Player Matchup

Sol
Sol
 
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BempaszX
Hou Yi
Level 108
God Stats
1W - 4L
1,429 SR
Queue Stats
134W - 130L
1,516 Elo+
Party 1
Olorun
Olorun
Patyesz120
Olorun
Level 27
God Stats
1W - 2L
1,203 SR
Queue Stats
22W - 22L
1,340 Elo+
Party 1
Team Averages
Level 86
1,426 SR
1,471 Elo+

VS

Team Averages
Level 65
1,584 SR
1,476 Elo+
Jing Wei
Jing Wei
Bean69420
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,574 Elo+
Party 2
Persephone
Persephone
GoneWithAPoof
Persephone
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 71L
1,302 Elo+
Solo
Chronos
Chronos
Nicko6661723
Chronos
Level 17
God Stats
6W - 6L
1,593 SR
Queue Stats
126W - 147L
1,347 Elo+
Solo
Ravana
Ravana
Smoti
Ravana
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,557 Elo+
Party 2
Vamana
Vamana
Wurst3298
Vamana
Level 138
God Stats
2W - 5L
1,826 SR
Queue Stats
102W - 109L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
6 / 3 / 6
11,382
876
14,097
14,572
5,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
 
Bacchus
16
3 / 2 / 19
9,965
767
9,417
16,807
21,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
 
Aphrodite
16
1 / 0 / 17
9,163
705
4,764
10,052
7,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
BempaszX
Hou Yi
19
20 / 0 / 7
11,672
898
24,943
14,006
5,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
Patyesz120
Olorun
14
3 / 3 / 10
9,084
699
8,448
9,396
3,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bean69420
Jing Wei
12
0 / 8 / 0
7,277
560
3,608
12,677
4,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Persephone
GoneWithAPoof
Persephone
14
0 / 6 / 1
8,210
632
10,612
11,260
3,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Nicko6661723
Chronos
13
1 / 11 / 0
7,735
595
7,264
14,819
4,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
Smoti
Ravana
15
2 / 5 / 2
8,372
644
6,487
11,019
4,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
Wurst3298
Vamana
17
5 / 2 / 1
9,834
756
16,972
17,969
11,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
12
33
Kills
8
8
Deaths
32
59
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
3
6
3
W
Bacchus
 
Bacchus
3
2
19
6.25
W
Aphrodite
 
Aphrodite
1
0
17
9.5
L
Jing Wei
Bean69420
Jing Wei
0
8
0
0
W
Hou Yi
BempaszX
Hou Yi
20
0
7
23.5
L
Persephone
GoneWithAPoof
Persephone
0
6
1
0.08
L
Chronos
Nicko6661723
Chronos
1
11
0
0.09
W
Olorun
Patyesz120
Olorun
3
3
10
2.67
L
Ravana
Smoti
Ravana
2
5
2
0.6
L
Vamana
Wurst3298
Vamana
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,669
Damage
44,943
64,833
Taken
67,744
43,156
Mitigated
28,727
34,972
Healing
9,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,097
7,099
0
7,614
14,572
5,360
6,340
1,478
13,028
67,990
0
W
Bacchus
 
Bacchus
9,417
1,033
0
5,174
16,807
21,010
270
3,838
12,829
18,252
0
W
Aphrodite
 
Aphrodite
4,764
1,128
8,109
6,623
10,052
7,621
490
4,989
4,969
18,062
0
L
Jing Wei
Bean69420
Jing Wei
3,608
2,594
0
708
12,677
4,093
0
6,819
5,858
0
10,343
W
Hou Yi
BempaszX
Hou Yi
24,943
14,531
0
2,619
14,006
5,975
784
4,996
8,762
0
47,565
L
Persephone
GoneWithAPoof
Persephone
10,612
259
259
3,017
11,260
3,547
0
5,306
5,948
31,202
0
L
Chronos
Nicko6661723
Chronos
7,264
1,566
0
160
14,819
4,857
0
7,780
7,039
13,341
0
W
Olorun
Patyesz120
Olorun
8,448
3,529
1,648
3,185
9,396
3,190
357
2,500
6,856
19,556
0
L
Ravana
Smoti
Ravana
6,487
1,481
0
673
11,019
4,324
0
8,027
2,992
0
13,829
L
Vamana
Wurst3298
Vamana
16,972
8,210
253
4,543
17,969
11,906
0
8,793
9,176
573
47,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,266
Gold Earned
41,428
242
Minions Killed
143
0
Camps Cleared
0
1,231,276
Distance Traveled
1,102,822
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,382
876
105
8
0
251,633
3
W
Bacchus
9,965
767
25
2
0
254,432
5
W
Aphrodite
9,163
705
33
3
0
246,379
0
L
Jing Wei
7,277
560
12
1
0
191,485
0
W
Hou Yi
11,672
898
54
4
0
270,786
2
L
Persephone
8,210
632
44
3
0
226,603
0
L
Chronos
7,735
595
14
1
0
205,413
0
W
Olorun
9,084
699
25
2
0
208,046
0
L
Ravana
8,372
644
14
1
0
239,189
0
L
Vamana
9,834
756
59
5
0
240,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role