Player Matchup

Poseidon
Poseidon
Bronze III
Kadxx
Poseidon
Bronze III
Level 158
God Stats
1W - 1L
1,672 SR
Queue Stats
5W - 8L
1,368 MMR
Solo
Loki
Loki
Gold III
KiszonyJeż
Loki
Gold III
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
349W - 376L
1,397 MMR
Solo
Artio
Artio
Bronze III
Raghul
Artio
Bronze III
Level 154
God Stats
2W - 2L
1,543 SR
Queue Stats
14W - 20L
1,400 MMR
Solo
Camazotz
Camazotz
Gold IV
Yaso2k
Camazotz
Gold IV
Level 83
God Stats
2W - 4L
1,642 SR
Queue Stats
33W - 36L
1,402 MMR
Solo
Neith
Neith
Silver III
chrisbakos
Neith
Silver III
Level 104
God Stats
1W - 3L
1,690 SR
Queue Stats
16W - 22L
1,395 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 132
1,609 SR
1,392 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,457 SR
1,427 MMR
Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver I
 
Guan Yu
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Bronze III
MicioMiaoMiao
Jing Wei
Bronze III
Level 115
God Stats
1W - 1L
1,242 SR
Queue Stats
3W - 7L
1,413 MMR
Solo
Sylvanus
Sylvanus
Silver IV
PearAddict
Sylvanus
Silver IV
Level 125
God Stats
13W - 3L
1,500 SR
Queue Stats
93W - 118L
1,322 MMR
Solo
Arachne
Arachne
Gold III
maestrodu60
Arachne
Gold III
Level 144
God Stats
7W - 12L
1,544 SR
Queue Stats
167W - 166L
1,402 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Kadxx
Poseidon
20
8 / 6 / 5
14,956
575
23,053
15,995
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 4 / 4
15,023
578
15,046
19,694
5,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Raghul
Artio
17
5 / 3 / 9
11,523
443
12,550
21,017
21,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Camazotz
Yaso2k
Camazotz
20
1 / 4 / 3
13,923
536
13,536
29,912
17,383
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
20
3 / 6 / 11
13,075
503
21,905
18,175
7,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
KhepriMulanHerculesAgniCerberus

VS

Bans
ThothBastetScyllaAtlasPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
9 / 5 / 5
15,741
605
23,392
15,822
5,116
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
 
Guan Yu
20
3 / 2 / 14
14,001
539
21,983
31,651
47,198
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
MicioMiaoMiao
Jing Wei
20
3 / 6 / 7
13,078
503
8,922
22,976
7,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
PearAddict
Sylvanus
18
3 / 7 / 11
12,917
497
8,603
24,349
26,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
maestrodu60
Arachne
20
5 / 4 / 7
14,660
564
12,961
26,658
12,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
67
24
Kills
23
23
Deaths
24
32
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
9
5
5
2.3
W
Guan Yu
 
Guan Yu
3
2
14
5
L
Poseidon
Kadxx
Poseidon
8
6
5
1.75
L
7
4
4
2.25
W
Jing Wei
MicioMiaoMiao
Jing Wei
3
6
7
1.08
W
Sylvanus
PearAddict
Sylvanus
3
7
11
1.21
L
Artio
Raghul
Artio
5
3
9
3.17
L
Camazotz
Yaso2k
Camazotz
1
4
3
0.63
L
Neith
3
6
11
1.42
W
Arachne
maestrodu60
Arachne
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,090
Damage
75,861
104,793
Taken
121,456
55,752
Mitigated
98,497
37,567
Healing
54,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
23,392
3,485
980
3,815
15,822
5,116
1,792
7,516
8,267
137,827
0
W
Guan Yu
 
Guan Yu
21,983
3,037
4,953
12,589
31,651
47,198
1,227
5,067
26,076
0
92,260
L
Poseidon
Kadxx
Poseidon
23,053
2,642
0
4,400
15,995
3,829
182
4,507
11,072
143,134
0
L
15,046
2,907
0
750
19,694
5,888
125
5,796
13,898
0
119,751
W
Jing Wei
MicioMiaoMiao
Jing Wei
8,922
6,433
0
6,723
22,976
7,370
2,474
6,401
16,314
0
81,611
W
Sylvanus
PearAddict
Sylvanus
8,603
1,592
7,589
7,065
24,349
26,139
720
10,728
13,296
33,599
0
L
Artio
Raghul
Artio
12,550
487
2,219
6,706
21,017
21,574
0
8,330
12,087
41,106
0
L
Camazotz
Yaso2k
Camazotz
13,536
5,417
0
18,191
29,912
17,383
2,927
8,634
21,278
0
115,715
L
Neith
21,905
9,477
0
5,301
18,175
7,078
0
4,728
13,001
0
125,851
W
Arachne
maestrodu60
Arachne
12,961
6,967
0
10,475
26,658
12,674
1,686
5,704
20,680
0
129,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,500
Gold Earned
70,397
817
Minions Killed
707
0
Camps Cleared
0
2,497,471
Distance Traveled
2,580,823
26
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,741
605
213
8
0
468,854
5
W
Guan Yu
14,001
539
141
5
0
555,542
5
L
Poseidon
14,956
575
211
8
0
478,556
10
L
Loki
15,023
578
178
7
0
559,914
2
W
Jing Wei
13,078
503
138
5
0
529,530
13
W
Sylvanus
12,917
497
41
2
0
440,910
4
L
Artio
11,523
443
41
2
0
531,691
4
L
Camazotz
13,923
536
216
8
0
497,971
3
L
Neith
13,075
503
171
7
0
429,339
7
W
Arachne
14,660
564
174
7
0
585,987
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role