Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Kowicks
Vamana
Level 113
God Stats
0W - 3L
1,303 SR
Queue Stats
55W - 61L
1,473 Elo+
Solo
Merlin
Merlin
TheGoat MM
Merlin
Level 108
God Stats
15W - 14L
1,808 SR
Queue Stats
514W - 481L
1,563 Elo+
Solo
Nu Wa
Nu Wa
zerojack000
Nu Wa
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 73L
1,711 Elo+
Solo
Team Averages
Level 119
1,522 SR
1,549 Elo+

VS

Team Averages
Level 106
1,422 SR
1,466 Elo+
Chaac
Chaac
BUDLIGHTYEAR414
Chaac
Level 137
God Stats
3W - 0L
1,272 SR
Queue Stats
59W - 59L
1,472 Elo+
Party 1
Ah Puch
Ah Puch
OHIOisAWESOME
Ah Puch
Level 129
God Stats
36W - 20L
1,497 SR
Queue Stats
1,540W - 1,377L
1,481 Elo+
Solo
Zeus
Zeus
OKG MULLY
Zeus
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 60L
1,386 Elo+
Party 1
Fafnir
Fafnir
ashandy10
Fafnir
Level 69
God Stats
2W - 4L
1,341 SR
Queue Stats
302W - 313L
1,451 Elo+
Party 2
Kukulkan
Kukulkan
cheezitweed
Kukulkan
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 49L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 3 / 4
5,102
1,020
2,222
4,151
1,552
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
 
Sol
1
0 / 0 / 0
1,224
245
0
0
0
Vamana
Kowicks
Vamana
9
1 / 3 / 1
5,105
1,021
2,585
6,125
3,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
TheGoat MM
Merlin
11
0 / 1 / 3
5,314
1,063
3,672
3,097
1,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 2 / 1
5,757
1,151
3,693
3,096
1,092
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 6
5,824
1,165
4,172
5,579
4,216
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
10
1 / 1 / 5
5,472
1,094
4,757
2,994
1,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
10
2 / 1 / 1
5,477
1,095
2,867
2,393
923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
ashandy10
Fafnir
10
2 / 0 / 6
6,114
1,223
1,158
4,840
5,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
cheezitweed
Kukulkan
8
1 / 2 / 4
4,937
987
2,655
2,893
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
4
Kills
9
9
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
3
4
0.67
L
Sol
 
Sol
0
0
0
0
W
3
1
6
6
L
Vamana
Kowicks
Vamana
1
3
1
0.5
W
Ah Puch
1
1
5
3.5
W
Zeus
2
1
1
2.5
L
Merlin
TheGoat MM
Merlin
0
1
3
1.5
W
Fafnir
ashandy10
Fafnir
2
0
6
5
W
Kukulkan
cheezitweed
Kukulkan
1
2
4
1.5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,172
Damage
15,609
16,469
Taken
18,699
7,338
Mitigated
13,047
3,831
Healing
9,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
2,222
636
261
316
4,151
1,552
0
2,570
1,581
6,035
0
L
Sol
 
Sol
0
0
0
0
0
0
0
0
0
0
0
W
4,172
856
574
2,366
5,579
4,216
165
2,744
2,835
0
8,160
L
Vamana
Kowicks
Vamana
2,585
1,428
659
1,364
6,125
3,538
0
4,341
1,784
0
5,246
W
Ah Puch
4,757
43
1,259
892
2,994
1,433
75
2,304
690
16,140
0
W
Zeus
2,867
283
0
250
2,393
923
204
1,026
1,367
9,152
0
L
Merlin
TheGoat MM
Merlin
3,672
50
0
970
3,097
1,156
0
2,236
861
10,969
0
W
Fafnir
ashandy10
Fafnir
1,158
184
1,130
2,205
4,840
5,279
26
2,151
2,689
5,288
0
W
Kukulkan
cheezitweed
Kukulkan
2,655
238
320
113
2,893
1,196
48
1,362
1,531
6,516
0
L
3,693
909
141
120
3,096
1,092
0
2,290
806
8,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,502
Gold Earned
27,824
48
Minions Killed
68
0
Camps Cleared
0
401,678
Distance Traveled
516,292
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,102
1,020
15
3
0
79,700
0
L
Sol
1,224
245
0
0
0
0
0
W
Chaac
5,824
1,165
10
2
0
113,805
0
L
Vamana
5,105
1,021
4
1
0
93,065
0
W
Ah Puch
5,472
1,094
21
4
0
115,585
1
W
Zeus
5,477
1,095
19
4
0
70,951
0
L
Merlin
5,314
1,063
16
3
0
115,317
2
W
Fafnir
6,114
1,223
5
1
0
110,845
1
W
Kukulkan
4,937
987
13
3
0
105,106
0
L
Nu Wa
5,757
1,151
13
3
0
113,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role