Player Matchup

Geb
Geb
Gold V
AkiraWay
Geb
Gold V
Level 104
God Stats
4W - 2L
1,500 SR
Queue Stats
258W - 251L
1,460 MMR
Party 2
Chaac
Chaac
Gold V
Eliteulous
Chaac
Gold V
Level 89
God Stats
7W - 10L
1,622 SR
Queue Stats
146W - 144L
1,499 MMR
Party 2
Loki
Loki
Bronze III
Enrikoki
Loki
Bronze III
Level 145
God Stats
1W - 0L
1,705 SR
Queue Stats
12W - 7L
1,458 MMR
Solo
Agni
Agni
Bronze III
iZippy
Agni
Bronze III
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 13L
1,505 MMR
Party 1
Apollo
Apollo
Bronze III
itZeeV
Apollo
Bronze III
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 3L
1,505 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 128
1,565 SR
1,486 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 143
1,604 SR
1,476 MMR
Persephone
Persephone
Gold IV
 
Persephone
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Gilgamesh
Gilgamesh
Gold IV
Arnisius
Gilgamesh
Gold IV
Level 160
God Stats
0W - 1L
1,679 SR
Queue Stats
42W - 45L
1,471 MMR
Solo
Athena
Athena
Silver III
FlattenTheEarth
Athena
Silver III
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 11L
1,454 MMR
Solo
Sol
Sol
Bronze IV
Xanthon
Sol
Bronze IV
Level 143
God Stats
0W - 1L
1,842 SR
Queue Stats
47W - 48L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 9
8,649
541
6,213
14,512
11,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
15
0 / 1 / 1
8,823
551
7,978
14,141
12,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
14
6 / 2 / 6
8,772
548
7,611
9,066
2,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
iZippy
Agni
15
6 / 0 / 5
9,435
590
6,817
6,189
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
itZeeV
Apollo
16
6 / 2 / 6
9,948
622
9,309
9,468
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
King ArthurJanusBastetArachne

VS

Bans
ThanatosIzanamiCliodhnaBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
2 / 4 / 1
8,173
511
7,627
7,146
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
 
Fenrir
12
0 / 7 / 2
7,068
442
4,636
12,233
4,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
Arnisius
Gilgamesh
14
1 / 1 / 0
8,048
503
10,137
14,426
6,861
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 5
7,437
465
4,557
12,073
9,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
13
3 / 6 / 0
8,032
502
6,146
9,008
3,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
21
Kills
7
7
Deaths
21
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
4
1
0.63
L
Fenrir
 
Fenrir
0
7
2
0.14
W
3
2
9
3.75
L
Gilgamesh
Arnisius
Gilgamesh
1
1
0
1
W
Chaac
0
1
1
0.5
W
Loki
6
2
6
4.5
L
1
3
5
1.17
L
Sol
3
6
0
0.5
W
Agni
iZippy
Agni
6
0
5
8.5
W
Apollo
itZeeV
Apollo
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,928
Damage
33,103
53,376
Taken
54,886
31,661
Mitigated
26,153
21,581
Healing
12,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
7,627
716
0
1,352
7,146
2,089
432
2,494
4,516
53,692
0
L
Fenrir
 
Fenrir
4,636
812
0
3,865
12,233
4,597
0
3,720
8,249
0
48,975
W
6,213
674
2,398
2,818
14,512
11,204
0
6,408
7,155
14,559
4,243
L
Gilgamesh
Arnisius
Gilgamesh
10,137
3,256
42
3,163
14,426
6,861
0
493
13,207
0
51,093
W
Chaac
7,978
2,495
0
6,851
14,141
12,915
0
0
14,141
0
59,002
W
Loki
7,611
1,739
0
2,955
9,066
2,638
0
3,471
5,595
0
45,647
L
4,557
1,951
480
2,226
12,073
9,166
0
4,479
7,422
20,006
0
L
Sol
6,146
2,326
0
1,864
9,008
3,440
0
762
8,246
56,561
7,036
W
Agni
iZippy
Agni
6,817
357
0
1,254
6,189
1,833
874
2,546
3,429
48,307
0
W
Apollo
itZeeV
Apollo
9,309
5,526
0
5,305
9,468
3,071
4,020
5,180
4,288
0
64,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,627
Gold Earned
38,758
413
Minions Killed
465
0
Camps Cleared
0
1,608,046
Distance Traveled
1,487,852
33
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,173
511
110
7
0
275,444
3
L
Fenrir
7,068
442
81
5
0
314,572
6
W
Geb
8,649
541
17
1
0
322,594
7
L
Gilgamesh
8,048
503
114
7
0
322,041
6
W
Chaac
8,823
551
111
7
0
304,531
3
W
Loki
8,772
548
60
4
0
357,154
6
L
Athena
7,437
465
43
3
0
299,776
7
L
Sol
8,032
502
117
7
0
276,019
7
W
Agni
9,435
590
101
6
0
333,336
11
W
Apollo
9,948
622
124
8
0
290,431
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role