Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
IamBackBB
Nemesis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Ravana
Ravana
Masterioo
Ravana
Level 47
God Stats
16W - 5L
1,645 SR
Queue Stats
93W - 45L
1,663 Elo+
Party 1
Athena
Athena
ko0pa66
Athena
Level 109
God Stats
2W - 3L
1,810 SR
Queue Stats
71W - 70L
1,503 Elo+
Party 2
Agni
Agni
twovikk
Agni
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
11W - 8L
1,764 Elo+
Party 1
Team Averages
Level 66
1,591 SR
1,586 Elo+

VS

Team Averages
Level 36
1,539 SR
1,504 Elo+
Hades
Hades
NeMoVenom
Hades
Level 45
God Stats
7W - 10L
1,719 SR
Queue Stats
83W - 102L
1,530 Elo+
Party 3
Ne Zha
Ne Zha
YA-DankaPe
Ne Zha
Level 48
God Stats
0W - 3L
1,279 SR
Queue Stats
64W - 88L
1,414 Elo+
Party 3
Achilles
Achilles
danielmedina432
Achilles
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 18L
1,509 Elo+
Party 4
Heimdallr
Heimdallr
juanchiwar98
Heimdallr
Level 29
God Stats
0W - 1L
1,699 SR
Queue Stats
8W - 19L
1,509 Elo+
Party 4
Sylvanus
Sylvanus
rabavieira
Sylvanus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 42L
1,559 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
6 / 2 / 3
7,990
615
9,084
7,786
2,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
IamBackBB
Nemesis
13
3 / 0 / 3
7,228
556
3,800
7,948
2,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
Masterioo
Ravana
13
6 / 0 / 4
7,985
614
9,597
5,596
3,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
ko0pa66
Athena
11
2 / 1 / 9
7,185
553
3,517
8,935
6,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
twovikk
Agni
12
3 / 2 / 6
7,113
547
9,819
5,689
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
NeMoVenom
Hades
11
3 / 4 / 0
6,535
503
6,274
12,952
5,725
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
YA-DankaPe
Ne Zha
9
0 / 4 / 2
5,596
430
1,189
8,725
2,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
11
0 / 3 / 2
5,954
458
2,935
10,181
6,894
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
juanchiwar98
Heimdallr
10
0 / 4 / 1
5,755
443
3,640
7,403
1,677
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
rabavieira
Sylvanus
11
2 / 5 / 2
6,163
474
6,289
11,113
5,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
20
Kills
5
5
Deaths
20
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
6
2
3
3.75
W
Nemesis
IamBackBB
Nemesis
3
0
3
4.5
W
Ravana
Masterioo
Ravana
6
0
4
8
L
Hades
NeMoVenom
Hades
3
4
0
0.75
L
Ne Zha
YA-DankaPe
Ne Zha
0
4
2
0.25
L
Achilles
0
3
2
0.33
L
Heimdallr
juanchiwar98
Heimdallr
0
4
1
0.13
W
Athena
ko0pa66
Athena
2
1
9
6.5
L
Sylvanus
rabavieira
Sylvanus
2
5
2
0.6
W
Agni
twovikk
Agni
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,817
Damage
20,327
35,954
Taken
50,374
16,725
Mitigated
22,217
11,387
Healing
15,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
9,084
5,218
0
2,986
7,786
2,374
180
2,540
5,246
0
59,332
W
Nemesis
IamBackBB
Nemesis
3,800
1,383
0
1,215
7,948
2,946
0
1,002
6,946
0
47,558
W
Ravana
Masterioo
Ravana
9,597
4,060
0
2,798
5,596
3,490
4
2,032
3,564
0
43,208
L
Hades
NeMoVenom
Hades
6,274
373
64
5,548
12,952
5,725
434
4,142
8,429
36,703
0
L
Ne Zha
YA-DankaPe
Ne Zha
1,189
221
0
2,615
8,725
2,346
0
1,310
7,317
0
25,654
L
Achilles
2,935
765
0
1,895
10,181
6,894
480
1,513
8,614
0
26,230
L
Heimdallr
juanchiwar98
Heimdallr
3,640
1,367
0
598
7,403
1,677
0
1,621
5,710
0
27,923
W
Athena
ko0pa66
Athena
3,517
1,497
421
1,885
8,935
6,039
0
2,515
6,420
13,133
0
L
Sylvanus
rabavieira
Sylvanus
6,289
2,304
1,703
3,288
11,113
5,575
294
4,035
6,968
24,885
8,195
W
Agni
twovikk
Agni
9,819
1,490
0
2,082
5,689
1,876
612
3,436
2,253
37,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,501
Gold Earned
30,003
397
Minions Killed
296
0
Camps Cleared
0
1,413,020
Distance Traveled
1,157,207
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,990
615
93
7
0
232,808
6
W
Nemesis
7,228
556
101
8
0
288,633
5
W
Ravana
7,985
614
102
8
0
304,647
2
L
Hades
6,535
503
70
5
0
227,217
4
L
Ne Zha
5,596
430
55
4
0
251,597
1
L
Achilles
5,954
458
65
5
0
228,445
1
L
Heimdallr
5,755
443
52
4
0
243,643
1
W
Athena
7,185
553
26
2
0
354,249
6
L
Sylvanus
6,163
474
54
4
0
206,305
3
W
Agni
7,113
547
75
6
0
232,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role