Player Matchup

Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Camapardo
Nu Wa
Level 137
God Stats
2W - 1L
1,873 SR
Queue Stats
67W - 52L
1,534 Elo+
Party 2
Ganesha
Ganesha
zenkiuzumaki
Ganesha
Level 153
God Stats
5W - 1L
1,694 SR
Queue Stats
243W - 207L
1,572 Elo+
Party 2
Team Averages
Level 150
1,689 SR
1,536 Elo+

VS

Team Averages
Level 62
1,366 SR
1,421 Elo+
Zeus
Zeus
GaNjaSPaRtOn42o
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,233 Elo+
Party 1
Osiris
Osiris
Zersz
Osiris
Level 91
God Stats
1W - 4L
1,297 SR
Queue Stats
594W - 580L
1,581 Elo+
Solo
Achilles
Achilles
angelicglory
Achilles
Level 79
God Stats
0W - 3L
1,302 SR
Queue Stats
78W - 99L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
6 / 2 / 3
9,115
760
9,478
9,328
2,925
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Camapardo
Nu Wa
15
9 / 2 / 5
10,319
860
14,239
8,976
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
zenkiuzumaki
Ganesha
14
2 / 1 / 12
9,576
798
11,353
10,620
5,683
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 2
7,135
595
3,220
10,335
1,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
Zersz
Osiris
12
3 / 4 / 1
8,427
702
8,987
16,281
7,801
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
angelicglory
Achilles
11
2 / 5 / 1
8,182
682
9,609
16,943
6,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
17
Kills
5
5
Deaths
17
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
2
3
3.75
W
Nu Wa
Camapardo
Nu Wa
9
2
5
5.75
L
0
8
2
0.13
L
Osiris
Zersz
Osiris
3
4
1
0.88
L
Achilles
angelicglory
Achilles
2
5
1
0.5
W
Ganesha
zenkiuzumaki
Ganesha
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,070
Damage
21,816
28,924
Taken
43,559
11,364
Mitigated
15,774
7,477
Healing
1,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
9,478
4,274
124
2,064
9,328
2,925
886
1,763
7,565
0
27,587
W
Nu Wa
Camapardo
Nu Wa
14,239
4,364
0
2,187
8,976
2,756
544
592
8,384
31,850
0
L
3,220
1,247
0
166
10,335
1,848
0
5,699
4,358
15,806
0
L
Osiris
Zersz
Osiris
8,987
1,842
0
290
16,281
7,801
0
9,245
6,574
3,094
20,623
L
Achilles
angelicglory
Achilles
9,609
2,431
0
1,017
16,943
6,125
0
9,807
6,812
0
22,402
W
Ganesha
zenkiuzumaki
Ganesha
11,353
1,172
156
2,946
10,620
5,683
503
2,193
8,427
36,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,010
Gold Earned
23,744
126
Minions Killed
69
8
Camps Cleared
2
655,094
Distance Traveled
608,417
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,115
760
44
4
3
201,376
0
W
Nu Wa
10,319
860
68
6
2
220,779
2
L
Zeus
7,135
595
26
2
0
161,659
0
L
Osiris
8,427
702
12
1
1
216,216
4
L
Achilles
8,182
682
31
3
1
230,542
0
W
Ganesha
9,576
798
14
1
3
232,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role