Player Matchup

Vamana
Vamana
FAILFUN
Vamana
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,403 Elo+
Party 2
Chronos
Chronos
Lickfun
Chronos
Level 87
God Stats
1W - 2L
1,576 SR
Queue Stats
31W - 41L
1,349 Elo+
Party 2
Fenrir
Fenrir
Stormbreakerdecl
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,477 Elo+
Party 2
Team Averages
Level 56
1,525 SR
1,410 Elo+

VS

Team Averages
Level 106
1,615 SR
1,371 Elo+
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Bylevnie
Chernobog
Level 28
God Stats
13W - 15L
1,454 SR
Queue Stats
37W - 48L
1,311 Elo+
Party 1
Sol
Sol
Edolyt
Sol
Level 129
God Stats
3W - 0L
1,890 SR
Queue Stats
44W - 51L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
FAILFUN
Vamana
10
1 / 9 / 4
6,757
676
5,954
12,496
7,230
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
Lickfun
Chronos
11
3 / 8 / 4
8,154
815
6,732
11,869
3,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 9 / 2
7,663
766
4,764
17,240
7,545
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
10 / 2 / 12
9,417
942
17,124
12,227
5,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
Bylevnie
Chernobog
13
6 / 2 / 14
8,719
872
6,758
5,020
2,011
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
Edolyt
Sol
13
10 / 3 / 9
9,301
930
13,763
9,214
2,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
7
Kills
26
26
Deaths
7
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
10
2
12
8
W
Chernobog
Bylevnie
Chernobog
6
2
14
6.5
W
Sol
Edolyt
Sol
10
3
9
4.83
L
Vamana
FAILFUN
Vamana
1
9
4
0.33
L
Chronos
Lickfun
Chronos
3
8
4
0.63
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,450
Damage
37,645
41,605
Taken
26,461
18,093
Mitigated
10,798
3,735
Healing
7,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
17,124
4,799
0
2,949
12,227
5,823
0
3,039
9,188
0
29,146
W
Chernobog
Bylevnie
Chernobog
6,758
3,642
0
0
5,020
2,011
350
1,401
3,619
0
17,910
W
Sol
Edolyt
Sol
13,763
6,822
0
4,240
9,214
2,964
2,366
2,796
6,418
43,041
0
L
Vamana
FAILFUN
Vamana
5,954
2,545
0
895
12,496
7,230
0
3,870
8,324
0
16,900
L
Chronos
Lickfun
Chronos
6,732
4,216
69
1,204
11,869
3,318
0
4,827
6,851
17,728
0
L
4,764
998
0
1,567
17,240
7,545
0
5,066
11,858
0
8,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,574
Gold Earned
27,437
70
Minions Killed
118
0
Camps Cleared
8
475,825
Distance Traveled
543,192
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,417
942
31
3
3
211,161
0
W
Chernobog
8,719
872
32
3
1
171,684
0
W
Sol
9,301
930
55
6
4
160,347
1
L
Vamana
6,757
676
26
3
0
161,768
1
L
Chronos
8,154
815
35
4
0
149,134
2
L
Fenrir
7,663
766
9
1
0
164,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role