Player Matchup

Danzaburou
Danzaburou
GovernadorZumbi
Danzaburou
Level 160
God Stats
2W - 0L
1,363 SR
Queue Stats
17W - 22L
1,395 Elo+
Solo
Chaac
Chaac
Jengibre5528
Chaac
Level 65
God Stats
1W - 2L
1,557 SR
Queue Stats
29W - 25L
1,567 Elo+
Solo
Scylla
Scylla
LearnedGnu57513
Scylla
Level 157
God Stats
4W - 1L
1,962 SR
Queue Stats
27W - 22L
1,598 Elo+
Solo
Yemoja
Yemoja
MurkyPK0
Yemoja
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,585 Elo+
Solo
Ne Zha
Ne Zha
Snake2015LT
Ne Zha
Level 18
God Stats
7W - 5L
1,801 SR
Queue Stats
44W - 47L
1,508 Elo+
Solo
Team Averages
Level 110
1,637 SR
1,531 Elo+

VS

Team Averages
Level 104
1,433 SR
1,610 Elo+
Shiva
Shiva
JMCPROD
Shiva
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 14L
1,639 Elo+
Solo
Kukulkan
Kukulkan
Zimbaboo
Kukulkan
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 40L
1,527 Elo+
Solo
Tiamat
Tiamat
camagnum
Tiamat
Level 89
God Stats
0W - 1L
1,208 SR
Queue Stats
38W - 35L
1,663 Elo+
Solo
Xbalanque
Xbalanque
ddylann15
Xbalanque
Level 159
God Stats
1W - 1L
1,285 SR
Queue Stats
30W - 20L
1,662 Elo+
Solo
Nox
Nox
renanfs
Nox
Level 109
God Stats
4W - 4L
1,675 SR
Queue Stats
4W - 5L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GovernadorZumbi
Danzaburou
12
3 / 0 / 5
6,025
861
3,031
6,112
2,145
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 0 / 6
5,837
834
2,107
5,554
4,244
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
5 / 2 / 8
6,880
983
5,635
4,495
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
MurkyPK0
Yemoja
11
1 / 1 / 8
5,891
842
1,393
3,254
1,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ne Zha
12
2 / 1 / 7
5,899
843
5,644
4,344
1,809
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
JMCPROD
Shiva
11
1 / 3 / 2
5,711
816
5,072
6,439
7,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Zimbaboo
Kukulkan
12
1 / 3 / 1
5,692
813
3,944
4,685
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
camagnum
Tiamat
11
1 / 4 / 1
5,442
777
4,875
5,433
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
ddylann15
Xbalanque
8
0 / 1 / 0
4,757
680
689
2,133
536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
12
1 / 3 / 1
5,747
821
1,629
4,443
1,521
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
14
Kills
4
4
Deaths
14
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GovernadorZumbi
Danzaburou
3
0
5
5.5
L
Shiva
JMCPROD
Shiva
1
3
2
0.67
W
3
0
6
6
W
5
2
8
4.5
W
Yemoja
MurkyPK0
Yemoja
1
1
8
5
W
Ne Zha
2
1
7
5.5
L
Kukulkan
Zimbaboo
Kukulkan
1
3
1
0.5
L
Tiamat
camagnum
Tiamat
1
4
1
0.38
L
Xbalanque
ddylann15
Xbalanque
0
1
0
0
L
Nox
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,810
Damage
16,209
23,759
Taken
23,133
11,124
Mitigated
13,454
7,339
Healing
2,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GovernadorZumbi
Danzaburou
3,031
1,030
0
2,215
6,112
2,145
231
1,412
4,590
0
16,423
L
Shiva
JMCPROD
Shiva
5,072
1,228
0
622
6,439
7,138
13
633
5,748
0
12,688
W
2,107
179
0
1,703
5,554
4,244
54
1,713
3,679
0
10,317
W
5,635
492
0
723
4,495
1,402
261
2,291
1,908
25,101
0
W
Yemoja
MurkyPK0
Yemoja
1,393
464
1,031
861
3,254
1,524
218
2,005
1,021
2,976
0
W
Ne Zha
5,644
565
0
806
4,344
1,809
0
2,119
2,113
0
18,661
L
Kukulkan
Zimbaboo
Kukulkan
3,944
222
0
250
4,685
1,421
0
1,250
3,383
14,391
0
L
Tiamat
camagnum
Tiamat
4,875
729
0
874
5,433
2,838
0
2,789
2,587
15,193
0
L
Xbalanque
ddylann15
Xbalanque
689
145
0
500
2,133
536
0
789
1,340
0
2,966
L
Nox
1,629
34
0
250
4,443
1,521
0
1,308
3,047
14,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,532
Gold Earned
27,349
155
Minions Killed
119
0
Camps Cleared
0
696,050
Distance Traveled
632,218
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,025
861
28
4
0
137,363
3
L
Shiva
5,711
816
19
3
0
147,549
1
W
Chaac
5,837
834
34
5
0
162,885
3
W
Scylla
6,880
983
59
8
0
136,317
3
W
Yemoja
5,891
842
5
1
0
103,423
0
W
Ne Zha
5,899
843
29
4
0
156,062
3
L
Kukulkan
5,692
813
33
5
0
164,596
5
L
Tiamat
5,442
777
21
3
0
134,774
3
L
Xbalanque
4,757
680
6
1
0
41,644
0
L
Nox
5,747
821
40
6
0
143,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role