Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ancilla
Cu Chulainn
Level 160
God Stats
1W - 4L
1,702 SR
Queue Stats
350W - 373L
1,637 Elo+
Solo
Baba Yaga
Baba Yaga
Icee420
Baba Yaga
Level 157
God Stats
10W - 9L
1,500 SR
Queue Stats
504W - 523L
1,567 Elo+
Solo
Poseidon
Poseidon
Radiwik
Poseidon
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
121W - 100L
1,524 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Whyby
Ah Muzen Cab
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,561 Elo+
Party 1
Team Averages
Level 156
1,540 SR
1,558 Elo+

VS

Team Averages
Level 128
1,455 SR
1,566 Elo+
Ymir
Ymir
Lechinoire
Ymir
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
329W - 293L
1,629 Elo+
Solo
Thoth
Thoth
Witriol
Thoth
Level 146
God Stats
4W - 1L
1,273 SR
Queue Stats
282W - 300L
1,510 Elo+
Party 2
Bastet
Bastet
Wìndranger
Bastet
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,520 Elo+
Solo
Vamana
Vamana
bics1
Vamana
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 65L
1,563 Elo+
Party 2
Sobek
Sobek
crazylad12345
Sobek
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 88L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
3 / 6 / 6
10,154
677
14,886
12,356
4,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Ancilla
Cu Chulainn
18
3 / 5 / 7
10,651
710
13,599
21,293
24,860
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baba Yaga
Icee420
Baba Yaga
16
2 / 5 / 4
9,516
634
14,064
12,073
5,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Radiwik
Poseidon
17
4 / 9 / 6
10,801
720
10,594
12,159
5,215
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Whyby
Ah Muzen Cab
17
3 / 4 / 6
9,906
660
15,681
14,261
6,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 18
12,011
801
6,743
23,899
28,488
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
Witriol
Thoth
20
9 / 2 / 14
12,061
804
20,337
12,290
5,890
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
17
6 / 3 / 13
10,693
713
15,611
13,199
5,824
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
bics1
Vamana
19
7 / 3 / 16
11,861
791
13,849
23,557
23,545
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
3 / 5 / 17
11,346
756
12,154
22,144
31,275
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
107
15
Kills
29
29
Deaths
16
29
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
6
6
1
L
Cu Chulainn
Ancilla
Cu Chulainn
3
5
7
1.3
L
Baba Yaga
Icee420
Baba Yaga
2
5
4
0.8
W
4
3
18
4.33
L
Poseidon
Radiwik
Poseidon
4
9
6
0.78
L
Ah Muzen Cab
Whyby
Ah Muzen Cab
3
4
6
1.5
W
Thoth
Witriol
Thoth
9
2
14
8
W
Bastet
6
3
13
4.17
W
Vamana
bics1
Vamana
7
3
16
5
W
3
5
17
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,824
Damage
68,694
72,142
Taken
95,089
47,035
Mitigated
95,022
14,410
Healing
37,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
14,886
853
629
955
12,356
4,837
507
6,800
5,556
34,152
0
L
Cu Chulainn
Ancilla
Cu Chulainn
13,599
1,422
708
2,994
21,293
24,860
252
10,973
10,320
0
24,920
L
Baba Yaga
Icee420
Baba Yaga
14,064
577
697
2,745
12,073
5,682
0
6,432
5,641
28,059
0
W
6,743
1,474
5,368
5,582
23,899
28,488
983
11,899
12,000
16,637
0
L
Poseidon
Radiwik
Poseidon
10,594
1,018
0
413
12,159
5,215
0
6,090
6,069
19,799
0
L
Ah Muzen Cab
Whyby
Ah Muzen Cab
15,681
5,446
1,344
3,925
14,261
6,441
734
8,939
5,322
0
26,309
W
Thoth
Witriol
Thoth
20,337
204
1,941
1,933
12,290
5,890
1,107
6,644
5,646
49,378
0
W
Bastet
15,611
2,265
668
2,579
13,199
5,824
788
5,376
7,823
0
19,115
W
Vamana
bics1
Vamana
13,849
6,226
3,792
8,021
23,557
23,545
1,890
7,410
16,147
0
36,257
W
12,154
269
2,260
5,454
22,144
31,275
658
8,215
13,929
22,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,028
Gold Earned
57,972
158
Minions Killed
173
0
Camps Cleared
0
1,271,926
Distance Traveled
1,358,462
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,154
677
50
3
0
246,575
2
L
Cu Chulainn
10,651
710
11
1
0
251,334
0
L
Baba Yaga
9,516
634
37
2
0
266,209
4
W
Ymir
12,011
801
20
1
0
215,279
0
L
Poseidon
10,801
720
30
2
0
233,033
4
L
Ah Muzen Cab
9,906
660
30
2
0
274,775
0
W
Thoth
12,061
804
60
4
0
280,817
0
W
Bastet
10,693
713
20
1
0
310,216
2
W
Vamana
11,861
791
55
4
0
297,634
4
W
Sobek
11,346
756
18
1
0
254,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role