Player Matchup

Shiva
Shiva
 
Shiva
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
EnriqueMicro
Fenrir
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 1
Rama
Rama
Pequee01
Rama
Level 146
God Stats
1W - 3L
1,661 SR
Queue Stats
31W - 31L
1,672 Elo+
Party 1
Janus
Janus
Rulockman
Janus
Level 140
God Stats
0W - 3L
1,721 SR
Queue Stats
43W - 43L
1,400 Elo+
Party 1
Chang'e
Chang'e
godinho_murillo
Chang'e
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,317 Elo+
Solo
Team Averages
Level 117
1,576 SR
1,478 Elo+

VS

Team Averages
Level 113
1,661 SR
1,501 Elo+
Khepri
Khepri
CrazyJack145
Khepri
Level 160
God Stats
20W - 14L
1,694 SR
Queue Stats
226W - 202L
1,614 Elo+
Party 2
Hou Yi
Hou Yi
YoungCello69
Hou Yi
Level 114
God Stats
20W - 2L
1,840 SR
Queue Stats
141W - 130L
1,578 Elo+
Solo
Vamana
Vamana
acidjackson
Vamana
Level 29
God Stats
4W - 1L
1,769 SR
Queue Stats
53W - 69L
1,471 Elo+
Solo
Merlin
Merlin
iTz SUPR4
Merlin
Level 108
God Stats
5W - 3L
1,500 SR
Queue Stats
92W - 88L
1,284 Elo+
Solo
Tsukuyomi
Tsukuyomi
king Dsquared
Tsukuyomi
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
171W - 175L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
3 / 6 / 11
10,704
714
13,612
20,666
20,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
16
4 / 7 / 5
9,958
664
11,132
22,300
16,192
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Rama
20
8 / 5 / 7
11,871
791
17,873
18,670
8,054
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Janus
Rulockman
Janus
19
5 / 5 / 9
11,925
795
18,153
14,580
5,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 11 / 4
8,909
594
5,397
15,911
5,770
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
18
4 / 8 / 14
11,636
776
8,214
18,999
22,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
20
14 / 2 / 12
13,803
920
29,093
24,528
11,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
20
6 / 3 / 11
12,752
850
10,593
16,706
16,256
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
iTz SUPR4
Merlin
19
6 / 2 / 19
12,065
804
17,134
9,962
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
king Dsquared
Tsukuyomi
17
4 / 5 / 7
10,825
722
9,244
14,100
5,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
97
20
Kills
34
34
Deaths
20
36
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
6
11
1.42
W
Khepri
4
8
14
1.38
L
Fenrir
4
7
5
0.93
L
Rama
8
5
7
2.3
L
Janus
Rulockman
Janus
5
5
9
1.9
W
Hou Yi
14
2
12
10
W
Vamana
6
3
11
3.83
L
0
11
4
0.18
W
Merlin
iTz SUPR4
Merlin
6
2
19
7.75
W
Tsukuyomi
king Dsquared
Tsukuyomi
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,167
Damage
74,278
92,127
Taken
84,295
56,366
Mitigated
59,971
17,837
Healing
26,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
13,612
2,295
618
5,882
20,666
20,796
32
5,479
14,747
0
39,745
W
Khepri
8,214
1,033
0
4,673
18,999
22,180
0
6,541
12,458
19,788
0
L
Fenrir
11,132
1,413
0
699
22,300
16,192
46
4,554
17,519
0
22,726
L
Rama
17,873
12,556
0
5,611
18,670
8,054
1,769
4,029
14,426
0
51,187
L
Janus
Rulockman
Janus
18,153
781
0
1,504
14,580
5,554
30
5,269
9,068
51,853
0
W
Hou Yi
29,093
20,086
0
11,491
24,528
11,851
1,461
5,298
19,230
0
80,336
W
Vamana
10,593
6,231
0
6,928
16,706
16,256
4,818
4,367
12,339
0
52,481
L
5,397
1,948
1,643
1,880
15,911
5,770
88
5,358
10,368
14,797
0
W
Merlin
iTz SUPR4
Merlin
17,134
763
0
1,353
9,962
4,211
502
2,425
7,537
47,884
0
W
Tsukuyomi
king Dsquared
Tsukuyomi
9,244
3,064
0
1,727
14,100
5,473
747
4,919
9,181
0
25,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,367
Gold Earned
61,081
262
Minions Killed
290
0
Camps Cleared
0
1,372,782
Distance Traveled
1,468,784
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,704
714
49
3
0
280,648
0
W
Khepri
11,636
776
24
2
0
269,993
0
L
Fenrir
9,958
664
23
2
0
305,557
0
L
Rama
11,871
791
81
5
0
262,638
2
L
Janus
11,925
795
88
6
0
303,308
1
W
Hou Yi
13,803
920
97
6
0
301,141
1
W
Vamana
12,752
850
75
5
0
281,111
0
L
Chang'e
8,909
594
21
1
0
220,631
1
W
Merlin
12,065
804
59
4
0
292,676
3
W
Tsukuyomi
10,825
722
35
2
0
323,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role