Player Matchup

Gilgamesh
Gilgamesh
CelistialCheese
Gilgamesh
Level 17
God Stats
3W - 0L
1,724 SR
Queue Stats
46W - 44L
1,472 Elo+
Solo
Chronos
Chronos
Mudfingers
Chronos
Level 46
God Stats
2W - 2L
1,593 SR
Queue Stats
238W - 243L
1,590 Elo+
Solo
Ne Zha
Ne Zha
Xx_Divinium_xX
Ne Zha
Level 26
God Stats
6W - 8L
1,329 SR
Queue Stats
24W - 32L
1,067 Elo+
Party 2
Chang'e
Chang'e
cruzber10
Chang'e
Level 25
God Stats
1W - 1L
1,489 SR
Queue Stats
26W - 34L
1,468 Elo+
Solo
Medusa
Medusa
slay-karma_
Medusa
Level 148
God Stats
5W - 6L
1,430 SR
Queue Stats
135W - 139L
1,513 Elo+
Party 2
Team Averages
Level 52
1,513 SR
1,422 Elo+

VS

Team Averages
Level 106
1,514 SR
1,445 Elo+
Hera
Hera
 
Hera
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
GamerRSpro
Cabrakan
Level 146
God Stats
1W - 2L
1,322 SR
Queue Stats
106W - 113L
1,437 Elo+
Party 1
Izanami
Izanami
Grasciott
Izanami
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 93L
1,485 Elo+
Solo
Set
Set
Kirkki
Set
Level 28
God Stats
2W - 5L
1,808 SR
Queue Stats
29W - 26L
1,585 Elo+
Party 3
Kukulkan
Kukulkan
Rambo420FIN
Kukulkan
Level 115
God Stats
4W - 3L
1,437 SR
Queue Stats
4W - 6L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CelistialCheese
Gilgamesh
14
4 / 1 / 7
7,763
776
5,468
9,000
4,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos
Mudfingers
Chronos
13
0 / 2 / 2
6,847
685
3,898
6,721
2,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 2 / 3
7,799
780
2,879
6,047
1,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
cruzber10
Chang'e
16
7 / 4 / 3
8,756
876
10,048
10,389
3,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
14
2 / 3 / 6
7,477
748
6,475
7,455
2,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
3 / 2 / 6
7,892
789
11,999
6,703
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
GamerRSpro
Cabrakan
13
3 / 3 / 2
7,427
743
5,043
9,354
7,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
Grasciott
Izanami
11
0 / 3 / 3
6,539
654
2,149
3,953
1,265
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
Kirkki
Set
15
5 / 3 / 4
8,308
831
6,446
8,353
3,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Rambo420FIN
Kukulkan
13
1 / 4 / 3
6,851
685
6,457
7,030
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
15
Kills
12
12
Deaths
15
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
2
6
3
W
Gilgamesh
CelistialCheese
Gilgamesh
4
1
7
7.5
L
Cabrakan
GamerRSpro
Cabrakan
3
3
2
1.33
L
Izanami
Grasciott
Izanami
0
3
3
0.5
L
Set
Kirkki
Set
5
3
4
2.33
W
Chronos
Mudfingers
Chronos
0
2
2
0.5
L
Kukulkan
Rambo420FIN
Kukulkan
1
4
3
0.63
W
2
2
3
1.75
W
Chang'e
cruzber10
Chang'e
7
4
3
2.13
W
Medusa
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,768
Damage
32,094
39,612
Taken
35,393
14,519
Mitigated
16,743
7,821
Healing
5,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
11,999
2,559
0
788
6,703
2,471
0
3,192
3,511
28,164
0
W
Gilgamesh
CelistialCheese
Gilgamesh
5,468
921
0
430
9,000
4,536
0
5,226
3,672
0
11,529
L
Cabrakan
GamerRSpro
Cabrakan
5,043
532
224
1,800
9,354
7,047
0
3,096
6,071
9,359
0
L
Izanami
Grasciott
Izanami
2,149
862
0
500
3,953
1,265
0
941
2,955
0
11,850
L
Set
Kirkki
Set
6,446
1,555
0
1,110
8,353
3,705
0
2,171
6,109
0
18,431
W
Chronos
Mudfingers
Chronos
3,898
1,242
0
1,217
6,721
2,001
422
4,703
1,832
18,589
1,685
L
Kukulkan
Rambo420FIN
Kukulkan
6,457
196
474
579
7,030
2,255
0
4,118
2,846
14,571
0
W
2,879
458
0
999
6,047
1,637
0
4,080
1,887
0
17,562
W
Chang'e
cruzber10
Chang'e
10,048
174
874
2,800
10,389
3,812
396
4,649
5,506
36,452
0
W
Medusa
6,475
1,775
0
1,501
7,455
2,533
721
4,159
3,216
0
28,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,642
Gold Earned
37,017
202
Minions Killed
136
0
Camps Cleared
0
1,016,688
Distance Traveled
909,601
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,892
789
42
4
0
197,656
1
W
Gilgamesh
7,763
776
14
1
0
215,097
3
L
Cabrakan
7,427
743
8
1
0
201,341
1
L
Izanami
6,539
654
29
3
0
111,224
3
L
Set
8,308
831
34
3
0
217,761
1
W
Chronos
6,847
685
36
4
0
212,069
4
L
Kukulkan
6,851
685
23
2
0
181,619
1
W
Ne Zha
7,799
780
34
3
0
205,770
1
W
Chang'e
8,756
876
69
7
0
205,483
1
W
Medusa
7,477
748
49
5
0
178,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role