Player Matchup

Ymir
Ymir
BSGamingPT
Ymir
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,506 Elo+
Party 4
Baron Samedi
Baron Samedi
Blazelow
Baron Samedi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,489 Elo+
Party 4
Ao Kuang
Ao Kuang
Désastre
Ao Kuang
Level 99
God Stats
0W - 1L
1,761 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
xCryDark
Hun Batz
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
xone2oz
Tsukuyomi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,559 Elo+
Solo
Team Averages
Level 98
1,552 SR
1,511 Elo+

VS

Team Averages
Level 143
1,522 SR
1,488 Elo+
Awilix
Awilix
 
Awilix
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Morikan
Nox
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
155W - 156L
1,401 Elo+
Party 2
Ah Puch
Ah Puch
Ronin_161_
Ah Puch
Level 119
God Stats
12W - 2L
1,610 SR
Queue Stats
186W - 208L
1,502 Elo+
Party 1
Olorun
Olorun
ku121
Olorun
Level 158
God Stats
4W - 1L
1,500 SR
Queue Stats
1,356W - 1,259L
1,522 Elo+
Solo
Tiamat
Tiamat
xPaco241
Tiamat
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
221W - 230L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 5
13,133
691
7,975
20,408
31,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Blazelow
Baron Samedi
19
1 / 7 / 10
10,991
578
16,188
22,622
17,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Désastre
Ao Kuang
19
4 / 5 / 7
10,921
575
9,596
19,259
14,605
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
xCryDark
Hun Batz
18
2 / 8 / 9
11,551
608
13,443
18,631
7,718
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tsukuyomi
xone2oz
Tsukuyomi
15
1 / 6 / 7
9,780
515
11,560
11,856
4,850
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
9 / 4 / 8
13,096
689
10,835
13,861
6,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nox
20
7 / 1 / 17
13,116
690
10,189
11,681
9,776
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
Ronin_161_
Ah Puch
19
2 / 4 / 17
12,087
636
26,855
11,546
5,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
ku121
Olorun
20
6 / 5 / 12
12,897
679
9,891
16,255
8,223
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
xPaco241
Tiamat
20
4 / 3 / 16
13,087
689
21,880
16,057
13,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
98
17
Kills
28
29
Deaths
17
38
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
9
4
8
3.25
L
9
3
5
3.83
L
Baron Samedi
Blazelow
Baron Samedi
1
7
10
0.86
L
Ao Kuang
Désastre
Ao Kuang
4
5
7
1.5
W
Nox
7
1
17
15.5
W
Ah Puch
Ronin_161_
Ah Puch
2
4
17
2.63
W
Olorun
ku121
Olorun
6
5
12
2.4
L
Hun Batz
xCryDark
Hun Batz
2
8
9
0.81
W
Tiamat
xPaco241
Tiamat
4
3
16
4
L
Tsukuyomi
xone2oz
Tsukuyomi
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,762
Damage
79,650
92,776
Taken
69,400
75,697
Mitigated
43,829
32,232
Healing
34,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
10,835
2,902
2,069
1,647
13,861
6,995
982
6,403
7,458
0
22,386
L
7,975
408
1,958
6,616
20,408
31,135
0
14,886
5,522
23,567
0
L
Baron Samedi
Blazelow
Baron Samedi
16,188
445
4,431
8,098
22,622
17,389
0
18,698
3,924
49,029
0
L
Ao Kuang
Désastre
Ao Kuang
9,596
1,923
880
5,783
19,259
14,605
0
12,708
6,551
14,573
0
W
Nox
10,189
384
1,416
2,303
11,681
9,776
264
4,255
7,426
28,457
0
W
Ah Puch
Ronin_161_
Ah Puch
26,855
162
998
3,367
11,546
5,200
765
6,907
4,639
51,814
0
W
Olorun
ku121
Olorun
9,891
3,874
6,082
6,397
16,255
8,223
2,624
8,146
8,109
27,252
0
L
Hun Batz
xCryDark
Hun Batz
13,443
1,651
892
1,380
18,631
7,718
0
14,586
4,045
0
27,551
W
Tiamat
xPaco241
Tiamat
21,880
948
2,751
6,973
16,057
13,635
702
8,048
8,009
40,617
0
L
Tsukuyomi
xone2oz
Tsukuyomi
11,560
2,017
1,188
1,006
11,856
4,850
0
7,937
3,919
0
26,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,376
Gold Earned
64,283
174
Minions Killed
180
0
Camps Cleared
0
1,561,747
Distance Traveled
1,662,080
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,096
689
21
1
0
290,590
2
L
Ymir
13,133
691
24
1
0
331,544
0
L
Baron Samedi
10,991
578
51
3
0
315,548
0
L
Ao Kuang
10,921
575
32
2
0
309,269
1
W
Nox
13,116
690
44
2
0
343,467
1
W
Ah Puch
12,087
636
39
2
0
329,504
0
W
Olorun
12,897
679
40
2
0
336,695
1
L
Hun Batz
11,551
608
34
2
0
312,500
0
W
Tiamat
13,087
689
36
2
0
361,824
0
L
Tsukuyomi
9,780
515
33
2
0
292,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role