Player Matchup

Zeus
Zeus
Grubulu
Zeus
Level 149
God Stats
59W - 43L
1,549 SR
Queue Stats
118W - 100L
1,554 Elo+
Solo
Shiva
Shiva
IzanamI5377
Shiva
Level 61
God Stats
2W - 3L
1,365 SR
Queue Stats
33W - 34L
1,505 Elo+
Party 2
Cerberus
Cerberus
Nerako5100
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,665 Elo+
Party 2
Nu Wa
Nu Wa
Tay Behhhh
Nu Wa
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 180L
1,457 Elo+
Solo
Hou Yi
Hou Yi
TravisCunha
Hou Yi
Level 39
God Stats
1W - 3L
1,476 SR
Queue Stats
183W - 187L
1,479 Elo+
Solo
Team Averages
Level 83
1,478 SR
1,532 Elo+

VS

Team Averages
Level 80
1,416 SR
1,411 Elo+
Neith
Neith
Sololvl2
Neith
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 23L
1,331 Elo+
Party 1
Bellona
Bellona
basti456
Bellona
Level 124
God Stats
10W - 3L
1,305 SR
Queue Stats
221W - 263L
1,487 Elo+
Solo
Shiva
Shiva
cYb3R_ddj23
Shiva
Level 107
God Stats
10W - 16L
1,514 SR
Queue Stats
489W - 514L
1,440 Elo+
Party 1
Olorun
Olorun
emptyreckless
Olorun
Level 116
God Stats
14W - 21L
1,263 SR
Queue Stats
746W - 767L
1,479 Elo+
Party 1
Ymir
Ymir
xCarlitos
Ymir
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 31L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Grubulu
Zeus
10
4 / 2 / 1
6,448
645
7,330
5,521
1,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 0
4,892
489
6,420
7,384
4,560
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cerberus
Nerako5100
Cerberus
8
0 / 3 / 1
5,068
507
3,313
6,559
4,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
11
2 / 1 / 3
6,740
674
4,039
4,213
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
10
0 / 0 / 0
5,631
563
2,820
4,096
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Sololvl2
Neith
11
1 / 2 / 1
6,158
616
2,706
4,862
1,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bellona
basti456
Bellona
10
2 / 0 / 1
5,867
587
6,938
8,974
6,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
3 / 2 / 2
5,168
517
3,664
10,228
3,715
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 0 / 2
6,379
638
2,094
4,054
1,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
8
2 / 2 / 1
5,055
506
1,235
6,416
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
6
Kills
8
8
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zeus
Grubulu
Zeus
4
2
1
2.25
L
0
2
0
0
L
Cerberus
Nerako5100
Cerberus
0
3
1
0.17
W
Neith
Sololvl2
Neith
1
2
1
0.75
L
Nu Wa
2
1
3
3.5
L
Hou Yi
0
0
0
0
W
Bellona
basti456
Bellona
2
0
1
2.5
W
3
2
2
2
W
0
0
2
1
W
Ymir
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,922
Damage
16,637
27,773
Taken
34,534
12,586
Mitigated
14,544
8,579
Healing
10,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Grubulu
Zeus
7,330
1,796
0
2,012
5,521
1,359
1,001
699
4,822
38,564
0
L
6,420
1,249
428
1,205
7,384
4,560
0
43
7,341
0
22,700
L
Cerberus
Nerako5100
Cerberus
3,313
360
187
1,357
6,559
4,146
127
895
5,664
12,907
0
W
Neith
Sololvl2
Neith
2,706
713
0
1,351
4,862
1,413
0
1,909
2,953
0
42,822
L
Nu Wa
4,039
792
0
1,000
4,213
1,325
236
135
4,078
38,814
0
L
Hou Yi
2,820
926
0
2,390
4,096
1,196
0
1,557
2,539
0
33,816
W
Bellona
basti456
Bellona
6,938
2,510
0
3,772
8,974
6,118
0
1,781
7,193
0
33,583
W
3,664
766
288
909
10,228
3,715
0
5,912
4,316
0
12,407
W
2,094
714
63
2,598
4,054
1,065
0
824
3,230
46,962
0
W
Ymir
1,235
364
0
1,266
6,416
2,233
0
4,256
2,160
19,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,779
Gold Earned
28,627
313
Minions Killed
312
0
Camps Cleared
0
992,698
Distance Traveled
1,034,001
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,448
645
74
7
0
196,440
2
L
Shiva
4,892
489
37
4
0
227,580
2
L
Cerberus
5,068
507
33
3
0
189,367
1
W
Neith
6,158
616
78
8
0
195,305
3
L
Nu Wa
6,740
674
88
9
0
193,734
4
L
Hou Yi
5,631
563
81
8
0
185,577
2
W
Bellona
5,867
587
81
8
0
194,228
6
W
Shiva
5,168
517
19
2
0
232,927
2
W
Olorun
6,379
638
87
9
0
191,061
5
W
Ymir
5,055
506
47
5
0
220,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role