Player Matchup

Odin
Odin
IInvert77
Odin
Level 10
God Stats
2W - 2L
1,333 SR
Queue Stats
6W - 12L
1,382 Elo+
Party 1
Scylla
Scylla
JCMetro
Scylla
Level 18
God Stats
8W - 6L
1,509 SR
Queue Stats
41W - 41L
1,501 Elo+
Party 3
Medusa
Medusa
Macheda
Medusa
Level 26
God Stats
17W - 15L
1,698 SR
Queue Stats
34W - 36L
1,512 Elo+
Party 3
Arachne
Arachne
Stormyyy2020
Arachne
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 52L
1,518 Elo+
Party 3
Sylvanus
Sylvanus
balthazath
Sylvanus
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
207W - 193L
1,483 Elo+
Party 1
Team Averages
Level 54
1,508 SR
1,479 Elo+

VS

Team Averages
Level 78
1,414 SR
1,463 Elo+
Sol
Sol
ColdlronDruid
Sol
Level 74
God Stats
3W - 8L
1,136 SR
Queue Stats
99W - 106L
1,488 Elo+
Party 4
Chiron
Chiron
GipsyGod
Chiron
Level 84
God Stats
21W - 27L
1,419 SR
Queue Stats
412W - 403L
1,415 Elo+
Party 2
Loki
Loki
SAFireDragon21
Loki
Level 49
God Stats
37W - 40L
1,527 SR
Queue Stats
68W - 81L
1,467 Elo+
Party 4
Gilgamesh
Gilgamesh
Toked420
Gilgamesh
Level 135
God Stats
2W - 8L
1,359 SR
Queue Stats
529W - 533L
1,433 Elo+
Party 2
Bacchus
Bacchus
TommygunBlazter
Bacchus
Level 49
God Stats
27W - 17L
1,627 SR
Queue Stats
97W - 99L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
0 / 4 / 0
12,210
436
3,116
18,692
11,776
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
JCMetro
Scylla
20
5 / 2 / 3
14,343
512
11,010
12,662
5,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Macheda
Medusa
20
3 / 3 / 9
14,117
504
10,738
14,789
6,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
Stormyyy2020
Arachne
20
25 / 2 / 5
18,802
672
43,961
30,192
25,464
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
balthazath
Sylvanus
19
2 / 3 / 9
13,075
467
10,242
23,446
28,327
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 2
12,418
444
10,420
21,534
8,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
GipsyGod
Chiron
19
5 / 7 / 2
12,896
461
11,062
16,205
5,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 10 / 3
12,156
434
11,454
26,022
10,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Toked420
Gilgamesh
20
3 / 7 / 3
12,933
462
22,688
21,903
18,958
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 4 / 4
11,865
424
9,712
22,722
31,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
28
35
Kills
14
14
Deaths
36
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
L
Chiron
GipsyGod
Chiron
5
7
2
0.86
W
Odin
0
4
0
0
W
Scylla
JCMetro
Scylla
5
2
3
3.25
W
Medusa
Macheda
Medusa
3
3
9
2.5
L
2
10
3
0.35
W
Arachne
Stormyyy2020
Arachne
25
2
5
13.75
L
Gilgamesh
Toked420
Gilgamesh
3
7
3
0.64
L
2
4
4
1
W
Sylvanus
balthazath
Sylvanus
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,067
Damage
65,336
99,781
Taken
108,386
77,279
Mitigated
75,451
29,570
Healing
21,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,420
2,347
0
5,653
21,534
8,827
0
3,437
17,869
84,256
0
L
Chiron
GipsyGod
Chiron
11,062
2,828
484
2,437
16,205
5,561
0
3,506
12,629
0
81,458
W
Odin
3,116
740
0
910
18,692
11,776
1,924
1,046
17,646
0
60,027
W
Scylla
JCMetro
Scylla
11,010
1,582
0
4,890
12,662
5,455
260
4,193
8,469
90,234
0
W
Medusa
Macheda
Medusa
10,738
4,188
0
6,327
14,789
6,257
3,388
3,625
11,164
0
108,990
L
11,454
3,445
0
7,207
26,022
10,572
961
4,197
21,702
0
94,285
W
Arachne
Stormyyy2020
Arachne
43,961
28,245
0
11,668
30,192
25,464
42
8,221
21,971
0
210,390
L
Gilgamesh
Toked420
Gilgamesh
22,688
5,544
0
1,080
21,903
18,958
340
5,629
16,170
16,317
91,248
L
9,712
1,088
504
3,841
22,722
31,533
0
4,579
17,980
44,680
4,254
W
Sylvanus
balthazath
Sylvanus
10,242
3,020
965
4,810
23,446
28,327
387
5,906
17,540
38,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,547
Gold Earned
62,268
762
Minions Killed
692
0
Camps Cleared
0
2,669,216
Distance Traveled
2,479,289
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,418
444
151
5
0
471,177
3
L
Chiron
12,896
461
170
6
0
461,473
1
W
Odin
12,210
436
131
5
0
533,433
0
W
Scylla
14,343
512
170
6
0
548,386
8
W
Medusa
14,117
504
165
6
0
476,541
8
L
Loki
12,156
434
149
5
0
486,457
7
W
Arachne
18,802
672
221
8
0
603,775
7
L
Gilgamesh
12,933
462
161
6
0
504,201
6
L
Bacchus
11,865
424
61
2
0
555,981
9
W
Sylvanus
13,075
467
75
3
0
507,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role