Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
IIExcisionII
Susano
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 162L
1,501 Elo+
Solo
Bacchus
Bacchus
Jim_Mikros
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,337 Elo+
Solo
Camazotz
Camazotz
RecklessDante
Camazotz
Level 68
God Stats
3W - 4L
1,500 SR
Queue Stats
485W - 529L
1,421 Elo+
Solo
Fafnir
Fafnir
dalvor51
Fafnir
Level 89
God Stats
0W - 2L
1,507 SR
Queue Stats
54W - 32L
1,497 Elo+
Solo
Team Averages
Level 79
1,501 SR
1,451 Elo+

VS

Team Averages
Level 78
1,606 SR
1,501 Elo+
Terra
Terra
 
Terra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FeetSiffer
Fenrir
Level 29
God Stats
3W - 0L
1,715 SR
Queue Stats
128W - 94L
1,529 Elo+
Party 1
Hou Yi
Hou Yi
Gopnognomik
Hou Yi
Level 123
God Stats
3W - 5L
1,292 SR
Queue Stats
459W - 487L
1,422 Elo+
Solo
Ymir
Ymir
r3dsauc3
Ymir
Level 46
God Stats
3W - 3L
1,715 SR
Queue Stats
249W - 215L
1,525 Elo+
Party 1
Eset
Eset
thimuss
Eset
Level 64
God Stats
3W - 1L
1,808 SR
Queue Stats
293W - 258L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
3 / 7 / 6
8,165
742
14,610
16,598
6,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
14
3 / 8 / 6
8,767
797
12,689
12,448
4,803
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Jim_Mikros
Bacchus
14
1 / 3 / 5
8,336
758
10,915
15,661
19,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Camazotz
RecklessDante
Camazotz
14
3 / 6 / 3
7,978
725
7,905
14,339
6,520
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
dalvor51
Fafnir
13
1 / 6 / 8
8,141
740
8,228
19,499
25,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
3 / 2 / 23
9,349
850
6,685
17,392
14,642
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
FeetSiffer
Fenrir
14
7 / 5 / 13
9,428
857
11,510
12,700
8,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
18
11 / 0 / 14
10,733
976
18,679
13,245
6,300
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
15
2 / 3 / 16
9,257
842
11,627
19,485
20,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Eset
thimuss
Eset
17
7 / 1 / 21
10,097
918
20,041
10,648
5,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
117
11
Kills
30
30
Deaths
11
28
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
7
6
0.86
W
Terra
 
Terra
3
2
23
7.25
W
Fenrir
FeetSiffer
Fenrir
7
5
13
2.7
W
Hou Yi
11
0
14
18
L
Susano
3
8
6
0.75
L
Bacchus
Jim_Mikros
Bacchus
1
3
5
1.17
L
Camazotz
RecklessDante
Camazotz
3
6
3
0.75
L
Fafnir
dalvor51
Fafnir
1
6
8
0.83
W
Ymir
2
3
16
3.33
W
Eset
thimuss
Eset
7
1
21
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,347
Damage
68,542
78,545
Taken
73,470
63,039
Mitigated
54,592
26,199
Healing
39,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
14,610
834
4,321
5,189
16,598
6,465
0
8,128
8,470
28,334
0
W
Terra
 
Terra
6,685
1,677
16,316
8,252
17,392
14,642
1,162
8,665
8,727
10,434
0
W
Fenrir
FeetSiffer
Fenrir
11,510
1,937
578
1,937
12,700
8,097
718
4,865
7,835
464
17,598
W
Hou Yi
18,679
11,802
1,471
2,769
13,245
6,300
1,493
7,604
5,641
0
33,682
L
Susano
12,689
1,917
783
1,749
12,448
4,803
0
5,173
7,275
0
19,369
L
Bacchus
Jim_Mikros
Bacchus
10,915
560
908
3,413
15,661
19,852
0
8,521
7,140
17,983
0
L
Camazotz
RecklessDante
Camazotz
7,905
1,068
1,210
3,227
14,339
6,520
0
6,598
7,741
0
15,821
L
Fafnir
dalvor51
Fafnir
8,228
2,270
2,312
3,087
19,499
25,399
0
10,194
9,305
15,243
0
W
Ymir
11,627
1,185
1,007
1,501
19,485
20,494
998
8,104
11,381
20,405
0
W
Eset
thimuss
Eset
20,041
2,663
2,926
3,140
10,648
5,059
775
4,515
6,133
36,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,387
Gold Earned
48,864
83
Minions Killed
88
0
Camps Cleared
0
962,198
Distance Traveled
1,038,808
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,165
742
26
2
0
195,628
0
W
Terra
9,349
850
7
1
0
248,424
0
W
Fenrir
9,428
857
7
1
0
193,934
0
W
Hou Yi
10,733
976
37
3
0
187,004
0
L
Susano
8,767
797
19
2
0
189,641
2
L
Bacchus
8,336
758
13
1
0
199,684
5
L
Camazotz
7,978
725
11
1
0
205,819
1
L
Fafnir
8,141
740
14
1
0
171,426
0
W
Ymir
9,257
842
13
1
0
195,162
1
W
Eset
10,097
918
24
2
0
214,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role