Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum V
Ishimori
Ah Muzen Cab
Platinum V
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 42L
2,009 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
NotoriousG1993
Cu Chulainn
Platinum II
Level 140
God Stats
10W - 8L
1,446 SR
Queue Stats
330W - 332L
1,966 MMR
Solo
Yemoja
Yemoja
Diamond V
TheMightyChar
Yemoja
Diamond V
Level 148
God Stats
5W - 4L
1,527 SR
Queue Stats
222W - 204L
1,972 MMR
Solo
Agni
Agni
Diamond V
ZETTOGi
Agni
Diamond V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 165L
2,038 MMR
Solo
Chiron
Chiron
Platinum III
idarias77
Chiron
Platinum III
Level 119
God Stats
8W - 6L
1,642 SR
Queue Stats
187W - 184L
1,938 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,523 SR
1,985 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,581 SR
1,824 MMR
Sol
Sol
Diamond II
 
Sol
Diamond II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Platinum I
 
Neith
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum II
HaloZ Hype
Kumbhakarna
Platinum II
Level 133
God Stats
11W - 11L
1,619 SR
Queue Stats
444W - 423L
1,935 MMR
Solo
Fenrir
Fenrir
Diamond III
imManiaK-_-
Fenrir
Diamond III
Level 153
God Stats
19W - 22L
1,630 SR
Queue Stats
585W - 557L
2,329 MMR
Party 2
Mulan
Mulan
Platinum IV
josephine13055
Mulan
Platinum IV
Level 146
God Stats
12W - 13L
1,657 SR
Queue Stats
225W - 239L
1,858 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ishimori
Ah Muzen Cab
20
4 / 8 / 6
14,091
470
34,824
26,378
10,925
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
NotoriousG1993
Cu Chulainn
20
6 / 6 / 3
14,090
470
14,994
25,611
29,464
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 3 / 7
11,694
390
11,618
22,375
28,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
ZETTOGi
Agni
20
5 / 3 / 3
15,048
502
23,253
20,378
8,081
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
idarias77
Chiron
19
0 / 10 / 5
12,207
407
11,616
22,916
7,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
GebThothCliodhna

VS

Bans
ArtioGilgameshBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
10 / 2 / 5
20,101
670
24,325
20,832
9,327
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
 
Neith
20
6 / 4 / 7
19,102
637
19,273
19,882
8,337
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
HaloZ Hype
Kumbhakarna
20
0 / 3 / 17
15,754
525
12,038
30,974
41,525
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
20
11 / 3 / 7
18,825
628
21,723
28,959
21,881
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
3 / 4 / 5
16,799
560
15,657
37,202
46,403
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
71
16
Kills
30
30
Deaths
16
24
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
2
5
6.25
W
Neith
 
Neith
6
4
7
2.38
W
Kumbhakarna
HaloZ Hype
Kumbhakarna
0
3
17
2.83
L
Ah Muzen Cab
Ishimori
Ah Muzen Cab
4
8
6
0.88
L
Cu Chulainn
NotoriousG1993
Cu Chulainn
6
6
3
1.25
L
1
3
7
1.5
L
Agni
ZETTOGi
Agni
5
3
3
2.17
L
Chiron
idarias77
Chiron
0
10
5
0.25
W
Fenrir
11
3
7
4.83
W
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,305
Damage
93,016
117,658
Taken
137,849
84,470
Mitigated
127,473
22,806
Healing
52,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
24,325
10,073
0
12,180
20,832
9,327
8,262
6,471
14,171
214,401
0
W
Neith
 
Neith
19,273
6,663
0
9,308
19,882
8,337
10,035
4,351
15,531
0
151,337
W
Kumbhakarna
HaloZ Hype
Kumbhakarna
12,038
1,167
1,036
10,539
30,974
41,525
679
9,787
20,995
38,836
0
L
Ah Muzen Cab
Ishimori
Ah Muzen Cab
34,824
13,002
0
6,660
26,378
10,925
885
8,178
18,200
0
162,968
L
Cu Chulainn
NotoriousG1993
Cu Chulainn
14,994
2,222
0
2,226
25,611
29,464
0
8,361
17,250
14,681
67,221
L
11,618
1,504
3,281
3,635
22,375
28,716
55
8,751
13,624
41,515
4,707
L
Agni
ZETTOGi
Agni
23,253
1,542
0
1,857
20,378
8,081
0
5,876
14,502
129,616
0
L
Chiron
idarias77
Chiron
11,616
2,893
1,165
3,982
22,916
7,284
0
5,759
17,157
0
92,954
W
Fenrir
21,723
7,254
0
9,533
28,959
21,881
1,233
5,977
22,796
0
167,861
W
15,657
1,666
0
9,684
37,202
46,403
609
9,721
27,263
0
117,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,130
Gold Earned
90,581
805
Minions Killed
1,031
0
Camps Cleared
0
2,665,602
Distance Traveled
2,939,649
29
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
20,101
670
304
10
0
557,557
9
W
Neith
19,102
637
269
9
0
518,692
15
W
Kumbhakarna
15,754
525
43
1
0
618,227
8
L
Ah Muzen Cab
14,091
470
197
7
0
532,650
5
L
Cu Chulainn
14,090
470
145
5
0
516,370
6
L
Yemoja
11,694
390
61
2
0
535,386
6
L
Agni
15,048
502
240
8
0
616,070
5
L
Chiron
12,207
407
162
5
0
465,126
7
W
Fenrir
18,825
628
194
6
0
682,195
4
W
Mulan
16,799
560
221
7
0
562,978
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role