR
Party 2
Gilgamesh
Gilgamesh
Gold II
pardonmylife
Gilgamesh
Gold II
Level 147
God Stats
2W - 2L
1,459 SR
Queue Stats
96W - 103L
1,634 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
6 / 2 / 12
11,819
563
15,366
19,288
20,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 2 / 2
14,366
684
7,121
14,738
5,587
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
11 / 1 / 10
12,983
618
16,294
16,483
6,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
Reptar
Ah Puch
20
10 / 5 / 5
13,301
633
21,082
22,919
14,482
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
saggio731
Neith
19
8 / 1 / 9
12,965
617
12,405
8,929
3,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ArachneKaliBastetCamazotz

VS

Bans
ThothAtlasBellonaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
1 / 9 / 6
9,667
460
11,905
23,998
9,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

17
5 / 8 / 1
11,462
546
15,578
12,743
4,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
RawExotics
Cernunnos
17
1 / 2 / 2
10,981
523
8,580
11,596
4,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
p0peeZy
Sylvanus
13
0 / 9 / 4
8,494
404
4,907
21,460
22,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
pardonmylife
Gilgamesh
16
4 / 9 / 0
10,618
506
6,971
21,007
15,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
24
37
Kills
11
11
Deaths
37
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
2
12
6
L
Horus
 
Horus
1
9
6
0.44
W
2
2
2
1.5
L
5
8
1
0.69
W
11
1
10
16
L
Cernunnos
RawExotics
Cernunnos
1
2
2
1
W
Ah Puch
Reptar
Ah Puch
10
5
5
2.5
L
Sylvanus
p0peeZy
Sylvanus
0
9
4
0.22
L
Gilgamesh
pardonmylife
Gilgamesh
4
9
0
0.44
W
Neith
saggio731
Neith
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,268
Damage
47,941
82,357
Taken
90,804
50,261
Mitigated
55,951
34,453
Healing
19,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
15,366
2,577
0
4,245
19,288
20,080
679
7,292
11,996
43,834
0
L
Horus
 
Horus
11,905
6,289
798
3,775
23,998
9,657
0
12,002
11,996
0
51,719
W
7,121
2,199
0
7,118
14,738
5,587
9,652
1,026
13,712
136,316
2,017
L
15,578
1,982
0
928
12,743
4,063
0
4,750
7,993
62,183
0
W
16,294
5,677
0
4,929
16,483
6,402
1,616
4,847
11,636
0
87,272
L
Cernunnos
RawExotics
Cernunnos
8,580
4,686
0
4,956
11,596
4,236
1,260
4,002
7,594
0
88,889
W
Ah Puch
Reptar
Ah Puch
21,082
1,167
0
12,738
22,919
14,482
624
6,314
16,605
98,737
0
L
Sylvanus
p0peeZy
Sylvanus
4,907
1,169
1,041
4,069
21,460
22,529
0
10,273
11,187
25,272
0
L
Gilgamesh
pardonmylife
Gilgamesh
6,971
2,332
0
3,480
21,007
15,466
728
12,542
8,465
0
58,747
W
Neith
saggio731
Neith
12,405
5,729
0
5,423
8,929
3,710
2,150
2,795
6,134
0
106,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,434
Gold Earned
51,222
743
Minions Killed
509
0
Camps Cleared
0
2,008,932
Distance Traveled
1,736,630
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,819
563
54
3
0
373,919
2
L
Horus
9,667
460
80
4
0
365,060
1
W
Chronos
14,366
684
241
11
0
425,726
2
L
Zeus
11,462
546
117
6
0
363,127
7
W
Odin
12,983
618
114
5
0
467,592
5
L
Cernunnos
10,981
523
175
8
0
331,036
3
W
Ah Puch
13,301
633
172
8
0
361,859
1
L
Sylvanus
8,494
404
40
2
0
341,594
4
L
Gilgamesh
10,618
506
97
5
0
335,813
4
W
Neith
12,965
617
162
8
0
379,836
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role