Player Matchup

Olorun
Olorun
 
Olorun
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Luigi2246
Artio
Level 49
God Stats
22W - 16L
1,537 SR
Queue Stats
551W - 530L
1,460 Elo+
Party 2
Skadi
Skadi
Shift3153
Skadi
Level 38
God Stats
7W - 6L
1,617 SR
Queue Stats
459W - 442L
1,460 Elo+
Party 2
King Arthur
King Arthur
UwUMonoPerse
King Arthur
Level 17
God Stats
5W - 7L
1,512 SR
Queue Stats
31W - 32L
1,465 Elo+
Party 2
Susano
Susano
fjruurgurgi
Susano
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 21L
1,500 Elo+
Solo
Team Averages
Level 53
1,533 SR
1,477 Elo+

VS

Team Averages
Level 84
1,544 SR
1,591 Elo+
Tyr
Tyr
Apollyondosgames
Tyr
Level 138
God Stats
14W - 9L
1,543 SR
Queue Stats
484W - 346L
1,601 Elo+
Party 1
Loki
Loki
DemetrioS2
Loki
Level 136
God Stats
10W - 9L
1,247 SR
Queue Stats
401W - 307L
1,645 Elo+
Party 1
Nu Wa
Nu Wa
ISpectrumn
Nu Wa
Level 67
God Stats
15W - 3L
1,680 SR
Queue Stats
158W - 108L
1,559 Elo+
Party 1
Sobek
Sobek
LeanerSkate8888
Sobek
Level 67
God Stats
3W - 0L
1,750 SR
Queue Stats
80W - 94L
1,393 Elo+
Solo
Medusa
Medusa
xRICARDAOx
Medusa
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,754 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
0 / 5 / 0
6,199
517
3,263
9,098
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Luigi2246
Artio
9
1 / 1 / 3
5,934
495
4,611
10,002
5,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
Shift3153
Skadi
10
0 / 4 / 2
5,775
481
7,801
9,392
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
UwUMonoPerse
King Arthur
12
1 / 4 / 0
6,894
575
4,708
9,128
7,875
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Susano
9
3 / 2 / 0
5,888
491
3,139
7,498
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
7,930
661
5,784
8,127
7,361
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
6 / 0 / 5
8,051
671
9,422
7,637
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
12
3 / 1 / 4
7,263
605
7,759
3,458
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 4
6,535
545
4,457
9,914
6,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
xRICARDAOx
Medusa
12
3 / 1 / 1
6,661
555
5,503
7,181
1,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
16
16
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
5
0
0
W
2
1
3
3.5
W
6
0
5
8.5
W
Nu Wa
3
1
4
5
W
2
2
4
2
L
Artio
Luigi2246
Artio
1
1
3
2.5
L
Skadi
Shift3153
Skadi
0
4
2
0.25
L
King Arthur
UwUMonoPerse
King Arthur
1
4
0
0.25
L
Susano
3
2
0
1.5
W
Medusa
xRICARDAOx
Medusa
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,522
Damage
32,925
45,118
Taken
36,317
20,732
Mitigated
18,623
13,581
Healing
13,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,263
1,208
278
2,362
9,098
2,585
0
4,048
4,844
41,144
0
W
5,784
942
0
4,111
8,127
7,361
143
745
7,382
0
50,682
W
9,422
3,286
0
3,341
7,637
2,448
0
2,188
5,449
0
51,378
W
Nu Wa
7,759
1,461
0
647
3,458
1,013
0
990
2,468
33,554
0
W
4,457
614
273
2,988
9,914
6,031
0
2,800
7,114
16,891
0
L
Artio
Luigi2246
Artio
4,611
868
577
4,337
10,002
5,975
0
2,863
7,083
10,401
0
L
Skadi
Shift3153
Skadi
7,801
3,764
0
2,567
9,392
2,219
0
3,122
6,172
0
43,444
L
King Arthur
UwUMonoPerse
King Arthur
4,708
874
105
1,230
9,128
7,875
0
655
8,418
0
42,556
L
Susano
3,139
281
0
2,125
7,498
2,078
0
1,025
6,385
0
19,815
W
Medusa
xRICARDAOx
Medusa
5,503
1,636
0
2,522
7,181
1,770
984
1,151
6,030
0
39,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,690
Gold Earned
36,440
321
Minions Killed
371
0
Camps Cleared
0
1,181,107
Distance Traveled
1,290,851
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,199
517
88
7
0
208,723
3
W
Tyr
7,930
661
110
9
0
280,453
4
W
Loki
8,051
671
91
8
0
315,071
3
W
Nu Wa
7,263
605
72
6
0
248,111
1
W
Sobek
6,535
545
30
3
0
227,278
3
L
Artio
5,934
495
17
1
0
249,605
0
L
Skadi
5,775
481
67
6
0
214,728
0
L
King Arthur
6,894
575
106
9
0
249,440
0
L
Susano
5,888
491
43
4
0
258,611
0
W
Medusa
6,661
555
68
6
0
219,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role