Player Matchup

Rama
Rama
 
Rama
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Apayneful
Tsukuyomi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,530 Elo+
Solo
Persephone
Persephone
Cesareaeaea
Persephone
Level 149
God Stats
48W - 35L
1,756 SR
Queue Stats
500W - 483L
1,557 Elo+
Solo
Achilles
Achilles
Kyuuketsukiii
Achilles
Level 71
God Stats
1W - 2L
1,500 SR
Queue Stats
314W - 300L
1,566 Elo+
Solo
Shiva
Shiva
sylVAUNus
Shiva
Level 145
God Stats
0W - 1L
1,268 SR
Queue Stats
31W - 30L
1,563 Elo+
Solo
Team Averages
Level 111
1,505 SR
1,543 Elo+

VS

Team Averages
Level 87
1,668 SR
1,571 Elo+
Mercury
Mercury
BigFootSlangingD
Mercury
Level 69
God Stats
32W - 8L
1,730 SR
Queue Stats
300W - 284L
1,529 Elo+
Solo
Sobek
Sobek
Chudsug
Sobek
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 52L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
EdbertAlan
Gilgamesh
Level 160
God Stats
6W - 2L
1,770 SR
Queue Stats
143W - 119L
1,595 Elo+
Solo
Raijin
Raijin
MetroidV
Raijin
Level 56
God Stats
4W - 0L
1,840 SR
Queue Stats
33W - 7L
1,772 Elo+
Party 1
Medusa
Medusa
RabidSnail457
Medusa
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 0 / 2
5,835
530
3,672
5,252
1,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Apayneful
Tsukuyomi
9
4 / 3 / 1
5,736
521
3,946
7,782
2,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Persephone
Cesareaeaea
Persephone
9
0 / 5 / 0
5,486
499
884
4,983
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Kyuuketsukiii
Achilles
8
0 / 4 / 3
5,209
474
3,700
10,097
4,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shiva
sylVAUNus
Shiva
12
4 / 2 / 3
6,791
617
8,222
7,419
6,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 2
6,909
628
4,745
7,298
2,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
Chudsug
Sobek
9
0 / 2 / 7
5,776
525
3,322
8,275
6,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
EdbertAlan
Gilgamesh
11
0 / 3 / 2
6,077
552
2,644
7,373
3,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
MetroidV
Raijin
12
3 / 2 / 3
7,052
641
3,738
5,125
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
7 / 0 / 1
7,130
648
7,896
5,740
1,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
9
Kills
14
14
Deaths
9
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
0
2
2
L
Tsukuyomi
Apayneful
Tsukuyomi
4
3
1
1.5
W
4
2
2
2.5
L
Persephone
Cesareaeaea
Persephone
0
5
0
0
W
Sobek
Chudsug
Sobek
0
2
7
1.75
W
Gilgamesh
EdbertAlan
Gilgamesh
0
3
2
0.33
L
Achilles
Kyuuketsukiii
Achilles
0
4
3
0.38
W
Raijin
MetroidV
Raijin
3
2
3
2.25
W
7
0
1
7.5
L
Shiva
sylVAUNus
Shiva
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,424
Damage
22,345
35,533
Taken
33,811
16,082
Mitigated
15,218
9,094
Healing
9,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,672
2,834
0
2,902
5,252
1,107
0
1,062
4,146
0
29,419
L
Tsukuyomi
Apayneful
Tsukuyomi
3,946
1,268
0
1,048
7,782
2,316
0
1,353
6,369
0
25,685
W
4,745
2,558
0
247
7,298
2,342
0
0
7,173
0
43,843
L
Persephone
Cesareaeaea
Persephone
884
0
0
357
4,983
1,063
0
1,111
3,773
31,564
0
W
Sobek
Chudsug
Sobek
3,322
245
0
3,388
8,275
6,139
0
0
8,243
10,680
858
W
Gilgamesh
EdbertAlan
Gilgamesh
2,644
827
0
2,512
7,373
3,151
0
0
7,042
0
27,437
L
Achilles
Kyuuketsukiii
Achilles
3,700
1,180
1,116
1,306
10,097
4,813
0
2,117
7,950
0
14,354
W
Raijin
MetroidV
Raijin
3,738
750
0
500
5,125
1,773
86
660
4,401
42,345
0
W
7,896
4,278
0
3,284
5,740
1,813
0
224
5,516
0
50,847
L
Shiva
sylVAUNus
Shiva
8,222
1,685
0
2,365
7,419
6,783
0
828
6,549
0
28,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,057
Gold Earned
32,944
252
Minions Killed
358
0
Camps Cleared
0
1,072,943
Distance Traveled
1,076,508
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,835
530
67
6
0
196,378
4
L
Tsukuyomi
5,736
521
54
5
0
240,907
4
W
Mercury
6,909
628
89
8
0
242,642
3
L
Persephone
5,486
499
59
5
0
201,805
0
W
Sobek
5,776
525
12
1
0
232,047
3
W
Gilgamesh
6,077
552
68
6
0
191,707
1
L
Achilles
5,209
474
20
2
0
220,998
4
W
Raijin
7,052
641
91
8
0
200,153
3
W
Medusa
7,130
648
98
9
0
209,959
3
L
Shiva
6,791
617
52
5
0
212,855
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role