Player Matchup

Osiris
Osiris
Alkwix
Osiris
Level 123
God Stats
7W - 8L
1,477 SR
Queue Stats
136W - 133L
1,571 Elo+
Solo
Skadi
Skadi
Anbx Phxntom
Skadi
Level 102
God Stats
2W - 3L
1,662 SR
Queue Stats
3W - 6L
1,651 Elo+
Party 1
Atlas
Atlas
Anbx Wrxth
Atlas
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,651 Elo+
Party 1
Nu Wa
Nu Wa
RAUL12007
Nu Wa
Level 86
God Stats
3W - 4L
1,231 SR
Queue Stats
413W - 407L
1,580 Elo+
Solo
Nemesis
Nemesis
sorakibuyoshi
Nemesis
Level 122
God Stats
12W - 9L
1,948 SR
Queue Stats
84W - 88L
1,615 Elo+
Solo
Team Averages
Level 100
1,564 SR
1,614 Elo+

VS

Team Averages
Level 98
1,516 SR
1,503 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Ragingwater123
Thor
Level 39
God Stats
1W - 1L
1,548 SR
Queue Stats
50W - 63L
1,514 Elo+
Solo
Cernunnos
Cernunnos
ThelastVeneficus
Cernunnos
Level 125
God Stats
22W - 21L
1,132 SR
Queue Stats
389W - 393L
1,493 Elo+
Solo
Shiva
Shiva
Wp KillShot
Shiva
Level 124
God Stats
7W - 5L
1,898 SR
Queue Stats
270W - 251L
1,540 Elo+
Solo
Poseidon
Poseidon
forsakencynath
Poseidon
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 108L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Alkwix
Osiris
8
1 / 3 / 0
4,889
543
1,244
4,556
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
1 / 3 / 0
4,487
499
3,390
4,783
813
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
6
0 / 4 / 1
4,083
454
2,074
5,688
3,396
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nu Wa
RAUL12007
Nu Wa
10
3 / 6 / 2
6,330
703
4,813
5,882
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
9
2 / 4 / 3
5,562
618
3,766
6,320
2,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
2 / 1 / 5
5,638
626
4,312
6,990
4,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
6 / 2 / 2
6,318
702
4,295
6,040
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
10
5 / 1 / 3
6,073
675
3,357
5,043
1,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 1 / 2
6,390
710
4,463
7,254
2,948
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poseidon
11
3 / 2 / 5
6,240
693
3,024
5,331
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
7
Kills
20
20
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
5
4.5
L
Osiris
Alkwix
Osiris
1
3
0
0.33
L
1
3
0
0.33
L
Atlas
0
4
1
0.13
L
Nu Wa
RAUL12007
Nu Wa
3
6
2
0.67
W
6
2
2
3.5
W
Cernunnos
5
1
3
6.5
W
4
1
2
5
W
Poseidon
3
2
5
2.75
L
Nemesis
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,287
Damage
19,451
27,229
Taken
30,658
10,470
Mitigated
11,647
4,046
Healing
10,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,312
328
288
2,294
6,990
4,478
199
1,522
5,468
13,430
2,080
L
Osiris
Alkwix
Osiris
1,244
353
0
1,371
4,556
2,487
443
0
4,556
0
17,450
L
3,390
1,568
0
689
4,783
813
0
1,519
3,264
0
22,589
L
Atlas
2,074
584
58
665
5,688
3,396
0
2,273
3,415
9,377
0
L
Nu Wa
RAUL12007
Nu Wa
4,813
990
0
30
5,882
1,468
40
1,945
3,689
31,991
0
W
4,295
1,424
0
2,543
6,040
1,692
0
1,642
4,398
0
26,215
W
Cernunnos
3,357
1,766
0
2,139
5,043
1,387
379
1,560
3,483
0
31,835
W
4,463
1,108
82
2,944
7,254
2,948
43
375
6,879
0
30,987
W
Poseidon
3,024
367
0
635
5,331
1,142
0
1,788
3,543
33,405
0
L
Nemesis
3,766
1,354
0
1,233
6,320
2,306
0
1,053
5,207
0
23,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,351
Gold Earned
30,659
201
Minions Killed
287
0
Camps Cleared
0
849,752
Distance Traveled
972,243
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,638
626
22
2
0
201,582
5
L
Osiris
4,889
543
32
4
0
140,469
4
L
Skadi
4,487
499
36
4
0
166,108
1
L
Atlas
4,083
454
22
2
0
173,753
2
L
Nu Wa
6,330
703
66
7
0
179,165
5
W
Thor
6,318
702
59
7
0
192,960
0
W
Cernunnos
6,073
675
64
7
0
178,953
1
W
Shiva
6,390
710
71
8
0
193,863
2
W
Poseidon
6,240
693
71
8
0
204,885
0
L
Nemesis
5,562
618
45
5
0
190,257
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role