Player Matchup

Olorun
Olorun
Silver II
 
Olorun
Silver II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chernobog
Chernobog
Bronze IV
BRad444222
Chernobog
Bronze IV
Level 101
God Stats
0W - 2L
1,824 SR
Queue Stats
76W - 91L
1,453 MMR
Solo
Osiris
Osiris
Bronze IV
D4rkCl0ud610
Osiris
Bronze IV
Level 105
God Stats
0W - 2L
1,341 SR
Queue Stats
0W - 5L
1,415 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold IV
ICEMANN008
Tsukuyomi
Gold IV
Level 160
God Stats
7W - 7L
1,425 SR
Queue Stats
314W - 319L
1,448 MMR
Solo
Bacchus
Bacchus
Gold V
cweezzie
Bacchus
Gold V
Level 104
God Stats
10W - 13L
1,619 SR
Queue Stats
236W - 235L
1,411 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,542 SR
1,446 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,717 SR
1,437 MMR
Cliodhna
Cliodhna
Silver I
Born_Thorne
Cliodhna
Silver I
Level 105
God Stats
6W - 0L
1,966 SR
Queue Stats
26W - 23L
1,404 MMR
Party 1
Ganesha
Ganesha
Silver III
DoughBro121
Ganesha
Silver III
Level 116
God Stats
7W - 2L
1,680 SR
Queue Stats
184W - 192L
1,446 MMR
Solo
Charybdis
Charybdis
Gold IV
GekkoSurvive
Charybdis
Gold IV
Level 129
God Stats
15W - 12L
1,610 SR
Queue Stats
158W - 170L
1,468 MMR
Solo
Nu Wa
Nu Wa
Gold IV
X_Gundogan_X
Nu Wa
Gold IV
Level 141
God Stats
194W - 162L
1,585 SR
Queue Stats
327W - 316L
1,464 MMR
Solo
Bellona
Bellona
Silver I
rubberducky24242
Bellona
Silver I
Level 108
God Stats
7W - 2L
1,741 SR
Queue Stats
26W - 23L
1,404 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
2 / 4 / 1
5,734
521
4,516
7,618
1,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
BRad444222
Chernobog
10
0 / 4 / 1
5,551
505
3,335
6,210
2,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
10
0 / 4 / 1
5,677
516
4,080
8,904
6,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Tsukuyomi
ICEMANN008
Tsukuyomi
11
4 / 4 / 2
6,592
599
5,797
8,699
2,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
cweezzie
Bacchus
7
0 / 3 / 1
4,976
452
2,081
8,523
5,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
Hou YiChaacSun WukongZeus

VS

Bans
GebBastetAnhurKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Born_Thorne
Cliodhna
12
6 / 2 / 6
7,270
661
5,737
7,986
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ganesha
DoughBro121
Ganesha
10
0 / 0 / 12
6,599
600
2,954
6,601
5,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
GekkoSurvive
Charybdis
12
6 / 1 / 2
7,343
668
4,895
7,421
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 2 / 5
6,966
633
8,890
4,127
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 1 / 0
7,613
692
4,690
7,442
5,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
6
Kills
19
19
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
4
1
0.63
L
Chernobog
BRad444222
Chernobog
0
4
1
0.13
W
Cliodhna
Born_Thorne
Cliodhna
6
2
6
4.5
L
Osiris
0
4
1
0.13
W
Ganesha
DoughBro121
Ganesha
0
0
12
6
W
Charybdis
GekkoSurvive
Charybdis
6
1
2
7
L
Tsukuyomi
ICEMANN008
Tsukuyomi
4
4
2
1.25
W
3
2
5
2.75
L
Bacchus
cweezzie
Bacchus
0
3
1
0.17
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,809
Damage
27,166
39,954
Taken
33,577
17,946
Mitigated
16,520
12,647
Healing
14,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,516
1,864
122
2,017
7,618
1,919
0
3,803
3,615
34,826
0
L
Chernobog
BRad444222
Chernobog
3,335
1,756
0
1,515
6,210
2,238
0
652
5,514
0
35,587
W
Cliodhna
Born_Thorne
Cliodhna
5,737
351
0
2,707
7,986
2,587
233
1,423
6,380
0
35,658
L
Osiris
4,080
1,646
0
3,949
8,904
6,074
0
282
8,588
0
33,227
W
Ganesha
DoughBro121
Ganesha
2,954
416
315
1,920
6,601
5,063
86
2,643
3,958
13,481
2,224
W
Charybdis
GekkoSurvive
Charybdis
4,895
1,707
0
3,612
7,421
2,162
6
944
6,296
0
42,342
L
Tsukuyomi
ICEMANN008
Tsukuyomi
5,797
1,210
0
3,160
8,699
2,326
0
2,990
5,543
0
35,204
W
8,890
2,631
0
458
4,127
1,087
1,146
1,587
2,540
37,777
0
L
Bacchus
cweezzie
Bacchus
2,081
255
0
1,884
8,523
5,389
0
3,150
5,176
9,891
0
W
4,690
1,899
0
5,091
7,442
5,621
0
0
7,442
0
45,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,530
Gold Earned
35,791
300
Minions Killed
377
0
Camps Cleared
0
984,433
Distance Traveled
1,089,218
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,734
521
79
7
0
187,287
0
L
Chernobog
5,551
505
75
7
0
203,719
4
W
Cliodhna
7,270
661
71
6
0
256,788
0
L
Osiris
5,677
516
74
7
0
195,849
4
W
Ganesha
6,599
600
3
0
0
214,576
2
W
Charybdis
7,343
668
108
10
0
189,083
2
L
Tsukuyomi
6,592
599
61
6
0
213,221
2
W
Nu Wa
6,966
633
79
7
0
193,398
1
L
Bacchus
4,976
452
11
1
0
184,357
1
W
Bellona
7,613
692
116
11
0
235,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role