Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CuddliePonb7246
Cerberus
Level 20
God Stats
5W - 3L
1,526 SR
Queue Stats
53W - 65L
1,476 Elo+
Solo
Nu Wa
Nu Wa
Fizzlefreeze
Nu Wa
Level 27
God Stats
6W - 3L
1,753 SR
Queue Stats
26W - 39L
1,375 Elo+
Solo
Danzaburou
Danzaburou
HoSoDe
Danzaburou
Level 104
God Stats
0W - 2L
1,307 SR
Queue Stats
70W - 76L
1,421 Elo+
Party 1
Chaac
Chaac
Itashika
Chaac
Level 118
God Stats
0W - 2L
1,532 SR
Queue Stats
15W - 21L
1,358 Elo+
Party 1
Team Averages
Level 59
1,523 SR
1,426 Elo+

VS

Team Averages
Level 59
1,517 SR
1,504 Elo+
Izanami
Izanami
JKRP
Izanami
Level 128
God Stats
1W - 0L
1,669 SR
Queue Stats
6W - 6L
1,542 Elo+
Party 2
Tiamat
Tiamat
Loensinator
Tiamat
Level 108
God Stats
1W - 3L
1,382 SR
Queue Stats
23W - 21L
1,478 Elo+
Party 2
Kali
Kali
S0L0N
Kali
Level 45
God Stats
1W - 0L
1,566 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
haflad
Sobek
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
manni2309
Ymir
Level 8
God Stats
2W - 0L
1,467 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
1 / 4 / 3
7,149
715
9,555
7,715
1,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
13
4 / 5 / 0
7,129
713
4,165
10,711
6,665
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 4 / 2
6,827
683
6,262
7,380
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
HoSoDe
Danzaburou
13
0 / 6 / 2
7,089
709
3,986
12,869
3,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chaac
Itashika
Chaac
14
3 / 3 / 1
7,835
784
5,906
11,072
6,939
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JKRP
Izanami
17
7 / 1 / 5
9,400
940
12,582
8,705
3,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
16
4 / 2 / 8
8,639
864
9,145
5,270
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
S0L0N
Kali
16
11 / 1 / 2
9,564
956
16,462
14,454
6,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
haflad
Sobek
13
0 / 2 / 10
7,907
791
1,800
8,631
8,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
13
0 / 2 / 5
7,342
734
1,140
8,152
5,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
8
Kills
22
22
Deaths
8
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
4
3
0.63
L
Cerberus
4
5
0
0.8
L
0
4
2
0.25
L
Danzaburou
HoSoDe
Danzaburou
0
6
2
0.17
L
Chaac
Itashika
Chaac
3
3
1
1.17
W
Izanami
JKRP
Izanami
7
1
5
9.5
W
Tiamat
4
2
8
4
W
Kali
S0L0N
Kali
11
1
2
12
W
Sobek
haflad
Sobek
0
2
10
2.5
W
Ymir
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,874
Damage
41,129
49,747
Taken
45,212
20,285
Mitigated
26,589
6,501
Healing
11,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
9,555
1,127
0
525
7,715
1,664
260
2,059
5,656
22,516
0
L
Cerberus
4,165
211
0
917
10,711
6,665
0
3,903
6,808
14,213
0
L
6,262
2,015
0
570
7,380
1,590
20
526
6,854
19,576
0
L
Danzaburou
HoSoDe
Danzaburou
3,986
1,189
0
1,837
12,869
3,427
0
3,382
9,487
0
24,660
L
Chaac
Itashika
Chaac
5,906
743
0
2,652
11,072
6,939
0
2,215
8,857
0
22,077
W
Izanami
JKRP
Izanami
12,582
6,931
0
2,943
8,705
3,469
6,412
3,970
4,735
0
47,438
W
Tiamat
9,145
353
0
1,933
5,270
2,685
92
2,582
2,688
28,704
0
W
Kali
S0L0N
Kali
16,462
9,018
0
5,109
14,454
6,282
820
5,747
8,707
0
38,378
W
Sobek
haflad
Sobek
1,800
417
0
978
8,631
8,324
201
3,868
4,763
7,849
0
W
Ymir
1,140
73
0
437
8,152
5,829
150
3,815
4,337
4,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,029
Gold Earned
42,852
159
Minions Killed
191
0
Camps Cleared
0
909,019
Distance Traveled
1,087,584
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,149
715
45
5
0
201,233
4
L
Cerberus
7,129
713
12
1
0
177,555
0
L
Nu Wa
6,827
683
31
3
0
155,890
1
L
Danzaburou
7,089
709
39
4
0
169,834
0
L
Chaac
7,835
784
32
3
0
204,507
0
W
Izanami
9,400
940
82
8
0
208,259
0
W
Tiamat
8,639
864
42
4
0
222,446
7
W
Kali
9,564
956
51
5
0
240,559
1
W
Sobek
7,907
791
10
1
0
197,597
0
W
Ymir
7,342
734
6
1
0
218,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role