Player Matchup

Chronos
Chronos
Gold II
 
Chronos
Gold II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold I
Diabeteism
Mercury
Gold I
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 42L
1,765 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
Jávii
Cu Chulainn
Gold II
Level 108
God Stats
1W - 0L
1,311 SR
Queue Stats
166W - 150L
1,657 MMR
Party 1
Atlas
Atlas
Gold I
Kuzoro
Atlas
Gold I
Level 160
God Stats
26W - 22L
1,752 SR
Queue Stats
369W - 369L
1,722 MMR
Solo
Tiamat
Tiamat
Platinum II
RichHomieTom
Tiamat
Platinum II
Level 115
God Stats
13W - 12L
1,605 SR
Queue Stats
132W - 116L
1,882 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 116
1,534 SR
1,705 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,477 SR
1,745 MMR
Osiris
Osiris
Platinum IV
JonOssoff
Osiris
Platinum IV
Level 116
God Stats
0W - 4L
1,285 SR
Queue Stats
116W - 99L
1,769 MMR
Party 3
Arachne
Arachne
Platinum IV
Khastik
Arachne
Platinum IV
Level 160
God Stats
3W - 4L
1,336 SR
Queue Stats
1,113W - 1,104L
1,744 MMR
Party 2
Zeus
Zeus
Gold II
TheTikTokGirl
Zeus
Gold II
Level 68
God Stats
3W - 3L
1,654 SR
Queue Stats
59W - 38L
1,818 MMR
Party 2
Bacchus
Bacchus
Platinum IV
Zmax09
Bacchus
Platinum IV
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 34L
1,724 MMR
Party 3
Freya
Freya
Platinum V
ZouXavi
Freya
Platinum V
Level 116
God Stats
76W - 63L
1,610 SR
Queue Stats
590W - 574L
1,671 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
6 / 2 / 9
11,555
642
15,923
17,190
7,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
Diabeteism
Mercury
17
12 / 2 / 9
11,581
643
12,038
12,549
4,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
Jávii
Cu Chulainn
18
4 / 2 / 5
11,360
631
6,592
15,509
12,974
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
Kuzoro
Atlas
16
9 / 1 / 11
11,394
633
9,319
14,359
16,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
17
4 / 3 / 12
10,932
607
10,315
8,863
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
SolAmaterasuThothPersephone

VS

Bans
BastetGilgameshJanusCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JonOssoff
Osiris
15
2 / 5 / 1
9,213
512
11,096
16,918
16,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Khastik
Arachne
17
4 / 5 / 0
9,912
551
6,579
13,879
6,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 9 / 1
10,280
571
11,188
12,587
2,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Zmax09
Bacchus
12
0 / 6 / 2
7,765
431
5,785
15,940
16,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Freya
ZouXavi
Freya
16
0 / 10 / 0
9,530
529
5,257
16,585
5,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
14
35
Kills
10
10
Deaths
35
46
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
6
2
9
5.25
W
Mercury
Diabeteism
Mercury
12
2
9
8.25
L
Osiris
JonOssoff
Osiris
2
5
1
0.5
W
Cu Chulainn
Jávii
Cu Chulainn
4
2
5
3.25
L
Arachne
Khastik
Arachne
4
5
0
0.8
W
Atlas
Kuzoro
Atlas
9
1
11
14.5
W
Tiamat
4
3
12
3.33
L
4
9
1
0.5
L
Bacchus
Zmax09
Bacchus
0
6
2
0.17
L
Freya
ZouXavi
Freya
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,187
Damage
39,905
68,470
Taken
75,909
45,988
Mitigated
47,350
24,888
Healing
18,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
15,923
7,160
0
6,997
17,190
7,307
6,255
6,295
10,895
88,213
5,995
W
Mercury
Diabeteism
Mercury
12,038
5,724
0
509
12,549
4,614
0
5,402
7,147
0
81,773
L
Osiris
JonOssoff
Osiris
11,096
4,527
0
4,223
16,918
16,001
0
6,188
10,730
0
60,626
W
Cu Chulainn
Jávii
Cu Chulainn
6,592
1,407
358
5,543
15,509
12,974
779
934
14,575
0
74,838
L
Arachne
Khastik
Arachne
6,579
4,118
0
5,291
13,879
6,318
0
6,565
7,314
0
73,241
W
Atlas
Kuzoro
Atlas
9,319
3,595
3,145
5,198
14,359
16,503
223
5,981
8,378
33,797
0
W
Tiamat
10,315
2,262
0
3,138
8,863
4,590
1,449
4,600
4,263
72,734
0
L
11,188
1,177
0
2,720
12,587
2,833
0
4,985
7,602
62,126
0
L
Bacchus
Zmax09
Bacchus
5,785
620
0
1,682
15,940
16,708
0
10,343
5,597
28,974
0
L
Freya
ZouXavi
Freya
5,257
2,208
0
4,941
16,585
5,490
3,090
7,289
9,296
69,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,822
Gold Earned
46,700
583
Minions Killed
522
0
Camps Cleared
0
1,811,130
Distance Traveled
1,687,321
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,555
642
147
8
0
308,419
7
W
Mercury
11,581
643
102
6
0
409,100
4
L
Osiris
9,213
512
122
7
0
343,575
6
W
Cu Chulainn
11,360
631
155
9
0
360,079
3
L
Arachne
9,912
551
111
6
0
404,713
1
W
Atlas
11,394
633
40
2
0
384,445
3
W
Tiamat
10,932
607
139
8
0
349,087
4
L
Zeus
10,280
571
115
6
0
291,301
1
L
Bacchus
7,765
431
35
2
0
357,629
8
L
Freya
9,530
529
139
8
0
290,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role